diff --git a/src/kits/locale/MutableLocaleRoster.cpp b/src/kits/locale/MutableLocaleRoster.cpp index 0b2b706cdf..db45942117 100644 --- a/src/kits/locale/MutableLocaleRoster.cpp +++ b/src/kits/locale/MutableLocaleRoster.cpp @@ -169,11 +169,10 @@ RosterData::Refresh() if (!lock.IsLocked()) return B_ERROR; - status_t status = _LoadLocaleSettings(); - if (status == B_OK) - status = _LoadTimeSettings(); + _LoadLocaleSettings(); + _LoadTimeSettings(); - return status; + return B_OK; } /* @@ -458,8 +457,11 @@ RosterData::_LoadLocaleSettings() // Something went wrong (no settings file or invalid BMessage), so we // set everything to default values + + fPreferredLanguages.MakeEmpty(); fPreferredLanguages.AddString("language", "en"); - log_team(LOG_ERR, "*** No locale settings found!\n"); + _SetDefaultLocale("en_US"); + fDefaultLanguage.SetTo("en"); return status; } @@ -491,7 +493,6 @@ RosterData::_LoadTimeSettings() // Something went wrong (no settings file or invalid BMessage), so we // set everything to default values _SetDefaultTimeZone(BTimeZone(BTimeZone::kNameOfGmtZone)); - log_team(LOG_ERR, "*** No time settings found!\n"); return status; } @@ -607,6 +608,8 @@ RosterData::_SetPreferredLanguages(const BMessage* languages) } else { fPreferredLanguages.MakeEmpty(); fPreferredLanguages.AddString("language", "en"); + fDefaultLocale.SetCollator(BCollator("en")); + fDefaultLanguage.SetTo("en"); } return B_OK;