Partially revert r35962, since the cure is worse than the sickness.
Should fix #5717 (but probably reopens #3103) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36369 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -245,7 +245,7 @@ private:
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bool _ChooseTrigger(const char* title, int32& index,
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bool _ChooseTrigger(const char* title, int32& index,
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uint32& trigger,
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uint32& trigger,
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BPrivate::TriggerList& triggers);
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BPrivate::TriggerList& triggers);
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void _UpdateWindowViewSize();
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void _UpdateWindowViewSize(const bool &updatePosition);
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bool _OkToProceed(BMenuItem* item);
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bool _OkToProceed(BMenuItem* item);
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bool _CustomTrackingWantsToQuit();
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bool _CustomTrackingWantsToQuit();
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@@ -398,7 +398,7 @@ BMenu::AttachedToWindow()
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if (!fAttachAborted) {
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if (!fAttachAborted) {
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_CacheFontInfo();
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_CacheFontInfo();
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_LayoutItems(0);
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_LayoutItems(0);
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_UpdateWindowViewSize();
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_UpdateWindowViewSize(false);
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}
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}
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}
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}
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@@ -705,7 +705,7 @@ BMenu::AddItem(BMenuItem* item, int32 index)
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if (LockLooper()) {
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if (LockLooper()) {
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if (!Window()->IsHidden()) {
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if (!Window()->IsHidden()) {
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_LayoutItems(index);
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_LayoutItems(index);
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_UpdateWindowViewSize();
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_UpdateWindowViewSize(false);
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Invalidate();
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Invalidate();
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}
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}
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UnlockLooper();
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UnlockLooper();
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@@ -826,7 +826,7 @@ BMenu::AddList(BList* list, int32 index)
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if (locked && Window() != NULL && !Window()->IsHidden()) {
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if (locked && Window() != NULL && !Window()->IsHidden()) {
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// Make sure we update the layout if needed.
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// Make sure we update the layout if needed.
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_LayoutItems(index);
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_LayoutItems(index);
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_UpdateWindowViewSize();
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_UpdateWindowViewSize(false);
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Invalidate();
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Invalidate();
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}
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}
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@@ -1508,7 +1508,7 @@ BMenu::_Show(bool selectFirstItem)
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return false;
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return false;
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}
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}
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_UpdateWindowViewSize();
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_UpdateWindowViewSize(true);
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window->Show();
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window->Show();
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if (selectFirstItem)
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if (selectFirstItem)
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@@ -1990,7 +1990,7 @@ BMenu::_RemoveItems(int32 index, int32 count, BMenuItem* item,
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InvalidateLayout();
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InvalidateLayout();
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if (locked && window != NULL) {
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if (locked && window != NULL) {
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_LayoutItems(0);
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_LayoutItems(0);
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_UpdateWindowViewSize();
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_UpdateWindowViewSize(false);
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Invalidate();
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Invalidate();
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}
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}
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}
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}
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@@ -2300,7 +2300,7 @@ BMenu::_CalcFrame(BPoint where, bool* scrollOn)
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if (!scroll) {
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if (!scroll) {
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// basically, if this returns false, it means
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// basically, if this returns false, it means
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// that the menu frame won't fit completely inside the screen
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// that the menu frame won't fit completely inside the screen
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// TODO: Scrolling, will currently only work up/down,
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// TODO: Scrolling will currently only work up/down,
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// not left/right
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// not left/right
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scroll = screenFrame.Height() < frame.Height();
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scroll = screenFrame.Height() < frame.Height();
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}
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}
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@@ -2684,7 +2684,7 @@ BMenu::_ChooseTrigger(const char* title, int32& index, uint32& trigger,
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void
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void
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BMenu::_UpdateWindowViewSize()
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BMenu::_UpdateWindowViewSize(const bool &move)
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{
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{
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BMenuWindow* window = static_cast<BMenuWindow*>(Window());
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BMenuWindow* window = static_cast<BMenuWindow*>(Window());
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if (window == NULL)
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if (window == NULL)
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@@ -2697,7 +2697,7 @@ BMenu::_UpdateWindowViewSize()
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return;
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return;
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bool scroll = false;
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bool scroll = false;
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const BPoint screenLocation = ScreenLocation();
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const BPoint screenLocation = move ? ScreenLocation() : window->Frame().LeftTop();
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BRect frame = _CalcFrame(screenLocation, &scroll);
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BRect frame = _CalcFrame(screenLocation, &scroll);
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ResizeTo(frame.Width(), frame.Height());
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ResizeTo(frame.Width(), frame.Height());
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@@ -2728,7 +2728,8 @@ BMenu::_UpdateWindowViewSize()
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fFontHeight + fPad.top + fPad.bottom);
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fFontHeight + fPad.top + fPad.bottom);
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}
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}
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window->MoveTo(frame.LeftTop());
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if (move)
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window->MoveTo(frame.LeftTop());
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}
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}
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