A couple more TCP fixes.

- ipv4_bind() was broken when binding to addresses not INADDR_ANY, as it wasn't copying the address to the socket, fixed.
 - fixed a small issue in TCP's BindToEphemeral where the correct address might not have been bound to the socket.
 - some assorted TCP wait lists fixes.
 - fixed TCP's Connect() over the loopback interface, we might already be ESTABLISHED after _SendQueue() returns.
 - fixed the amount of time we wait in TCP's Accept().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20629 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Hugo Santos
2007-04-09 22:51:28 +00:00
parent 055fcfbf98
commit 7664bcb5c4
5 changed files with 123 additions and 58 deletions
@@ -872,6 +872,7 @@ ipv4_bind(net_protocol *protocol, struct sockaddr *address)
// only INADDR_ANY and addresses of local interfaces are accepted: // only INADDR_ANY and addresses of local interfaces are accepted:
if (((sockaddr_in *)address)->sin_addr.s_addr == INADDR_ANY if (((sockaddr_in *)address)->sin_addr.s_addr == INADDR_ANY
|| sDatalinkModule->is_local_address(sDomain, address, NULL, NULL)) { || sDatalinkModule->is_local_address(sDomain, address, NULL, NULL)) {
memcpy(&protocol->socket->address, address, sizeof(struct sockaddr_in));
protocol->socket->address.ss_len = sizeof(struct sockaddr_in); protocol->socket->address.ss_len = sizeof(struct sockaddr_in);
// explicitly set length, as our callers can't be trusted to // explicitly set length, as our callers can't be trusted to
// always provide the correct length! // always provide the correct length!
@@ -212,9 +212,12 @@ EndpointManager::_LookupEndpoint(uint16 port)
status_t status_t
EndpointManager::Bind(TCPEndpoint *endpoint, sockaddr *address) EndpointManager::Bind(TCPEndpoint *endpoint)
{ {
TRACE(("EndpointManager::Bind(%p, %s)\n", endpoint, AddressString(gDomain, address, true).Data())); sockaddr *address = (sockaddr *)&endpoint->socket->address;
TRACE(("EndpointManager::Bind(%p, %s)\n", endpoint,
AddressString(gDomain, address, true).Data()));
if (gAddressModule->is_empty_address(address, true)) if (gAddressModule->is_empty_address(address, true))
return B_BAD_VALUE; return B_BAD_VALUE;
@@ -259,8 +262,6 @@ EndpointManager::Bind(TCPEndpoint *endpoint, sockaddr *address)
} else } else
hash_insert(fEndpointHash, endpoint); hash_insert(fEndpointHash, endpoint);
gAddressModule->set_to((sockaddr *)&endpoint->socket->address, address);
endpoint->fEndpointNextWithSamePort = NULL; endpoint->fEndpointNextWithSamePort = NULL;
hash_insert(fConnectionHash, endpoint); hash_insert(fConnectionHash, endpoint);
@@ -269,7 +270,7 @@ EndpointManager::Bind(TCPEndpoint *endpoint, sockaddr *address)
status_t status_t
EndpointManager::BindToEphemeral(TCPEndpoint *endpoint, sockaddr *address) EndpointManager::BindToEphemeral(TCPEndpoint *endpoint)
{ {
TRACE(("EndpointManager::BindToEphemeral(%p)\n", endpoint)); TRACE(("EndpointManager::BindToEphemeral(%p)\n", endpoint));
@@ -292,7 +293,6 @@ EndpointManager::BindToEphemeral(TCPEndpoint *endpoint, sockaddr *address)
TCPEndpoint *other = _LookupEndpoint(port); TCPEndpoint *other = _LookupEndpoint(port);
if (other == NULL) { if (other == NULL) {
// found a port // found a port
gAddressModule->set_to((sockaddr *)&endpoint->socket->address, address);
gAddressModule->set_port((sockaddr *)&endpoint->socket->address, port); gAddressModule->set_port((sockaddr *)&endpoint->socket->address, port);
TRACE((" EndpointManager::BindToEphemeral(%p) -> %s\n", endpoint, TRACE((" EndpointManager::BindToEphemeral(%p) -> %s\n", endpoint,
AddressString(gDomain, (sockaddr *)&endpoint->socket->address, true).Data())); AddressString(gDomain, (sockaddr *)&endpoint->socket->address, true).Data()));
@@ -319,7 +319,8 @@ EndpointManager::Unbind(TCPEndpoint *endpoint)
RecursiveLocker locker(&fLock); RecursiveLocker locker(&fLock);
TCPEndpoint *other = _LookupEndpoint(gAddressModule->get_port((sockaddr *)&endpoint->socket->address)); TCPEndpoint *other = _LookupEndpoint(gAddressModule->get_port(
(sockaddr *)&endpoint->socket->address));
if (other != endpoint) { if (other != endpoint) {
// remove endpoint from the list of endpoints with the same port // remove endpoint from the list of endpoints with the same port
while (other != NULL && other->fEndpointNextWithSamePort != endpoint) { while (other != NULL && other->fEndpointNextWithSamePort != endpoint) {
@@ -30,8 +30,8 @@ class EndpointManager {
const sockaddr *peer, const sockaddr *interfaceLocal); const sockaddr *peer, const sockaddr *interfaceLocal);
TCPEndpoint *FindConnection(sockaddr *local, sockaddr *peer); TCPEndpoint *FindConnection(sockaddr *local, sockaddr *peer);
status_t Bind(TCPEndpoint *endpoint, sockaddr *address); status_t Bind(TCPEndpoint *endpoint);
status_t BindToEphemeral(TCPEndpoint *endpoint, sockaddr *address); status_t BindToEphemeral(TCPEndpoint *endpoint);
status_t Unbind(TCPEndpoint *endpoint); status_t Unbind(TCPEndpoint *endpoint);
private: private:
@@ -32,8 +32,12 @@
#include <string.h> #include <string.h>
// References:
// - RFC 793 - Transmission Control Protocol
// - RFC 813 - Window and Acknowledgement Strategy in TCP
//
// Things this implementation currently doesn't implement: // Things this implementation currently doesn't implement:
// TCP, RFC 793 //
// TCP Slow Start, Congestion Avoidance, Fast Retransmit, and Fast Recovery, RFC 2001, RFC 2581, RFC 3042 // TCP Slow Start, Congestion Avoidance, Fast Retransmit, and Fast Recovery, RFC 2001, RFC 2581, RFC 3042
// NewReno Modification to TCP's Fast Recovery, RFC 2582 // NewReno Modification to TCP's Fast Recovery, RFC 2582
// Explicit Congestion Notification (ECN), RFC 3168 // Explicit Congestion Notification (ECN), RFC 3168
@@ -62,17 +66,6 @@ enum {
}; };
static status_t
wait_on_locker(RecursiveLocker &locker, sem_id sem, bigtime_t timeout)
{
locker.Unlock();
status_t status = acquire_sem_etc(sem, 1, B_ABSOLUTE_TIMEOUT |
B_CAN_INTERRUPT, timeout);
locker.Lock();
return status;
}
static inline bigtime_t static inline bigtime_t
absolute_timeout(bigtime_t timeout) absolute_timeout(bigtime_t timeout)
{ {
@@ -83,8 +76,59 @@ absolute_timeout(bigtime_t timeout)
} }
WaitList::WaitList(const char *name)
: fWaiting(0)
{
fSem = create_sem(0, name);
}
WaitList::~WaitList()
{
delete_sem(fSem);
}
status_t
WaitList::InitCheck() const
{
return fSem;
}
status_t
WaitList::Wait(RecursiveLocker &locker, bigtime_t timeout)
{
// this function is called with `locker' held.
fWaiting++;
locker.Unlock();
status_t status = acquire_sem_etc(fSem, 1, B_ABSOLUTE_TIMEOUT |
B_CAN_INTERRUPT, timeout);
locker.Lock();
if (status == B_OK)
Signal();
return status;
}
void
WaitList::Signal()
{
// the same locker used with Wait() must be held
// when calling this function.
if (fWaiting == 0)
return;
fWaiting--;
release_sem_etc(fSem, 1, B_DO_NOT_RESCHEDULE);
}
TCPEndpoint::TCPEndpoint(net_socket *socket) TCPEndpoint::TCPEndpoint(net_socket *socket)
: :
fReceiveList("tcp receive"),
fSendList("tcp send"),
fOptions(0), fOptions(0),
fSendWindowShift(0), fSendWindowShift(0),
fReceiveWindowShift(0), fReceiveWindowShift(0),
@@ -111,10 +155,6 @@ TCPEndpoint::TCPEndpoint(net_socket *socket)
recursive_lock_init(&fLock, "tcp lock"); recursive_lock_init(&fLock, "tcp lock");
// TODO: to be replaced with a real locking strategy! // TODO: to be replaced with a real locking strategy!
//benaphore_init(&fReceiveLock, "tcp receive");
//benaphore_init(&fSendLock, "tcp send");
fSendLock = create_sem(0, "tcp send");
fReceiveLock = create_sem(0, "tcp receive");
gStackModule->init_timer(&fPersistTimer, TCPEndpoint::_PersistTimer, this); gStackModule->init_timer(&fPersistTimer, TCPEndpoint::_PersistTimer, this);
gStackModule->init_timer(&fRetransmitTimer, TCPEndpoint::_RetransmitTimer, this); gStackModule->init_timer(&fRetransmitTimer, TCPEndpoint::_RetransmitTimer, this);
@@ -136,10 +176,6 @@ TCPEndpoint::~TCPEndpoint()
gEndpointManager->Unbind(this); gEndpointManager->Unbind(this);
recursive_lock_destroy(&fLock); recursive_lock_destroy(&fLock);
//benaphore_destroy(&fReceiveLock);
//benaphore_destroy(&fSendLock);
delete_sem(fReceiveLock);
delete_sem(fSendLock);
} }
@@ -148,10 +184,12 @@ TCPEndpoint::InitCheck() const
{ {
if (fLock.sem < B_OK) if (fLock.sem < B_OK)
return fLock.sem; return fLock.sem;
if (fReceiveLock < B_OK)
return fReceiveLock; if (fReceiveList.InitCheck() < B_OK)
if (fSendLock < B_OK) return fReceiveList.InitCheck();
return fSendLock;
if (fSendList.InitCheck() < B_OK)
return fSendList.InitCheck();
return B_OK; return B_OK;
} }
@@ -195,8 +233,8 @@ TCPEndpoint::Close()
bigtime_t maximum = absolute_timeout(socket->linger * 1000000LL); bigtime_t maximum = absolute_timeout(socket->linger * 1000000LL);
while (fSendQueue.Used() > 0) { while (fSendQueue.Used() > 0) {
status = wait_on_locker(lock, fSendLock, maximum); status = fSendList.Wait(lock, maximum);
if (status == B_TIMED_OUT) if (status == B_TIMED_OUT || status == B_WOULD_BLOCK)
break; break;
else if (status < B_OK) else if (status < B_OK)
return status; return status;
@@ -294,19 +332,23 @@ TCPEndpoint::Connect(const struct sockaddr *address)
return status; return status;
} }
// wait until 3-way handshake is complete (if needed) // If we are running over Loopback, after _SendQueued() returns we
// may be in ESTABLISHED already.
if (fState == ESTABLISHED)
return B_OK;
// wait until 3-way handshake is complete (if needed)
bigtime_t timeout = min_c(socket->send.timeout, TCP_CONNECTION_TIMEOUT); bigtime_t timeout = min_c(socket->send.timeout, TCP_CONNECTION_TIMEOUT);
if (timeout == 0) { if (timeout == 0) {
// we're a non-blocking socket // we're a non-blocking socket
return EINPROGRESS; return EINPROGRESS;
} }
locker.Unlock(); while (status == B_OK && fState != ESTABLISHED)
status = fSendList.Wait(locker, absolute_timeout(timeout));
status = acquire_sem_etc(fSendLock, 1, B_RELATIVE_TIMEOUT | B_CAN_INTERRUPT, timeout);
TRACE(" Connect(): Connection complete: %s", strerror(status)); TRACE(" Connect(): Connection complete: %s", strerror(status));
return status; return status;
} }
@@ -316,12 +358,12 @@ TCPEndpoint::Accept(struct net_socket **_acceptedSocket)
{ {
TRACE("Accept()"); TRACE("Accept()");
// TODO: test for pending sockets
// TODO: test for non-blocking I/O
status_t status; status_t status;
bigtime_t timeout = absolute_timeout(socket->receive.timeout);
do { do {
status = acquire_sem_etc(fAcceptSemaphore, 1, B_RELATIVE_TIMEOUT, status = acquire_sem_etc(fAcceptSemaphore, 1, B_ABSOLUTE_TIMEOUT |
socket->receive.timeout); B_CAN_INTERRUPT, timeout);
if (status < B_OK) if (status < B_OK)
return status; return status;
@@ -352,9 +394,13 @@ TCPEndpoint::Bind(sockaddr *address)
return status; return status;
if (gAddressModule->get_port(address) == 0) if (gAddressModule->get_port(address) == 0)
status = gEndpointManager->BindToEphemeral(this, address); status = gEndpointManager->BindToEphemeral(this);
else else
status = gEndpointManager->Bind(this, address); status = gEndpointManager->Bind(this);
TRACE(" Bind() bound to %s (status %i)",
AddressString(gDomain, (sockaddr *)&socket->address, true).Data(),
(int)status);
return status; return status;
} }
@@ -450,7 +496,7 @@ TCPEndpoint::SendData(net_buffer *buffer)
chunk = buffer; chunk = buffer;
while (fSendQueue.Free() < chunk->size) { while (fSendQueue.Free() < chunk->size) {
status_t status = wait_on_locker(lock, fSendLock, timeout); status_t status = fSendList.Wait(lock, timeout);
if (status < B_OK) if (status < B_OK)
return status; return status;
} }
@@ -514,7 +560,7 @@ TCPEndpoint::ReadData(size_t numBytes, uint32 flags, net_buffer** _buffer)
while (fState != ESTABLISHED) { while (fState != ESTABLISHED) {
// we need to wait until the connection becomes established // we need to wait until the connection becomes established
status_t status = wait_on_locker(locker, fSendLock, timeout); status_t status = fSendList.Wait(locker, timeout);
if (status < B_OK) if (status < B_OK)
return status; return status;
} }
@@ -550,7 +596,7 @@ TCPEndpoint::ReadData(size_t numBytes, uint32 flags, net_buffer** _buffer)
if (flags & MSG_DONTWAIT) if (flags & MSG_DONTWAIT)
return B_WOULD_BLOCK; return B_WOULD_BLOCK;
status_t status = wait_on_locker(locker, fReceiveLock, timeout); status_t status = fReceiveList.Wait(locker, timeout);
if (status < B_OK) { if (status < B_OK) {
// The Open Group base specification mentions that EINTR should be // The Open Group base specification mentions that EINTR should be
// returned if the recv() is interrupted before _any data_ is // returned if the recv() is interrupted before _any data_ is
@@ -568,7 +614,7 @@ TCPEndpoint::ReadData(size_t numBytes, uint32 flags, net_buffer** _buffer)
numBytes, fReceiveQueue.Available()); numBytes, fReceiveQueue.Available());
if (numBytes < fReceiveQueue.Available()) if (numBytes < fReceiveQueue.Available())
release_sem_etc(fReceiveLock, 1, B_DO_NOT_RESCHEDULE); fReceiveList.Signal();
ssize_t receivedBytes = fReceiveQueue.Get(numBytes, ssize_t receivedBytes = fReceiveQueue.Get(numBytes,
(flags & MSG_PEEK) == 0, _buffer); (flags & MSG_PEEK) == 0, _buffer);
@@ -654,6 +700,9 @@ TCPEndpoint::UpdateTimeWait()
int32 int32
TCPEndpoint::ListenReceive(tcp_segment_header &segment, net_buffer *buffer) TCPEndpoint::ListenReceive(tcp_segment_header &segment, net_buffer *buffer)
{ {
TRACE("ListenReceive(): Connection in state %s received packet %p (%lu bytes) with flags 0x%x, seq %lu, ack %lu!",
name_for_state(fState), buffer, buffer->size, segment.flags, segment.sequence, segment.acknowledge);
// Essentially, we accept only TCP_FLAG_SYNCHRONIZE in this state, // Essentially, we accept only TCP_FLAG_SYNCHRONIZE in this state,
// but the error behaviour differs // but the error behaviour differs
if (segment.flags & TCP_FLAG_RESET) if (segment.flags & TCP_FLAG_RESET)
@@ -780,7 +829,7 @@ TCPEndpoint::SynchronizeSentReceive(tcp_segment_header &segment, net_buffer *buf
release_sem_etc(fAcceptSemaphore, 1, B_DO_NOT_RESCHEDULE); release_sem_etc(fAcceptSemaphore, 1, B_DO_NOT_RESCHEDULE);
} }
release_sem_etc(fSendLock, 0, B_DO_NOT_RESCHEDULE | B_RELEASE_ALL); fSendList.Signal();
_NotifyReader(); _NotifyReader();
} else { } else {
// simultaneous open // simultaneous open
@@ -829,7 +878,7 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
gStackModule->cancel_timer(&fRetransmitTimer); gStackModule->cancel_timer(&fRetransmitTimer);
// notify threads waiting on the socket to become writable again // notify threads waiting on the socket to become writable again
release_sem_etc(fSendLock, 1, B_DO_NOT_RESCHEDULE); fSendList.Signal();
// TODO: real conditional locking needed! // TODO: real conditional locking needed!
gSocketModule->notify(socket, B_SELECT_WRITE, fSendWindow); gSocketModule->notify(socket, B_SELECT_WRITE, fSendWindow);
@@ -956,7 +1005,7 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
fState = ESTABLISHED; fState = ESTABLISHED;
release_sem_etc(fSendLock, 0, B_DO_NOT_RESCHEDULE | B_RELEASE_ALL); fSendList.Signal();
_NotifyReader(); _NotifyReader();
} }
@@ -1000,7 +1049,6 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
fSendNext = fSendUnacknowledged; fSendNext = fSendUnacknowledged;
if (segment.acknowledge > fSendQueue.LastSequence() && fState > ESTABLISHED) { if (segment.acknowledge > fSendQueue.LastSequence() && fState > ESTABLISHED) {
// our TCP_FLAG_FINISH has been acknowledged
TRACE("Receive(): FIN has been acknowledged!"); TRACE("Receive(): FIN has been acknowledged!");
switch (fState) { switch (fState) {
@@ -1367,9 +1415,7 @@ TCPEndpoint::_AvailableData() const
void void
TCPEndpoint::_NotifyReader() TCPEndpoint::_NotifyReader()
{ {
// TODO maintain a waiting receiver count so we know whether fReceiveList.Signal();
// we should release or not.
release_sem_etc(fReceiveLock, 1, B_DO_NOT_RESCHEDULE);
gSocketModule->notify(socket, B_SELECT_READ, _AvailableData()); gSocketModule->notify(socket, B_SELECT_READ, _AvailableData());
} }
@@ -15,6 +15,7 @@
#include <net_protocol.h> #include <net_protocol.h>
#include <net_stack.h> #include <net_stack.h>
#include <util/AutoLock.h>
#include <util/DoublyLinkedList.h> #include <util/DoublyLinkedList.h>
#include <stddef.h> #include <stddef.h>
@@ -22,6 +23,22 @@
class EndpointManager; class EndpointManager;
class WaitList {
public:
WaitList(const char *name);
~WaitList();
status_t InitCheck() const;
status_t Wait(RecursiveLocker &, bigtime_t timeout);
void Signal();
private:
sem_id fSem;
int32 fWaiting;
};
class TCPEndpoint : public net_protocol { class TCPEndpoint : public net_protocol {
public: public:
TCPEndpoint(net_socket *socket); TCPEndpoint(net_socket *socket);
@@ -81,8 +98,8 @@ class TCPEndpoint : public net_protocol {
TCPEndpoint *fEndpointNextWithSamePort; TCPEndpoint *fEndpointNextWithSamePort;
recursive_lock fLock; recursive_lock fLock;
sem_id fReceiveLock; WaitList fReceiveList;
sem_id fSendLock; WaitList fSendList;
sem_id fAcceptSemaphore; sem_id fAcceptSemaphore;
uint8 fOptions; uint8 fOptions;