Rewrote PopUpMenu.h and MenuBar.h. Adjusted source files accordingly.

Added license to SeparatorItem.h


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22759 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini
2007-10-29 10:40:16 +00:00
parent 6ae06ef86a
commit 795a2888e7
5 changed files with 145 additions and 175 deletions
+49 -66
View File
@@ -1,90 +1,75 @@
/*******************************************************************************
/
/ File: PopUpMenu.h
/
/ Description: BPopUpMenu represents a menu that pops up when you
/ activate it.
/
/ Copyright 1994-98, Be Incorporated, All Rights Reserved
/
*******************************************************************************/
/*
* Copyright 2007, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _POP_UP_MENU_H
#define _POP_UP_MENU_H
#include <BeBuild.h>
#include <Menu.h>
/*----------------------------------------------------------------*/
/*----- BPopUpMenu class -----------------------------------------*/
class BPopUpMenu : public BMenu {
public:
BPopUpMenu(const char *title, bool radioMode = true,
bool autoRename = true,
menu_layout layout = B_ITEMS_IN_COLUMN);
BPopUpMenu(BMessage *data);
virtual ~BPopUpMenu();
virtual status_t Archive(BMessage *data, bool deep = true) const;
static BArchivable* Instantiate(BMessage *data);
class BPopUpMenu : public BMenu
{
public:
BPopUpMenu( const char *title,
bool radioMode = true,
bool autoRename = true,
menu_layout layout = B_ITEMS_IN_COLUMN
);
BPopUpMenu(BMessage *data);
virtual ~BPopUpMenu();
virtual status_t Archive(BMessage *data, bool deep = true) const;
static BArchivable *Instantiate(BMessage *data);
BMenuItem *Go(BPoint where,
bool delivers_message = false,
bool open_anyway = false,
BMenuItem* Go(BPoint where, bool autoInvoke = false,
bool keepOpen = false,
bool async = false);
BMenuItem *Go(BPoint where,
bool delivers_message,
bool open_anyway,
BRect click_to_open,
BMenuItem* Go(BPoint where, bool autoInvoke,
bool keepOpen,
BRect openRect,
bool async = false);
virtual void MessageReceived(BMessage *msg);
virtual void MouseDown(BPoint pt);
virtual void MouseUp(BPoint pt);
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg);
virtual void AttachedToWindow();
virtual void DetachedFromWindow();
virtual void FrameMoved(BPoint new_position);
virtual void FrameResized(float new_width, float new_height);
virtual void MessageReceived(BMessage *message);
virtual void MouseDown(BPoint point);
virtual void MouseUp(BPoint point);
virtual void MouseMoved(BPoint point, uint32 code,
const BMessage *message);
virtual void AttachedToWindow();
virtual void DetachedFromWindow();
virtual void FrameMoved(BPoint newPosition);
virtual void FrameResized(float newWidth, float newHeight);
virtual BHandler *ResolveSpecifier(BMessage *msg,
int32 index,
BMessage *specifier,
int32 form,
const char *property);
virtual status_t GetSupportedSuites(BMessage *data);
virtual BHandler* ResolveSpecifier(BMessage *message, int32 index,
BMessage *specifier, int32 form,
const char *property);
virtual status_t GetSupportedSuites(BMessage *data);
virtual status_t Perform(perform_code d, void *arg);
virtual status_t Perform(perform_code code, void *arg);
virtual void ResizeToPreferred();
virtual void GetPreferredSize(float *width, float *height);
virtual void MakeFocus(bool state = true);
virtual void AllAttached();
virtual void AllDetached();
virtual void ResizeToPreferred();
virtual void GetPreferredSize(float *width, float *height);
virtual void MakeFocus(bool state = true);
virtual void AllAttached();
virtual void AllDetached();
void SetAsyncAutoDestruct(bool state);
bool AsyncAutoDestruct() const;
void SetAsyncAutoDestruct(bool state);
bool AsyncAutoDestruct() const;
protected:
virtual BPoint ScreenLocation();
protected:
virtual BPoint ScreenLocation();
virtual void _ReservedPopUpMenu1();
virtual void _ReservedPopUpMenu2();
virtual void _ReservedPopUpMenu3();
virtual void _ReservedPopUpMenu1();
virtual void _ReservedPopUpMenu2();
virtual void _ReservedPopUpMenu3();
BPopUpMenu &operator=(const BPopUpMenu &);
/*----- Private or reserved -----------------------------------------*/
private:
private:
BMenuItem *_Go(BPoint where, bool autoInvoke, bool startOpened,
BRect *specialRect, bool async);
BMenuItem *_StartTrack(BPoint where, bool autoInvoke, bool startOpened, BRect *specialRect);
BMenuItem *_StartTrack(BPoint where, bool autoInvoke,
bool startOpened, BRect *specialRect);
BMenuItem *_WaitMenu(void *data);
static int32 _thread_entry(void *);
static int32 _thread_entry(void *);
BPoint fWhere;
bool fUseWhere;
@@ -95,7 +80,5 @@ static int32 _thread_entry(void *);
uint32 _reserved[3];
};
/*-------------------------------------------------------------*/
/*-------------------------------------------------------------*/
#endif /* _POP_UP_MENU_H */