Applied patch by Vasilis Kaoutsis:

* removed directive #include <cstdlib>
  removed directive #include <cassert>
  Removed also the use of assert()
  as BAlert::Go() returns always 0, or 1, or 2.
  renamed cstring to string.h
  and cstdio to stdio.h since
  our coding style prefers C-style headers.
* Merged the two classes to AlertApplication since
  i see no reason to have them both.
* removed some getter functions and used the
  private data members instead, since this doesn't
  break the "hide the implementation details rule" (i think).
* Modified Signature application from
  "application/x-vnd.OBOS.cmd-alert" to
  "application/x-vnd.Haiku.cmd-alert"
* Make some defines const char* and int32
  according to the corresponding types.
* Changed AlertApplication::SetChoice(const int32 but)
  to AlertApplication::SetChoice(int32 buttonIndex).
* The usual coding style clean-up (tabs, spaces, etc).
* Added documentation for more readable code here and there;
  and doxygen style documentation for two functions:
  AlertApplication::ArgvReceived(int32 argc, char** argv)
  and AlertApplication::ReadyToRun()
* Add myself to the authors' list, since that makes good
  to my psycology, and makes me more productive!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19655 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2006-12-29 11:29:00 +00:00
parent f5e5e36026
commit 7f77e4bd76
+181 -173
View File
@@ -1,228 +1,236 @@
/*********************************************************************
** Alert Applet
**********************************************************************
** 2002-04-28 Mathew Hounsell Created.
/*
* Copyright 2002-2006, Haiku Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Mathew Hounsell
* Vasilis Kaoutsis, [email protected]
*/
#include <Application.h>
#include <Alert.h>
#include <Application.h>
#include <cstdio>
#include <cstring>
#include <cstdlib>
#include <cassert>
#include <stdio.h>
#include <string.h>
/*********************************************************************
*/
// #define SIGNATURE "application/x-vnd.Be-cmd-alert"
#define SIGNATURE "application/x-vnd.OBOS.cmd-alert"
#define APP_NAME "alert"
const char* kSignature = "application/x-vnd.Haiku.cmd-alert";
#define BUTTON_DEFAULT "OK"
const char* kButtonDefault = "OK";
#define ERR_INIT_FAIL 127
#define ERR_ARGS_FAIL 126
#define ERR_NONE 0
const int32 kErrorInitFail = 127;
const int32 kErrorArgumentsFail = 126;
/*********************************************************************
*/
class Arguments {
bool ok, recved, modal;
alert_type icon;
char *arg_text, *arg_but0, *arg_but1, *arg_but2;
char *choice_text;
int32 choice;
class AlertApplication : public BApplication {
public:
Arguments( void ) {
ok = recved = modal = false;
icon = B_INFO_ALERT;
arg_text = arg_but0 = arg_but1 = arg_but2 = 0;
choice = 0;
}
~Arguments( void ) {
std::free( arg_text );
std::free( arg_but0 );
std::free( arg_but1 );
std::free( arg_but2 );
}
AlertApplication();
virtual ~AlertApplication() { }
inline bool Good( void ) const { return ok; }
inline bool Bad( void ) const { return ! ok; }
virtual void ReadyToRun();
virtual void ArgvReceived(int32 argc, char** argv);
void ArgvReceived( int32 argc, char **argv )
bool GoodArguments() const { return fOk; }
int32 ChoiceNumber() const { return fChoiceNumber; }
char const* ChoiceText() const { return fChoiceText; }
private:
void _SetChoice(int32 buttonIndex);
void _Usage() const;
private:
bool fOk;
bool fModal;
alert_type fIcon;
char* fArgumentText;
char* fArgumentButton0;
char* fArgumentButton1;
char* fArgumentButton2;
char* fChoiceText;
int32 fChoiceNumber;
};
AlertApplication::AlertApplication()
: BApplication(kSignature),
fOk(false),
fModal(false),
fIcon(B_INFO_ALERT),
fArgumentText(NULL),
fArgumentButton0(NULL),
fArgumentButton1(NULL),
fArgumentButton2(NULL),
fChoiceText(NULL),
fChoiceNumber(0)
{
recved = true;
}
if( argc < 2 ) return;
int32 start = 1;
bool flag_icon = false;
/*!
Invoked when the application receives a B_ARGV_RECEIVED message.
The message is sent when command line arguments are used in launching the
app from the shell. The function isn't called if there were no command
line arguments.
*/
void
AlertApplication::ArgvReceived(int32 argc, char** argv)
{
// Now there is at least one
// command line argument option.
// Look for '--' options'
for( int32 i = 1; i < argc; ++i, ++start ) {
if( '-' == argv[i][0] && '-' == argv[i][1] ) {
if( 0 == strcmp( argv[i] + 2, "modal" ) ) {
modal = true;
// } else if( 0 == strcmp( argv[i] + 2, "empty" )
// || 0 == strcmp( argv[i] + 2, "none" ) ) {
} else if( 0 == strcmp( argv[i] + 2, "empty" ) ) {
if( flag_icon ) return;
icon = B_EMPTY_ALERT;
flag_icon = true;
} else if( 0 == strcmp( argv[i] + 2, "info" ) ) {
if( flag_icon ) return;
icon = B_INFO_ALERT;
flag_icon = true;
} else if( 0 == strcmp( argv[i] + 2, "idea" ) ) {
if( flag_icon ) return;
icon = B_IDEA_ALERT;
flag_icon = true;
// } else if( 0 == strcmp( argv[i] + 2, "warning" )
// || 0 == strcmp( argv[i] + 2, "warn" ) ) {
} else if( 0 == strcmp( argv[i] + 2, "warning" ) ) {
if( flag_icon ) return;
icon = B_WARNING_ALERT;
flag_icon = true;
} else if( 0 == strcmp( argv[i] + 2, "stop" ) ) {
if( flag_icon ) return;
icon = B_STOP_ALERT;
flag_icon = true;
const uint32 kArgCount = argc - 1;
uint32 index = 1;
bool iconFlag = false;
// Look for valid '--' options.
for (; index <= kArgCount; ++index) {
if (argv[index][0] == '-' && argv[index][1] == '-') {
const char* option = argv[index] + 2;
if (!strcmp(option, "modal"))
fModal = true;
else if (!strcmp(option, "empty") && !iconFlag) {
fIcon = B_EMPTY_ALERT;
iconFlag = true;
} else if (!strcmp(option, "info") && !iconFlag) {
fIcon = B_INFO_ALERT;
iconFlag = true;
} else if (!strcmp(option, "idea") && !iconFlag) {
fIcon = B_IDEA_ALERT;
iconFlag = true;
} else if (!strcmp(option, "warning") && !iconFlag) {
fIcon = B_WARNING_ALERT;
iconFlag = true;
} else if (!strcmp(option, "stop") && !iconFlag) {
fIcon = B_STOP_ALERT;
iconFlag = true;
} else {
// Unrecognized '--' opition.
fprintf(stdout, "Unrecognized option %s\n", argv[index]);
return;
}
} else break;
} else {
// Option doesn't start with '--'
break;
}
if( start >= argc ) { // Nothing but --modal
if (index == kArgCount) {
// User provides arguments that all begins with '--',
// so none can be considered as text argument.
fprintf(stdout, "Missing the text argument!\n");
return;
}
}
fArgumentText = strdup(argv[index]);
// First argument that start without --,
// so grub it as the text argument.
if (index == kArgCount) {
// No more text argument. Give Button0
// the default label.
fArgumentButton0 = strdup(kButtonDefault);
fOk = true;
return;
}
arg_text = strdup( argv[start++] );
if( start < argc ) arg_but0 = strdup( argv[start++] );
else arg_but0 = strdup( BUTTON_DEFAULT );
if( start < argc ) arg_but1 = strdup( argv[start++] );
if( start < argc ) arg_but2 = strdup( argv[start++] );
ok = true;
if (index < kArgCount) {
// There is another argument,
// so let that be the Button0 label.
fArgumentButton0 = strdup(argv[++index]);
}
inline char const * Title( void ) const { return APP_NAME; }
if (index < kArgCount) {
// There is another argument,
// so let that be the Button1 label.
fArgumentButton1 = strdup(argv[++index]);
}
inline char const * Text( void ) const { return arg_text; }
inline char const * ButtonZero( void ) const { return arg_but0; }
inline char const * ButtonOne( void ) const { return arg_but1; }
inline char const * ButtonTwo( void ) const { return arg_but2; }
if (index < kArgCount) {
// There is another argument,
// so let that be the Button2 label.
fArgumentButton2 = strdup(argv[++index]);
}
inline alert_type Type( void ) const { return icon; }
// Ignore all other arguments if they exist,
// since they are useless.
inline bool IsModal( void ) const { return modal; }
fOk = true;
}
inline bool Received( void ) const { return recved; }
inline int32 ChoiceNumber( void ) const { return choice; }
inline char const * ChoiceText( void ) const { return choice_text; }
void SetChoice( int32 but )
void
AlertApplication::_SetChoice(int32 buttonIndex)
{
assert( but >= 0 && but <= 2 );
fChoiceNumber = buttonIndex;
switch (fChoiceNumber) {
case 0:
fChoiceText = fArgumentButton0;
break;
choice = but;
switch( choice ) {
case 0: choice_text = arg_but0; break;
case 1: choice_text = arg_but1; break;
case 2: choice_text = arg_but2; break;
case 1:
fChoiceText = fArgumentButton1;
break;
case 2:
fChoiceText = fArgumentButton2;
break;
}
}
void Usage( void )
void
AlertApplication::_Usage() const
{
fprintf(
stderr,
"usage: " APP_NAME " <type> ] [ --modal ] [ --help ] text [ button1 [ button2 [ button3 ]]]\n"
fprintf(stderr,
"usage: alert [ <type> ] [ --modal ] [ --help ] text [ button1 [ button2 [ button3 ]]]\n"
"<type> is --empty | --info | --idea | --warning | --stop\n"
"--modal makes the alert system modal and shows it in all workspaces.\n"
"If any button argument is given, exit status is button number (starting with 0)\n"
" and '" APP_NAME "' will print the title of the button pressed to stdout.\n"
);
"and 'alert' will print the title of the button pressed to stdout.\n");
}
} arguments;
/*********************************************************************
/*!
Is called when the app receives a B_READY_TO_RUN message. The message
is sent automatically during the Run() function, and is sent after the
initial B_REFS_RECEIVED and B_ARGV_RECEIVED messages (if any) have been
handled.
*/
class AlertApplication : public BApplication {
typedef BApplication super;
public:
AlertApplication( void ) : super( SIGNATURE ) { }
// No destructor as it crashes app.
virtual void ArgvReceived( int32 argc, char **argv )
void
AlertApplication::ReadyToRun()
{
if( ! arguments.Received() ) {
arguments.ArgvReceived( argc, argv );
}
}
if (GoodArguments()) {
BAlert* alert = new BAlert("alert", fArgumentText,
fArgumentButton0, fArgumentButton1, fArgumentButton2,
B_WIDTH_AS_USUAL, fIcon);
// Prepare to Run
virtual void ReadyToRun(void) {
if (fModal)
alert->SetFeel(B_MODAL_ALL_WINDOW_FEEL);
if( arguments.Good() ) {
BAlert * alert_p
= new BAlert(
arguments.Title(),
arguments.Text(),
arguments.ButtonZero(),
arguments.ButtonOne(),
arguments.ButtonTwo(),
B_WIDTH_AS_USUAL,
arguments.Type()
);
if( arguments.IsModal() ) {
alert_p->SetFeel( B_MODAL_ALL_WINDOW_FEEL );
}
arguments.SetChoice( alert_p->Go() );
}
_SetChoice(alert->Go());
} else
_Usage();
Quit();
}
};
/*********************************************************************
** Acording to the BeBook youm should use the message handling in
** BApplication for arguments. However that requires the app to
** be created.
*/
int main( int argc, char ** argv )
// #pragma mark -
int
main(int argc, char** argv)
{
arguments.ArgvReceived( int32(argc), argv );
if( ! arguments.Good() ) {
arguments.Usage();
return ERR_ARGS_FAIL;
}
AlertApplication app;
if (app.InitCheck() != B_OK)
return kErrorInitFail;
int errorlevel = ERR_NONE;
app.Run();
if (!app.GoodArguments())
return kErrorArgumentsFail;
// App is Automatically assigned to be_app
new AlertApplication();
if( B_OK != be_app->InitCheck() ) {
// Cast for the right version.
errorlevel = ERR_INIT_FAIL;
} else {
// Run
be_app->Run();
if( ! arguments.Good() ) { // In case of Roster start.
arguments.Usage();
errorlevel = ERR_ARGS_FAIL;
} else {
fprintf( stdout, "%s\n", arguments.ChoiceText() );
errorlevel = arguments.ChoiceNumber();
}
}
return errorlevel;
fprintf(stdout, "%s\n", app.ChoiceText());
return app.ChoiceNumber();
}