Set*UIColor, etc.
The inseparable changes necessary to support live color updating across the system in a sane, safe, and performant manner. BView gains: HasSystemColors() HasDefaultColors() AdoptSystemColors() AdoptParentColors() AdoptViewColor(BView*) SetViewUIColor(color_which, float tint) SetHighUIColor(... SetLowUIColor(... ViewUIColor(float* tint) HighUIColor(... LowUIColor(... DelayedInvalidate() BWindow gains a simple helper method: IsOffscreenWindow() BMessage gains: AddColor() FindColor() GetColor() HasColor() * allegedly this API is deprecated, but I implemented it anyway ReplaceColor() SetColor() Previous private ColorTools methods are made public and moved into GraphicsDefs: mix_color, blend_color, disable_color These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup of BeOS example code under the OpenTracker license. In addition, four new colors are created: B_LINK_TEXT_COLOR B_LINK_HOVER_COLOR B_LINK_ACTIVE_COLOR B_LINK_VISITED_COLOR These changes are documented in their proper user documentation files. In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit. On the app_server side, the following has changed: Add DelayedMessage - a system by which messages can be sent at a scheduled time, and can also be merged according to set rules. A single thread is used to service the message queue and multiple recipients can be set for each message. Desktop gains the ability to add message ports to a DelayedMessage so that said messages can target either all applications or all windows, as needed. Desktop maintains a BMessage which is used to queue up all pending color changes and the delayed messaging system is used to enact these changes after a short period of time has passed. This prevents abuse and allows the system to merge repeated set_ui_color events into one event for client applications, improving performance drastically. In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message to each BWindow. This is done to improve performance over having the app_server independently informing each window. Decorator changes are live now, which required some reworking. Signed-off-by: Augustin Cavalier <[email protected]>
This commit is contained in:
committed by
Augustin Cavalier
parent
a3212ce3e9
commit
7f9368cae5
@@ -67,10 +67,8 @@ enum {
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B_WORKSPACES_CHANGED = '_WCG',
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B_WORKSPACE_ACTIVATED = '_WAC',
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B_ZOOM = '_WZM',
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_COLORS_UPDATED = '_CLU',
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// Currently internal-use only. Later, public as B_COLORS_UPDATED
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_FONTS_UPDATED = '_FNU',
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// Currently internal-use only. Later, public as B_FONTS_UPDATED
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B_COLORS_UPDATED = '_CLU',
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B_FONTS_UPDATED = '_FNU',
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_APP_MENU_ = '_AMN',
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_BROWSER_MENUS_ = '_BRM',
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_MENU_EVENT_ = '_MEV',
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@@ -29,6 +29,7 @@ class BHandler;
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class BString;
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class BStringList;
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struct entry_ref;
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struct rgb_color;
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// Name lengths and Scripting specifiers
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@@ -154,6 +155,7 @@ public:
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status_t AddBool(const char* name, bool value);
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status_t AddFloat(const char* name, float value);
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status_t AddDouble(const char* name, double value);
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status_t AddColor(const char* name, rgb_color value);
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status_t AddPointer(const char* name,
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const void* pointer);
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status_t AddMessenger(const char* name,
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@@ -241,6 +243,10 @@ public:
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double* value) const;
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status_t FindDouble(const char* name, int32 index,
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double* value) const;
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status_t FindColor(const char* name,
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rgb_color* value) const;
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status_t FindColor(const char* name, int32 index,
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rgb_color* value) const;
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status_t FindPointer(const char* name,
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void** pointer) const;
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status_t FindPointer(const char* name, int32 index,
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@@ -324,6 +330,10 @@ public:
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status_t ReplaceDouble(const char* name, double value);
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status_t ReplaceDouble(const char* name, int32 index,
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double value);
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status_t ReplaceColor(const char* name,
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rgb_color value);
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status_t ReplaceColor(const char* name, int32 index,
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rgb_color value);
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status_t ReplacePointer(const char* name,
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const void* pointer);
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status_t ReplacePointer(const char* name, int32 index,
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@@ -379,6 +389,7 @@ public:
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bool HasBool(const char* name, int32 n = 0) const;
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bool HasFloat(const char* name, int32 n = 0) const;
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bool HasDouble(const char* name, int32 n = 0) const;
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bool HasColor(const char* name, int32 n = 0) const;
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bool HasPointer(const char* name, int32 n = 0) const;
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bool HasMessenger(const char* name,
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int32 n = 0) const;
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@@ -446,6 +457,10 @@ public:
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double defaultValue) const;
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double GetDouble(const char* name, int32 index,
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double defaultValue) const;
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rgb_color GetColor(const char* name,
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rgb_color defaultValue) const;
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rgb_color GetColor(const char* name, int32 index,
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rgb_color defaultValue) const;
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const char* GetString(const char* name,
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const char* defaultValue = NULL) const;
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const char* GetString(const char* name, int32 index,
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@@ -477,6 +492,7 @@ public:
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status_t SetUInt32(const char* name, uint32 value);
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status_t SetInt64(const char* name, int64 value);
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status_t SetUInt64(const char* name, uint64 value);
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status_t SetColor(const char* name, rgb_color value);
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status_t SetPointer(const char* name, const void* value);
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status_t SetString(const char* name, const char* string);
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status_t SetString(const char* name,
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