added some defines and shared info needed in 3D add-on driver.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10479 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -5,7 +5,7 @@
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Other authors:
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Other authors:
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Mark Watson;
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Mark Watson;
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Apsed;
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Apsed;
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Rudolf Cornelissen 10/2002-9/2004.
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Rudolf Cornelissen 10/2002-12/2004.
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*/
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*/
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#ifndef DRIVERINTERFACE_H
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#ifndef DRIVERINTERFACE_H
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@@ -72,6 +72,26 @@ enum {
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NV_ISA_IN
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NV_ISA_IN
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};
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};
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/* handles to pre-defined engine commands */
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#define NV_ROP5_SOLID 0x80000000
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#define NV_IMAGE_BLACK_RECTANGLE 0x80000001
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#define NV_IMAGE_PATTERN 0x80000002
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#define NV3_SURFACE_0 0x80000003
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#define NV3_SURFACE_1 0x80000004
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#define NV3_SURFACE_2 0x80000005
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#define NV3_SURFACE_3 0x80000006
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//#define NV4_CONTEXT_SURFACES_ARGB_ZS 0x80000007
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#define NV10_CONTEXT_SURFACES_ARGB_ZS 0x80000007
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#define NV1_IMAGE_FROM_CPU 0x80000010
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#define NV_IMAGE_BLIT 0x80000011
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#define NV3_GDI_RECTANGLE_TEXT 0x80000012
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#define NV_RENDER_D3D0_TRIANGLE_ZETA 0x80000013
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#define NV4_DX5_TEXTURE_TRIANGLE 0x80000014
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#define NV10_DX5_TEXTURE_TRIANGLE 0x80000014
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#define NV4_DX6_MULTI_TEXTURE_TRIANGLE 0x80000015
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#define NV10_DX6_MULTI_TEXTURE_TRIANGLE 0x80000015
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#define NV1_RENDER_SOLID_LIN 0x80000016
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/* max. number of overlay buffers */
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/* max. number of overlay buffers */
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#define MAXBUFFERS 3
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#define MAXBUFFERS 3
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@@ -155,22 +175,34 @@ typedef struct {
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/*more display mode stuff*/
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/*more display mode stuff*/
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display_mode dm; /* current display mode configuration: head1 */
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display_mode dm; /* current display mode configuration: head1 */
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display_mode dm2; /* current display mode configuration: head2 */
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bool acc_mode; /* signals (non)accelerated mode */
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bool acc_mode; /* signals (non)accelerated mode */
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bool interlaced_tv_mode;/* signals interlaced CRTC TV output mode */
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bool interlaced_tv_mode;/* signals interlaced CRTC TV output mode */
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bool crtc_switch_mode; /* signals dualhead switch mode if panels are used */
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bool crtc_switch_mode; /* signals dualhead switch mode if panels are used */
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/*frame buffer config - for BDirectScreen*/
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/*frame buffer config - for BDirectScreen*/
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frame_buffer_config fbc; /* bytes_per_row and start of frame buffer: head1 */
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frame_buffer_config fbc; /* bytes_per_row and start of frame buffer: head1 */
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frame_buffer_config fbc2; /* bytes_per_row and start of frame buffer: head2 */
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/*acceleration engine*/
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/*acceleration engine*/
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struct {
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struct {
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uint32 count; /* last dwgsync slot used */
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uint32 count; /* last dwgsync slot used */
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uint32 last_idle; /* last dwgsync slot we *know* the engine was idle after */
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uint32 last_idle; /* last dwgsync slot we *know* the engine was idle after */
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benaphore lock; /* for serializing access to the acceleration engine */
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benaphore lock; /* for serializing access to the acceleration engine */
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struct {
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uint32 ch0; /* handles to engine commands active in FIFO channels */
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uint32 ch1;
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uint32 ch2;
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uint32 ch3;
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uint32 ch4;
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uint32 ch5;
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uint32 ch6;
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uint32 ch7;
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} fifo;
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} engine;
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} engine;
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/* pointers to first and last free memory adress for 3D use: cardmem local offsets */
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uint32 mem_low;
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uint32 mem_high;
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/* card info - information gathered from PINS (and other sources) */
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/* card info - information gathered from PINS (and other sources) */
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enum
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enum
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{ // card_type in order of date of NV chip design
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{ // card_type in order of date of NV chip design
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