Make Area insets more consistent with other HAIKU inset APIs.
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@@ -90,10 +90,17 @@ public:
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void SetShrinkPenalties(BSize shrink);
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void SetGrowPenalties(BSize grow);
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void GetInsets(float* left, float* top, float* right,
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float* bottom) const;
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float LeftInset() const;
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float TopInset() const;
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float RightInset() const;
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float BottomInset() const;
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void SetInsets(float insets);
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void SetInsets(float horizontal, float vertical);
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void SetInsets(float left, float top, float right,
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float bottom);
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void SetLeftInset(float left);
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void SetTopInset(float top);
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void SetRightInset(float right);
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