BColorMenuItem: add custom color menufield

http://insightfactory.tumblr.com/image/142366356207

* Make the color box a rectangle with proportions of golden ratio.
* Override GetContentSize() to make menu item area larger.
* Label should never truncate since I make sure there is enough room.
* Draw the label using BMenuItem parent class
* Carefully adjust the spacing so that there is an attractive amount of
  padding between the checkmark and color box and the color box and label.

Add _AddMenu method to BMenuField that adds BColorMenuItem as its
base menu item. This shows the BColorMenuItem in the closed state.

Create BPrivate::MenuItemPrivate

Add a SetSubmenu() method to MenuItemPrivate that gives you
the ability to add a submenu after creating the object. This
method should be public

Skip disabled items

Color gets updated even if you select an item in a submenu
This commit is contained in:
John Scipione
2016-07-31 19:42:39 -07:00
parent ca766a50fe
commit 81364c9d82
8 changed files with 472 additions and 11 deletions
+3 -1
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2006-2015, Haiku, Inc. All rights reserved.
* Copyright 2006-2016 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _MENU_FIELD_H
@@ -135,6 +135,7 @@ private:
void _InitMenuBar(BMenu* menu,
BRect frame, bool fixedSize);
void _InitMenuBar(const BMessage* archive);
void _AddMenu(BMenu* menu);
void _ValidateLayoutData();
float _MenuBarOffset() const;
@@ -159,4 +160,5 @@ private:
uint32 _reserved[2];
};
#endif // _MENU_FIELD_H
+6
View File
@@ -15,6 +15,10 @@
class BMessage;
class BWindow;
namespace BPrivate {
class MenuItemPrivate;
}
class BMenuItem : public BArchivable, public BInvoker {
public:
BMenuItem(const char* label, BMessage* message,
@@ -57,6 +61,7 @@ private:
friend class BMenu;
friend class BPopUpMenu;
friend class BMenuBar;
friend class BPrivate::MenuItemPrivate;
virtual void _ReservedMenuItem1();
virtual void _ReservedMenuItem2();
@@ -77,6 +82,7 @@ private:
BMenuItem(const BMenuItem& other);
BMenuItem& operator=(const BMenuItem& other);
private:
void _InitData();
void _InitMenuData(BMenu* menu);