remove some views, the more we use, the more problems...

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12136 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2005-03-29 21:27:35 +00:00
parent 7940a07172
commit 7ad3536bb5
+11 -1
View File
@@ -3,6 +3,7 @@
#include <stdio.h> #include <stdio.h>
#include "Application.h" #include "Application.h"
#include "TextControl.h"
#include "View.h" #include "View.h"
#include "Window.h" #include "Window.h"
@@ -15,9 +16,13 @@ class HelloView : public BView {
virtual void Draw(BRect updateRect) virtual void Draw(BRect updateRect)
{ {
// printf("HelloView::Draw()\n");
// updateRect.PrintToStream();
SetHighColor(ui_color(B_PANEL_BACKGROUND_COLOR)); SetHighColor(ui_color(B_PANEL_BACKGROUND_COLOR));
FillRect(updateRect); FillRect(updateRect);
BRect r(Bounds()); BRect r(Bounds());
// r.PrintToStream();
const char* message = "Hello World!"; const char* message = "Hello World!";
float width = StringWidth(message); float width = StringWidth(message);
@@ -39,10 +44,15 @@ show_window(BRect frame, const char* name)
B_ASYNCHRONOUS_CONTROLS | B_QUIT_ON_WINDOW_CLOSE); B_ASYNCHRONOUS_CONTROLS | B_QUIT_ON_WINDOW_CLOSE);
BView* view = new HelloView(window->Bounds(), "test", B_FOLLOW_ALL, BView* view = new HelloView(window->Bounds(), "test", B_FOLLOW_ALL,
B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE); B_WILL_DRAW/* | B_FULL_UPDATE_ON_RESIZE*/);
window->AddChild(view); window->AddChild(view);
/* BRect b(view->Bounds());
b.InsetBy(10.0, 20.0);
BTextControl* control = new BTextControl(b, "tc", "Text", "Enter Text Here", NULL);
view->AddChild(control);*/
window->Show(); window->Show();
} }