Check kAcceptKeyboardFocusFlag first.
This commit is contained in:
@@ -700,10 +700,10 @@ void
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DefaultWindowBehaviour::ManageWindowState::EnterState(State* previousState)
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DefaultWindowBehaviour::ManageWindowState::EnterState(State* previousState)
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{
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{
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// Update the mouse cursor
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// Update the mouse cursor
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if ((fWindow->Flags() & B_NOT_MOVABLE) != 0)
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if ((fWindow->Flags() & kAcceptKeyboardFocusFlag) != 0)
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fBehavior._SetNotAllowedCursor();
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else if ((fWindow->Flags() & kAcceptKeyboardFocusFlag) != 0)
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fBehavior._ResetCursor();
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fBehavior._ResetCursor();
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else if ((fWindow->Flags() & B_NOT_MOVABLE) != 0)
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fBehavior._SetNotAllowedCursor();
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else
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else
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fBehavior._SetMoveCursor();
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fBehavior._SetMoveCursor();
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@@ -729,12 +729,12 @@ DefaultWindowBehaviour::ManageWindowState::MouseDown(BMessage* message,
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where, false, false));
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where, false, false));
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}
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}
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} else if ((buttons & B_SECONDARY_MOUSE_BUTTON) != 0) {
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} else if ((buttons & B_SECONDARY_MOUSE_BUTTON) != 0) {
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if ((fWindow->Flags() & B_NOT_RESIZABLE) == 0) {
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if ((fWindow->Flags() & kAcceptKeyboardFocusFlag) != 0)
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fBehavior._ResetCursor();
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else if ((fWindow->Flags() & B_NOT_RESIZABLE) == 0) {
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fBehavior._NextState(new (std::nothrow) ResizeBorderState(
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fBehavior._NextState(new (std::nothrow) ResizeBorderState(
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fBehavior, where, fHorizontal, fVertical));
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fBehavior, where, fHorizontal, fVertical));
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} else if ((fWindow->Flags() & kAcceptKeyboardFocusFlag) != 0)
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} else
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fBehavior._ResetCursor();
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else
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fBehavior._SetNotAllowedCursor();
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fBehavior._SetNotAllowedCursor();
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}
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}
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@@ -747,13 +747,13 @@ DefaultWindowBehaviour::ManageWindowState::MouseMoved(BMessage* message,
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BPoint where, bool isFake)
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BPoint where, bool isFake)
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{
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{
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// Update the mouse cursor
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// Update the mouse cursor
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if ((fDesktop->WindowAt(where)->Flags() & B_NOT_MOVABLE) != 0
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if ((fWindow->Flags() & kAcceptKeyboardFocusFlag) != 0)
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fBehavior._ResetCursor();
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else if ((fDesktop->WindowAt(where)->Flags() & B_NOT_MOVABLE) != 0
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|| ((fDesktop->WindowAt(where)->Flags() & B_NOT_RESIZABLE) != 0
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|| ((fDesktop->WindowAt(where)->Flags() & B_NOT_RESIZABLE) != 0
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&& (message->FindInt32("buttons") & B_SECONDARY_MOUSE_BUTTON) != 0)) {
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&& (message->FindInt32("buttons") & B_SECONDARY_MOUSE_BUTTON) != 0)) {
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fBehavior._SetNotAllowedCursor();
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fBehavior._SetNotAllowedCursor();
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} else if ((fWindow->Flags() & kAcceptKeyboardFocusFlag) != 0)
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} else
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fBehavior._ResetCursor();
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else
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fBehavior._SetMoveCursor();
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fBehavior._SetMoveCursor();
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// If the cursor is still over our window, update the borders.
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// If the cursor is still over our window, update the borders.
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