nfs4: Several minor fixes
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@@ -593,7 +593,7 @@ ConnectionListener::Listen(ConnectionListener** _listener, uint16 port)
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status_t
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ConnectionListener::AcceptConnection(Connection** _connection)
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ConnectionListener::AcceptConnection(Connection** connection)
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{
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object_wait_info object[2];
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object[0].object = fWaitCancel;
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@@ -623,15 +623,13 @@ ConnectionListener::AcceptConnection(Connection** _connection)
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ServerAddress address;
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address.fProtocol = IPPROTO_TCP;
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address.fAddress = addr;
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Connection* connection;
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status_t result = Connection::SetTo(&connection, sock, address);
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status_t result = Connection::SetTo(connection, sock, address);
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if (result != B_OK) {
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close(sock);
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return result;
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}
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*_connection = connection;
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return B_OK;
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}
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@@ -26,7 +26,7 @@ enum {
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PROGRAM_NFS_CB = 0x40000000
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};
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#define NFS_VERSION 4
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#define NFS_CB_VERSION 1
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CallbackRequest::CallbackRequest(void *buffer, int size)
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@@ -46,6 +46,9 @@ CallbackRequest::CallbackRequest(void *buffer, int size)
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if (fStream.GetUInt() != PROGRAM_NFS_CB)
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return;
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if (fStream.GetUInt() != NFS_CB_VERSION)
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return;
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fProcedure = fStream.GetUInt();
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fStream.GetOpaque(NULL);
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@@ -170,7 +170,7 @@ CallbackServer::NewConnection(Connection* connection)
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return B_NO_MEMORY;
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arguments[0] = this;
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arguments[1] = connection;
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arguments[1] = entry;
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thread_id thread;
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thread = spawn_kernel_thread(&CallbackServer::ConnectionThreadLauncher,
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@@ -224,7 +224,7 @@ status_t
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CallbackServer::ConnectionThread(ConnectionEntry* entry)
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{
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Connection* connection = entry->fConnection;
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dprintf("NEW CONNECTION\n");
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while (fThreadRunning) {
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uint32 size;
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void* buffer;
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