Fixed mouse device naming, it now iterates from 1 :)

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9405 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Jérôme Duval
2004-10-18 22:35:11 +00:00
parent 7bb5b0eaed
commit 7dcdcad2c0
@@ -117,6 +117,7 @@ MouseInputDevice::~MouseInputDevice()
status_t status_t
MouseInputDevice::InitFromSettings(void *cookie, uint32 opcode) MouseInputDevice::InitFromSettings(void *cookie, uint32 opcode)
{ {
CALLED();
mouse_device *device = (mouse_device *)cookie; mouse_device *device = (mouse_device *)cookie;
// retrieve current values // retrieve current values
@@ -432,12 +433,12 @@ get_short_name(const char *longName)
BString name; BString name;
int32 slash = string.FindLast("/"); int32 slash = string.FindLast("/");
int32 previousSlash = string.FindLast("/", slash) + 1; string.CopyInto(name, slash + 1, string.Length() - slash);
string.CopyInto(name, slash, string.Length() - slash); int32 index = atoi(name.String()) + 1;
int32 deviceIndex = atoi(name.String()) + 1; int32 previousSlash = string.FindLast("/", slash);
string.CopyInto(name, previousSlash, slash - previousSlash); string.CopyInto(name, previousSlash + 1, slash - previousSlash - 1);
name << " mouse " << deviceIndex; name << " Mouse " << index;
return strdup(name.String()); return strdup(name.String());
} }