* Updated indentation.

* Better grouping.
+alphabranch


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32699 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2009-08-26 11:27:06 +00:00
parent f81fb0e5f6
commit 7e43502299
+50 -46
View File
@@ -1,6 +1,6 @@
/* /*
* Copyright 2006-2009, Haiku, Inc. All Rights Reserved. * Copyright 2006-2009, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License. * Distributed under the terms of the MIT license.
*/ */
#ifndef _LIST_ITEM_H #ifndef _LIST_ITEM_H
#define _LIST_ITEM_H #define _LIST_ITEM_H
@@ -18,63 +18,67 @@ class BView;
class BListItem : public BArchivable { class BListItem : public BArchivable {
public: public:
BListItem(uint32 outlineLevel = 0, BListItem(uint32 outlineLevel = 0,
bool expanded = true); bool expanded = true);
BListItem(BMessage* archive); BListItem(BMessage* archive);
virtual ~BListItem(); virtual ~BListItem();
virtual status_t Archive(BMessage* archive, bool deep = true) const; virtual status_t Archive(BMessage* archive,
bool deep = true) const;
float Height() const; float Height() const;
float Width() const; float Width() const;
bool IsSelected() const; bool IsSelected() const;
void Select(); void Select();
void Deselect(); void Deselect();
virtual void SetEnabled(bool enabled); virtual void SetEnabled(bool enabled);
bool IsEnabled() const; bool IsEnabled() const;
void SetHeight(float height); void SetHeight(float height);
void SetWidth(float width); void SetWidth(float width);
virtual void DrawItem(BView* owner, BRect frame, virtual void DrawItem(BView* owner, BRect frame,
bool complete = false) = 0; bool complete = false) = 0;
virtual void Update(BView* owner, const BFont* font); virtual void Update(BView* owner, const BFont* font);
virtual status_t Perform(perform_code code, void* arg); bool IsExpanded() const;
void SetExpanded(bool expanded);
uint32 OutlineLevel() const;
bool IsExpanded() const; virtual status_t Perform(perform_code code, void* arg);
void SetExpanded(bool expanded);
uint32 OutlineLevel() const; private:
// FBC padding
virtual void _ReservedListItem1();
virtual void _ReservedListItem2();
// Forbidden
BListItem(const BListItem& item);
BListItem& operator=(const BListItem& item);
private: private:
friend class BOutlineListView; friend class BOutlineListView;
friend class BListView; friend class BListView;
bool HasSubitems() const; bool HasSubitems() const;
virtual void _ReservedListItem1(); bool IsItemVisible() const;
virtual void _ReservedListItem2(); void SetItemVisible(bool visible);
inline float Top() const;
BListItem(const BListItem& item); inline float Bottom() const;
BListItem& operator=(const BListItem& item); void SetTop(float top);
bool IsItemVisible() const;
void SetItemVisible(bool visible);
inline float Top() const;
inline float Bottom() const;
void SetTop(float top);
private: private:
float fTop; float fTop;
BList* fTemporaryList; BList* fTemporaryList;
float fWidth; float fWidth;
float fHeight; float fHeight;
uint32 fLevel; uint32 fLevel;
bool fSelected; bool fSelected;
bool fEnabled; bool fEnabled;
bool fExpanded; bool fExpanded;
bool fHasSubitems : 1; bool fHasSubitems : 1;
bool fVisible : 1; bool fVisible : 1;
}; };
@@ -95,4 +99,4 @@ BListItem::Bottom(void) const
#include <StringItem.h> #include <StringItem.h>
// to maintain source compatibility // to maintain source compatibility
#endif // _LIST_ITEM_H #endif // _LIST_ITEM_H