Set*UIColor, etc.

The inseparable changes necessary to support live color updating across the
system in a sane, safe, and performant manner.

BView gains:

HasSystemColors()
HasDefaultColors()
AdoptSystemColors()
AdoptParentColors()
AdoptViewColor(BView*)
SetViewUIColor(color_which, float tint)
SetHighUIColor(...
SetLowUIColor(...
ViewUIColor(float* tint)
HighUIColor(...
LowUIColor(...
DelayedInvalidate()

BWindow gains a simple helper method:
IsOffscreenWindow()

BMessage gains:

AddColor()
FindColor()
GetColor()
HasColor()            * allegedly this API is deprecated, but I implemented it anyway
ReplaceColor()
SetColor()

Previous private ColorTools methods are made public and moved into GraphicsDefs:

mix_color, blend_color, disable_color

These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup
of BeOS example code under the OpenTracker license.

In addition, four new colors are created:
B_LINK_TEXT_COLOR
B_LINK_HOVER_COLOR
B_LINK_ACTIVE_COLOR
B_LINK_VISITED_COLOR

These changes are documented in their proper user documentation files.

In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and
used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit.

On the app_server side, the following has changed:

Add DelayedMessage - a system by which messages can be sent at a scheduled time,
and can also be merged according to set rules.  A single thread is used to service the
message queue and multiple recipients can be set for each message.
Desktop gains the ability to add message ports to a DelayedMessage so that
said messages can target either all applications or all windows, as needed.

Desktop maintains a BMessage which is used to queue up all pending color changes
and the delayed messaging system is used to enact these changes after a short
period of time has passed.  This prevents abuse and allows the system to merge
repeated set_ui_color events into one event for client applications, improving
performance drastically.

In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message
to each BWindow.  This is done to improve performance over having the app_server
independently informing each window.

Decorator changes are live now, which required some reworking.

Signed-off-by: Augustin Cavalier <[email protected]>
This commit is contained in:
looncraz
2016-01-04 06:48:22 -05:00
committed by Augustin Cavalier
parent a3212ce3e9
commit 7f9368cae5
75 changed files with 2982 additions and 454 deletions
+28 -8
View File
@@ -107,6 +107,7 @@ inline uint32 _rule_(uint32 r1, uint32 r2, uint32 r3, uint32 r4)
#define B_FOLLOW_TOP_BOTTOM _rule_(_VIEW_TOP_, 0, _VIEW_BOTTOM_, 0)
#define B_FOLLOW_V_CENTER _rule_(_VIEW_CENTER_, 0, _VIEW_CENTER_, 0)
#define B_FOLLOW_LEFT_TOP B_FOLLOW_TOP | B_FOLLOW_LEFT
class BBitmap;
class BCursor;
@@ -242,32 +243,38 @@ public:
void SetViewCursor(const BCursor* cursor,
bool sync = true);
bool HasDefaultColors() const;
bool HasSystemColors() const;
void AdoptParentColors();
void AdoptSystemColors();
void AdoptViewColors(BView* view);
virtual void SetViewColor(rgb_color color);
void SetViewColor(uchar red, uchar green, uchar blue,
uchar alpha = 255);
rgb_color ViewColor() const;
void SetViewUIColor(color_which which,
float tint = B_NO_TINT);
color_which ViewUIColor(float* tint = NULL) const;
void SetViewBitmap(const BBitmap* bitmap,
BRect srcRect, BRect dstRect,
uint32 followFlags
= B_FOLLOW_TOP | B_FOLLOW_LEFT,
uint32 followFlags = B_FOLLOW_LEFT_TOP,
uint32 options = B_TILE_BITMAP);
void SetViewBitmap(const BBitmap* bitmap,
uint32 followFlags
= B_FOLLOW_TOP | B_FOLLOW_LEFT,
uint32 followFlags = B_FOLLOW_LEFT_TOP,
uint32 options = B_TILE_BITMAP);
void ClearViewBitmap();
status_t SetViewOverlay(const BBitmap* overlay,
BRect srcRect, BRect dstRect,
rgb_color* colorKey,
uint32 followFlags
= B_FOLLOW_TOP | B_FOLLOW_LEFT,
uint32 followFlags = B_FOLLOW_LEFT_TOP,
uint32 options = 0);
status_t SetViewOverlay(const BBitmap* overlay,
rgb_color* colorKey,
uint32 followFlags
= B_FOLLOW_TOP | B_FOLLOW_LEFT,
uint32 followFlags = B_FOLLOW_LEFT_TOP,
uint32 options = 0);
void ClearViewOverlay();
@@ -276,11 +283,19 @@ public:
uchar alpha = 255);
rgb_color HighColor() const;
void SetHighUIColor(color_which which,
float tint = B_NO_TINT);
color_which HighUIColor(float* tint = NULL) const;
virtual void SetLowColor(rgb_color color);
void SetLowColor(uchar red, uchar green, uchar blue,
uchar alpha = 255);
rgb_color LowColor() const;
void SetLowUIColor(color_which which,
float tint = B_NO_TINT);
color_which LowUIColor(float* tint = NULL) const;
void SetLineMode(cap_mode lineCap,
join_mode lineJoin,
float miterLimit = B_DEFAULT_MITER_LIMIT);
@@ -495,6 +510,9 @@ public:
void Invalidate(BRect invalRect);
void Invalidate(const BRegion* invalRegion);
void Invalidate();
void DelayedInvalidate(bigtime_t delay);
void DelayedInvalidate(bigtime_t delay,
BRect invalRect);
void SetDiskMode(char* filename, long offset);
@@ -691,9 +709,11 @@ private:
void _Activate(bool state);
void _Attach();
void _ColorsUpdated(BMessage* message);
void _Detach();
void _Draw(BRect screenUpdateRect);
void _DrawAfterChildren(BRect screenUpdateRect);
void _FontsUpdated(BMessage*);
void _Pulse();
void _UpdateStateForRemove();