Fixed the patch: on disabled processor entry, next entry pointer wasn't computed,

leading to an infinite loop...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29224 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Philippe Houdoin
2009-02-15 18:43:02 +00:00
parent 3fcbf7dc22
commit 7f0b01654d
+4 -3
View File
@@ -151,9 +151,8 @@ smp_do_mp_config(mp_floating_struct *floatingStruct)
struct mp_base_processor *processor = (struct mp_base_processor *)pointer; struct mp_base_processor *processor = (struct mp_base_processor *)pointer;
/* skip if the processor is not enabled. */ /* is processor enabled? */
if(!(processor->cpu_flags & 0x1)) if(processor->cpu_flags & 0x1) {
break;
gKernelArgs.arch_args.cpu_apic_id[gKernelArgs.num_cpus] = processor->apic_id; gKernelArgs.arch_args.cpu_apic_id[gKernelArgs.num_cpus] = processor->apic_id;
gKernelArgs.arch_args.cpu_os_id[processor->apic_id] = gKernelArgs.num_cpus; gKernelArgs.arch_args.cpu_os_id[processor->apic_id] = gKernelArgs.num_cpus;
@@ -169,6 +168,8 @@ smp_do_mp_config(mp_floating_struct *floatingStruct)
", BSP" : "")); ", BSP" : ""));
gKernelArgs.num_cpus++; gKernelArgs.num_cpus++;
}
pointer += sizeof(struct mp_base_processor); pointer += sizeof(struct mp_base_processor);
break; break;
} }