Set*UIColor, etc.

The inseparable changes necessary to support live color updating across the
system in a sane, safe, and performant manner.

BView gains:

HasSystemColors()
HasDefaultColors()
AdoptSystemColors()
AdoptParentColors()
AdoptViewColor(BView*)
SetViewUIColor(color_which, float tint)
SetHighUIColor(...
SetLowUIColor(...
ViewUIColor(float* tint)
HighUIColor(...
LowUIColor(...
DelayedInvalidate()

BWindow gains a simple helper method:
IsOffscreenWindow()

BMessage gains:

AddColor()
FindColor()
GetColor()
HasColor()            * allegedly this API is deprecated, but I implemented it anyway
ReplaceColor()
SetColor()

Previous private ColorTools methods are made public and moved into GraphicsDefs:

mix_color, blend_color, disable_color

These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup
of BeOS example code under the OpenTracker license.

In addition, four new colors are created:
B_LINK_TEXT_COLOR
B_LINK_HOVER_COLOR
B_LINK_ACTIVE_COLOR
B_LINK_VISITED_COLOR

These changes are documented in their proper user documentation files.

In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and
used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit.

On the app_server side, the following has changed:

Add DelayedMessage - a system by which messages can be sent at a scheduled time,
and can also be merged according to set rules.  A single thread is used to service the
message queue and multiple recipients can be set for each message.
Desktop gains the ability to add message ports to a DelayedMessage so that
said messages can target either all applications or all windows, as needed.

Desktop maintains a BMessage which is used to queue up all pending color changes
and the delayed messaging system is used to enact these changes after a short
period of time has passed.  This prevents abuse and allows the system to merge
repeated set_ui_color events into one event for client applications, improving
performance drastically.

In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message
to each BWindow.  This is done to improve performance over having the app_server
independently informing each window.

Decorator changes are live now, which required some reworking.

Signed-off-by: Augustin Cavalier <[email protected]>
This commit is contained in:
looncraz
2016-01-04 06:48:22 -05:00
committed by Augustin Cavalier
parent a3212ce3e9
commit 7f9368cae5
75 changed files with 2982 additions and 454 deletions
+54 -5
View File
@@ -1,11 +1,12 @@
/*
* Copyright 2005-2013, Haiku.
* Copyright 2005-2015, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Stephan Aßmus <[email protected]>
* Axel Dörfler, [email protected]
* Andrej Spielmann, <[email protected]>
* Joseph Groover <[email protected]>
*/
@@ -297,7 +298,10 @@ DesktopSettingsPrivate::_Load()
snprintf(colorName, sizeof(colorName), "color%" B_PRId32,
(int32)index_to_color_which(i));
settings.FindInt32(colorName, (int32*)&fShared.colors[i]);
if (settings.FindInt32(colorName, (int32*)&fShared.colors[i]) != B_OK) {
// Set obviously bad value so the Appearance app can detect it
fShared.colors[i] = B_TRANSPARENT_COLOR;
}
}
}
}
@@ -647,12 +651,16 @@ DesktopSettingsPrivate::WorkspacesMessage(int32 index) const
void
DesktopSettingsPrivate::SetUIColor(color_which which, const rgb_color color)
DesktopSettingsPrivate::SetUIColor(color_which which, const rgb_color color,
bool* changed)
{
int32 index = color_which_to_index(which);
if (index < 0 || index >= kColorWhichCount)
return;
if (changed != NULL)
*changed = fShared.colors[index] != color;
fShared.colors[index] = color;
// TODO: deprecate the background_color member of the menu_info struct,
// otherwise we have to keep this duplication...
@@ -663,6 +671,47 @@ DesktopSettingsPrivate::SetUIColor(color_which which, const rgb_color color)
}
void
DesktopSettingsPrivate::SetUIColors(const BMessage& colors, bool* changed)
{
int32 count = colors.CountNames(B_RGB_32_BIT_TYPE);
if (count <= 0)
return;
int32 index = 0;
int32 colorIndex = 0;
char* name = NULL;
type_code type;
rgb_color color;
color_which which = B_NO_COLOR;
while (colors.GetInfo(B_RGB_32_BIT_TYPE, index, &name, &type) == B_OK) {
which = which_ui_color(name);
colorIndex = color_which_to_index(which);
if (colorIndex < 0 || colorIndex >= kColorWhichCount
|| colors.FindColor(name, &color) != B_OK) {
if (changed != NULL)
changed[index] = false;
++index;
continue;
}
if (changed != NULL)
changed[index] = fShared.colors[colorIndex] != color;
fShared.colors[colorIndex] = color;
if (which == (int32)B_MENU_BACKGROUND_COLOR)
fMenuInfo.background_color = color;
++index;
}
Save(kAppearanceSettings);
}
rgb_color
DesktopSettingsPrivate::UIColor(color_which which) const
{
@@ -977,9 +1026,9 @@ LockedDesktopSettings::SetShowAllDraggers(bool show)
void
LockedDesktopSettings::SetUIColor(color_which which, const rgb_color color)
LockedDesktopSettings::SetUIColors(const BMessage& colors, bool* changed)
{
fSettings->SetUIColor(which, color);
fSettings->SetUIColors(colors, &changed[0]);
}