FlatControlLook: Various clean-ups.

* Do not rely on symbols overriding other symbols, which is
   not a safe assumption and not good practice either. Instead,
   move all methods into FlatControlLook.

 * Reorganize class structures somewhat.

 * Remove unused variables.
This commit is contained in:
Augustin Cavalier
2021-10-19 21:54:51 -04:00
parent c5325c6690
commit 7cee071659
2 changed files with 211 additions and 76 deletions
@@ -35,7 +35,8 @@ static const float kHoverTintFactor = 0.55;
static const float kButtonPopUpIndicatorWidth = 11; static const float kButtonPopUpIndicatorWidth = 11;
FlatControlLook::FlatControlLook(): HaikuControlLook() FlatControlLook::FlatControlLook()
: HaikuControlLook()
{ {
} }
@@ -49,7 +50,7 @@ FlatControlLook::~FlatControlLook()
void void
HaikuControlLook::DrawButtonFrame(BView* view, BRect& rect, const BRect& updateRect, FlatControlLook::DrawButtonFrame(BView* view, BRect& rect, const BRect& updateRect,
const rgb_color& base, const rgb_color& background, uint32 flags, const rgb_color& base, const rgb_color& background, uint32 flags,
uint32 borders) uint32 borders)
{ {
@@ -59,7 +60,7 @@ HaikuControlLook::DrawButtonFrame(BView* view, BRect& rect, const BRect& updateR
void void
HaikuControlLook::DrawButtonFrame(BView* view, BRect& rect, const BRect& updateRect, FlatControlLook::DrawButtonFrame(BView* view, BRect& rect, const BRect& updateRect,
float radius, const rgb_color& base, const rgb_color& background, uint32 flags, float radius, const rgb_color& base, const rgb_color& background, uint32 flags,
uint32 borders) uint32 borders)
{ {
@@ -69,7 +70,7 @@ HaikuControlLook::DrawButtonFrame(BView* view, BRect& rect, const BRect& updateR
void void
HaikuControlLook::DrawButtonFrame(BView* view, BRect& rect, FlatControlLook::DrawButtonFrame(BView* view, BRect& rect,
const BRect& updateRect, float leftTopRadius, float rightTopRadius, const BRect& updateRect, float leftTopRadius, float rightTopRadius,
float leftBottomRadius, float rightBottomRadius, const rgb_color& base, float leftBottomRadius, float rightBottomRadius, const rgb_color& base,
const rgb_color& background, uint32 flags, const rgb_color& background, uint32 flags,
@@ -239,7 +240,7 @@ FlatControlLook::DrawMenuFieldBackground(BView* view, BRect& rect,
void void
HaikuControlLook::DrawMenuBackground(BView* view, BRect& rect, FlatControlLook::DrawMenuBackground(BView* view, BRect& rect,
const BRect& updateRect, const rgb_color& base, uint32 flags, const BRect& updateRect, const rgb_color& base, uint32 flags,
uint32 borders) uint32 borders)
{ {
@@ -311,7 +312,7 @@ FlatControlLook::DrawMenuItemBackground(BView* view, BRect& rect,
void void
HaikuControlLook::DrawScrollBarBorder(BView* view, BRect rect, FlatControlLook::DrawScrollBarBorder(BView* view, BRect rect,
const BRect& updateRect, const rgb_color& base, uint32 flags, const BRect& updateRect, const rgb_color& base, uint32 flags,
orientation orientation) orientation orientation)
{ {
@@ -367,7 +368,7 @@ HaikuControlLook::DrawScrollBarBorder(BView* view, BRect rect,
void void
HaikuControlLook::DrawScrollBarButton(BView* view, BRect rect, FlatControlLook::DrawScrollBarButton(BView* view, BRect rect,
const BRect& updateRect, const rgb_color& base, uint32 flags, const BRect& updateRect, const rgb_color& base, uint32 flags,
int32 direction, orientation orientation, bool down) int32 direction, orientation orientation, bool down)
{ {
@@ -410,7 +411,7 @@ HaikuControlLook::DrawScrollBarButton(BView* view, BRect rect,
void void
HaikuControlLook::DrawScrollBarBackground(BView* view, BRect& rect1, FlatControlLook::DrawScrollBarBackground(BView* view, BRect& rect1,
BRect& rect2, const BRect& updateRect, const rgb_color& base, uint32 flags, BRect& rect2, const BRect& updateRect, const rgb_color& base, uint32 flags,
orientation orientation) orientation orientation)
{ {
@@ -420,7 +421,7 @@ HaikuControlLook::DrawScrollBarBackground(BView* view, BRect& rect1,
void void
HaikuControlLook::DrawScrollBarBackground(BView* view, BRect& rect, FlatControlLook::DrawScrollBarBackground(BView* view, BRect& rect,
const BRect& updateRect, const rgb_color& base, uint32 flags, const BRect& updateRect, const rgb_color& base, uint32 flags,
orientation orientation) orientation orientation)
{ {
@@ -648,7 +649,7 @@ FlatControlLook::DrawScrollBarThumb(BView* view, BRect& rect,
void void
HaikuControlLook::DrawScrollViewFrame(BView* view, BRect& rect, FlatControlLook::DrawScrollViewFrame(BView* view, BRect& rect,
const BRect& updateRect, BRect verticalScrollBarFrame, const BRect& updateRect, BRect verticalScrollBarFrame,
BRect horizontalScrollBarFrame, const rgb_color& base, BRect horizontalScrollBarFrame, const rgb_color& base,
border_style borderStyle, uint32 flags, uint32 _borders) border_style borderStyle, uint32 flags, uint32 _borders)
@@ -733,7 +734,7 @@ HaikuControlLook::DrawScrollViewFrame(BView* view, BRect& rect,
rgb_color rgb_color
HaikuControlLook::SliderBarColor(const rgb_color& base) FlatControlLook::SliderBarColor(const rgb_color& base)
{ {
rgb_color customColor = tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), 1.05); rgb_color customColor = tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), 1.05);
// if the color BACKGROUND used is too dark, then make it lighter using the // if the color BACKGROUND used is too dark, then make it lighter using the
@@ -747,7 +748,7 @@ HaikuControlLook::SliderBarColor(const rgb_color& base)
void void
HaikuControlLook::DrawSliderBar(BView* view, BRect rect, const BRect& updateRect, FlatControlLook::DrawSliderBar(BView* view, BRect rect, const BRect& updateRect,
const rgb_color& base, rgb_color leftFillColor, rgb_color rightFillColor, const rgb_color& base, rgb_color leftFillColor, rgb_color rightFillColor,
float sliderScale, uint32 flags, orientation orientation) float sliderScale, uint32 flags, orientation orientation)
{ {
@@ -804,7 +805,7 @@ HaikuControlLook::DrawSliderBar(BView* view, BRect rect, const BRect& updateRect
void void
HaikuControlLook::DrawSliderBar(BView* view, BRect rect, const BRect& updateRect, FlatControlLook::DrawSliderBar(BView* view, BRect rect, const BRect& updateRect,
const rgb_color& base, rgb_color fillColor, uint32 flags, const rgb_color& base, rgb_color fillColor, uint32 flags,
orientation orientation) orientation orientation)
{ {
@@ -955,7 +956,7 @@ HaikuControlLook::DrawSliderBar(BView* view, BRect rect, const BRect& updateRect
void void
HaikuControlLook::DrawSliderThumb(BView* view, BRect& rect, const BRect& updateRect, FlatControlLook::DrawSliderThumb(BView* view, BRect& rect, const BRect& updateRect,
const rgb_color& base, uint32 flags, orientation orientation) const rgb_color& base, uint32 flags, orientation orientation)
{ {
if (!rect.IsValid() || !rect.Intersects(updateRect)) if (!rect.IsValid() || !rect.Intersects(updateRect))
@@ -995,7 +996,6 @@ HaikuControlLook::DrawSliderThumb(BView* view, BRect& rect, const BRect& updateR
frameShadowColor = tint_color(base, frameShadowTint); frameShadowColor = tint_color(base, frameShadowTint);
} }
BRect originalRect(rect);
rect.right--; rect.right--;
rect.bottom--; rect.bottom--;
@@ -1033,7 +1033,7 @@ HaikuControlLook::DrawSliderThumb(BView* view, BRect& rect, const BRect& updateR
void void
HaikuControlLook::DrawActiveTab(BView* view, BRect& rect, FlatControlLook::DrawActiveTab(BView* view, BRect& rect,
const BRect& updateRect, const rgb_color& base, uint32 flags, const BRect& updateRect, const rgb_color& base, uint32 flags,
uint32 borders, uint32 side, int32, int32, int32, int32) uint32 borders, uint32 side, int32, int32, int32, int32)
{ {
@@ -1364,7 +1364,7 @@ FlatControlLook::DrawRaisedBorder(BView* view, BRect& rect,
void void
HaikuControlLook::DrawTextControlBorder(BView* view, BRect& rect, FlatControlLook::DrawTextControlBorder(BView* view, BRect& rect,
const BRect& updateRect, const rgb_color& base, uint32 flags, const BRect& updateRect, const rgb_color& base, uint32 flags,
uint32 borders) uint32 borders)
{ {
@@ -1447,7 +1447,7 @@ HaikuControlLook::DrawTextControlBorder(BView* view, BRect& rect,
void void
HaikuControlLook::DrawGroupFrame(BView* view, BRect& rect, const BRect& updateRect, FlatControlLook::DrawGroupFrame(BView* view, BRect& rect, const BRect& updateRect,
const rgb_color& base, uint32 borders) const rgb_color& base, uint32 borders)
{ {
rgb_color frameColor = tint_color(base, 1.1); rgb_color frameColor = tint_color(base, 1.1);
@@ -1499,7 +1499,7 @@ FlatControlLook::DrawButtonWithPopUpBackground(BView* view, BRect& rect,
void void
HaikuControlLook::_DrawButtonFrame(BView* view, BRect& rect, FlatControlLook::_DrawButtonFrame(BView* view, BRect& rect,
const BRect& updateRect, float leftTopRadius, float rightTopRadius, const BRect& updateRect, float leftTopRadius, float rightTopRadius,
float leftBottomRadius, float rightBottomRadius, const rgb_color& base, float leftBottomRadius, float rightBottomRadius, const rgb_color& base,
const rgb_color& background, float contrast, float brightness, const rgb_color& background, float contrast, float brightness,
@@ -1902,7 +1902,7 @@ FlatControlLook::_DrawNonFlatButtonBackground(BView* view, BRect& rect,
void void
HaikuControlLook::_DrawPopUpMarker(BView* view, const BRect& rect, FlatControlLook::_DrawPopUpMarker(BView* view, const BRect& rect,
const rgb_color& base, uint32 flags) const rgb_color& base, uint32 flags)
{ {
BPoint center(roundf((rect.left + rect.right) / 2.0), BPoint center(roundf((rect.left + rect.right) / 2.0),
@@ -2184,7 +2184,7 @@ FlatControlLook::_EdgeShadowColor(const rgb_color& base, float contrast,
rgb_color rgb_color
HaikuControlLook::_BevelLightColor(const rgb_color& base, uint32 flags) FlatControlLook::_BevelLightColor(const rgb_color& base, uint32 flags)
{ {
rgb_color bevelLightColor = tint_color(base, 1.0); rgb_color bevelLightColor = tint_color(base, 1.0);
return bevelLightColor; return bevelLightColor;
@@ -2192,7 +2192,7 @@ HaikuControlLook::_BevelLightColor(const rgb_color& base, uint32 flags)
rgb_color rgb_color
HaikuControlLook::_BevelShadowColor(const rgb_color& base, uint32 flags) FlatControlLook::_BevelShadowColor(const rgb_color& base, uint32 flags)
{ {
rgb_color bevelShadowColor = tint_color(base, 1.0); rgb_color bevelShadowColor = tint_color(base, 1.0);
return bevelShadowColor; return bevelShadowColor;
@@ -2200,7 +2200,7 @@ HaikuControlLook::_BevelShadowColor(const rgb_color& base, uint32 flags)
void void
HaikuControlLook::_MakeGradient(BGradientLinear& gradient, const BRect& rect, FlatControlLook::_MakeGradient(BGradientLinear& gradient, const BRect& rect,
const rgb_color& base, float topTint, float bottomTint, const rgb_color& base, float topTint, float bottomTint,
orientation orientation) const orientation orientation) const
{ {
@@ -2215,7 +2215,7 @@ HaikuControlLook::_MakeGradient(BGradientLinear& gradient, const BRect& rect,
void void
HaikuControlLook::_MakeGlossyGradient(BGradientLinear& gradient, const BRect& rect, FlatControlLook::_MakeGlossyGradient(BGradientLinear& gradient, const BRect& rect,
const rgb_color& base, float topTint, float middle1Tint, const rgb_color& base, float topTint, float middle1Tint,
float middle2Tint, float bottomTint, float middle2Tint, float bottomTint,
orientation orientation) const orientation orientation) const
@@ -2231,7 +2231,7 @@ HaikuControlLook::_MakeGlossyGradient(BGradientLinear& gradient, const BRect& re
void void
HaikuControlLook::_MakeButtonGradient(BGradientLinear& gradient, BRect& rect, FlatControlLook::_MakeButtonGradient(BGradientLinear& gradient, BRect& rect,
const rgb_color& base, uint32 flags, orientation orientation) const const rgb_color& base, uint32 flags, orientation orientation) const
{ {
float topTint = 0.99; float topTint = 0.99;
@@ -30,6 +30,30 @@ public:
virtual ~FlatControlLook(); virtual ~FlatControlLook();
virtual void DrawButtonFrame(BView* view, BRect& rect,
const BRect& updateRect,
const rgb_color& base,
const rgb_color& background,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS);
virtual void DrawButtonFrame(BView* view, BRect& rect,
const BRect& updateRect,
float radius,
const rgb_color& base,
const rgb_color& background,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS);
virtual void DrawButtonFrame(BView* view, BRect& rect,
const BRect& updateRect,
float leftTopRadius,
float rightTopRadius,
float leftBottomRadius,
float rightBottomRadius,
const rgb_color& base,
const rgb_color& background,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS);
virtual void DrawMenuBarBackground(BView* view, BRect& rect, virtual void DrawMenuBarBackground(BView* view, BRect& rect,
const BRect& updateRect, const BRect& updateRect,
const rgb_color& base, const rgb_color& base,
@@ -51,6 +75,70 @@ public:
float rightBottomRadius, const rgb_color& base, float rightBottomRadius, const rgb_color& base,
const rgb_color& background, uint32 flags, uint32 borders); const rgb_color& background, uint32 flags, uint32 borders);
virtual void DrawMenuBackground(BView* view,
BRect& rect, const BRect& updateRect,
const rgb_color& base, uint32 flags = 0,
uint32 borders = B_ALL_BORDERS);
virtual void DrawScrollBarBorder(BView* view,
BRect rect, const BRect& updateRect,
const rgb_color& base, uint32 flags,
orientation orientation);
virtual void DrawScrollBarButton(BView* view,
BRect rect, const BRect& updateRect,
const rgb_color& base, uint32 flags,
int32 direction, orientation orientation,
bool down = false);
virtual void DrawScrollBarBackground(BView* view,
BRect& rect1, BRect& rect2,
const BRect& updateRect,
const rgb_color& base, uint32 flags,
orientation orientation);
virtual void DrawScrollBarBackground(BView* view,
BRect& rect, const BRect& updateRect,
const rgb_color& base, uint32 flags,
orientation orientation);
virtual void DrawScrollBarThumb(BView* view,
BRect& rect, const BRect& updateRect,
const rgb_color& base, uint32 flags,
orientation orientation,
uint32 knobStyle = B_KNOB_NONE);
virtual void DrawScrollViewFrame(BView* view,
BRect& rect, const BRect& updateRect,
BRect verticalScrollBarFrame,
BRect horizontalScrollBarFrame,
const rgb_color& base,
border_style borderStyle,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS);
virtual rgb_color SliderBarColor(const rgb_color& base);
virtual void DrawSliderBar(BView* view, BRect rect,
const BRect& updateRect,
const rgb_color& base,
rgb_color leftFillColor,
rgb_color rightFillColor,
float sliderScale, uint32 flags,
orientation orientation);
virtual void DrawSliderBar(BView* view, BRect rect,
const BRect& updateRect,
const rgb_color& base, rgb_color fillColor,
uint32 flags, orientation orientation);
virtual void DrawSliderThumb(BView* view, BRect& rect,
const BRect& updateRect,
const rgb_color& base, uint32 flags,
orientation orientation);
virtual void DrawActiveTab(BView* view, BRect& rect,
const BRect& updateRect,
const rgb_color& base, uint32 flags = 0,
uint32 borders = B_ALL_BORDERS,
uint32 side = B_TOP_BORDER,
int32 index = 0, int32 selected = -1,
int32 first = 0, int32 last = 0);
virtual void DrawButtonBackground(BView* view, BRect& rect, virtual void DrawButtonBackground(BView* view, BRect& rect,
const BRect& updateRect, const BRect& updateRect,
@@ -76,6 +164,65 @@ public:
uint32 borders = B_ALL_BORDERS, uint32 borders = B_ALL_BORDERS,
orientation orientation = B_HORIZONTAL); orientation orientation = B_HORIZONTAL);
virtual void DrawButtonWithPopUpBackground(BView* view,
BRect& rect, const BRect& updateRect,
const rgb_color& base,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS,
orientation orientation = B_HORIZONTAL);
virtual void DrawButtonWithPopUpBackground(BView* view,
BRect& rect, const BRect& updateRect,
float radius,
const rgb_color& base,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS,
orientation orientation = B_HORIZONTAL);
virtual void DrawButtonWithPopUpBackground(BView* view,
BRect& rect, const BRect& updateRect,
float leftTopRadius,
float rightTopRadius,
float leftBottomRadius,
float rightBottomRadius,
const rgb_color& base,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS,
orientation orientation = B_HORIZONTAL);
virtual void DrawGroupFrame(BView* view, BRect& rect,
const BRect& updateRect,
const rgb_color& base,
uint32 borders = B_ALL_BORDERS);
virtual void DrawTextControlBorder(BView* view, BRect& rect,
const BRect& updateRect,
const rgb_color& base, uint32 flags = 0,
uint32 borders = B_ALL_BORDERS);
virtual void DrawMenuFieldBackground(BView* view, BRect& rect,
const BRect& updateRect, const rgb_color& base,
bool popupIndicator, uint32 flags);
virtual void DrawMenuFieldBackground(BView* view, BRect& rect,
const BRect& updateRect, const rgb_color& base,
uint32 flags, uint32 borders);
virtual void DrawMenuFieldBackground(BView* view, BRect& rect,
const BRect& updateRect, float radius, const rgb_color& base,
bool popupIndicator, uint32 flags);
virtual void DrawMenuFieldBackground(BView* view, BRect& rect,
const BRect& updateRect, float leftTopRadius,
float rightTopRadius, float leftBottomRadius,
float rightBottomRadius, const rgb_color& base,
bool popupIndicator, uint32 flags);
virtual void DrawSplitter(BView* view, BRect& rect, const BRect& updateRect,
const rgb_color& base, orientation orientation, uint32 flags,
uint32 borders);
virtual void DrawRaisedBorder(BView* view, BRect& rect,
const BRect& updateRect, const rgb_color& base, uint32 flags,
uint32 borders);
virtual void DrawBorder(BView* view, BRect& rect, const BRect& updateRect,
const rgb_color& base, border_style borderStyle, uint32 flags,
uint32 borders);
protected:
void _DrawButtonBackground(BView* view, BRect& rect, void _DrawButtonBackground(BView* view, BRect& rect,
const BRect& updateRect, const BRect& updateRect,
float leftTopRadius, float leftTopRadius,
@@ -100,47 +247,6 @@ public:
uint32 borders, uint32 borders,
orientation orientation); orientation orientation);
virtual void DrawButtonWithPopUpBackground(BView* view,
BRect& rect, const BRect& updateRect,
const rgb_color& base,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS,
orientation orientation = B_HORIZONTAL);
virtual void DrawButtonWithPopUpBackground(BView* view,
BRect& rect, const BRect& updateRect,
float radius,
const rgb_color& base,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS,
orientation orientation = B_HORIZONTAL);
virtual void DrawButtonWithPopUpBackground(BView* view,
BRect& rect, const BRect& updateRect,
float leftTopRadius,
float rightTopRadius,
float leftBottomRadius,
float rightBottomRadius,
const rgb_color& base,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS,
orientation orientation = B_HORIZONTAL);
virtual void DrawMenuFieldBackground(BView* view, BRect& rect,
const BRect& updateRect, const rgb_color& base,
bool popupIndicator, uint32 flags);
virtual void DrawMenuFieldBackground(BView* view, BRect& rect,
const BRect& updateRect, const rgb_color& base,
uint32 flags, uint32 borders);
virtual void DrawMenuFieldBackground(BView* view, BRect& rect,
const BRect& updateRect, float radius, const rgb_color& base,
bool popupIndicator, uint32 flags);
virtual void DrawMenuFieldBackground(BView* view, BRect& rect,
const BRect& updateRect, float leftTopRadius,
float rightTopRadius, float leftBottomRadius,
float rightBottomRadius, const rgb_color& base,
bool popupIndicator, uint32 flags);
virtual void DrawSplitter(BView* view, BRect& rect, const BRect& updateRect,
const rgb_color& base, orientation orientation, uint32 flags,
uint32 borders);
void _DrawMenuFieldBackgroundInside(BView* view, BRect& rect, void _DrawMenuFieldBackgroundInside(BView* view, BRect& rect,
const BRect& updateRect, float leftTopRadius, const BRect& updateRect, float leftTopRadius,
float rightTopRadius, float leftBottomRadius, float rightTopRadius, float leftBottomRadius,
@@ -151,22 +257,51 @@ public:
float rightTopRadius, float leftBottomRadius, float rightTopRadius, float leftBottomRadius,
float rightBottomRadius, const rgb_color& base, float rightBottomRadius, const rgb_color& base,
bool popupIndicator, uint32 flags); bool popupIndicator, uint32 flags);
virtual void DrawRaisedBorder(BView* view, BRect& rect,
const BRect& updateRect, const rgb_color& base, uint32 flags, void _DrawOuterResessedFrame(BView* view, BRect& rect,
uint32 borders);
virtual void _DrawOuterResessedFrame(BView* view, BRect& rect,
const rgb_color& base, float contrast, float brightness, const rgb_color& base, float contrast, float brightness,
uint32 flags, uint32 borders); uint32 flags, uint32 borders);
virtual void DrawScrollBarThumb(BView* view, BRect& rect,
const BRect& updateRect, const rgb_color& base, uint32 flags, void _DrawButtonFrame(BView* view, BRect& rect,
orientation orientation, uint32 knobStyle); const BRect& updateRect,
virtual void DrawBorder(BView* view, BRect& rect, const BRect& updateRect, float leftTopRadius,
const rgb_color& base, border_style borderStyle, uint32 flags, float rightTopRadius,
uint32 borders); float leftBottomRadius,
float rightBottomRadius,
const rgb_color& base,
const rgb_color& background,
float contrast, float brightness = 1.0,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS);
void _DrawPopUpMarker(BView* view, const BRect& rect,
const rgb_color& base, uint32 flags);
rgb_color _EdgeLightColor(const rgb_color& base, float contrast, rgb_color _EdgeLightColor(const rgb_color& base, float contrast,
float brightness, uint32 flags); float brightness, uint32 flags);
rgb_color _EdgeShadowColor(const rgb_color& base, float contrast, rgb_color _EdgeShadowColor(const rgb_color& base, float contrast,
float brightness, uint32 flags); float brightness, uint32 flags);
rgb_color _BevelLightColor(const rgb_color& base,
uint32 flags);
rgb_color _BevelShadowColor(const rgb_color& base,
uint32 flags);
void _MakeGradient(BGradientLinear& gradient,
const BRect& rect, const rgb_color& base,
float topTint, float bottomTint,
orientation orientation = B_HORIZONTAL) const;
void _MakeGlossyGradient(BGradientLinear& gradient,
const BRect& rect, const rgb_color& base,
float topTint, float middle1Tint,
float middle2Tint, float bottomTint,
orientation orientation = B_HORIZONTAL) const;
void _MakeButtonGradient(BGradientLinear& gradient,
BRect& rect, const rgb_color& base,
uint32 flags, orientation orientation = B_HORIZONTAL) const;
}; };
}// bprivate }// bprivate