* If a handler goes away that has an looper, we should remove us from the
loppers fHandlers list, otherwise we might end up with a dangeling pointer. This should fix the crashes seen in Cortex and Icon-O-Matic on app close. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26383 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -131,6 +131,11 @@ BHandler::BHandler(const char *name)
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BHandler::~BHandler()
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BHandler::~BHandler()
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{
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{
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if (LockLooper()) {
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Looper()->RemoveHandler(this);
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UnlockLooper();
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}
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// remove all filters
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// remove all filters
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if (fFilters) {
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if (fFilters) {
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int32 count = fFilters->CountItems();
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int32 count = fFilters->CountItems();
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