Big docs cleanup.
* Fixed headers including: - All rights reserved not All Rights Reserved. - name, [email protected] not name <[email protected]> - tabs and spaces - Authors: not Documented by: * Renamed string.dox to String.dox * Renamed midixxx.dox files to MidiXxx.dox * Moved images into images subdirectories and updated Doxfile. * Re-format all files with tabs instead of spaces. * Fix many spelling mistakes. * Added all files, classes, structs, and enums to libbe group.
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@@ -1,17 +1,21 @@
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/*
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* Copyright 2011, Haiku inc.
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* Distributed under the terms of the MIT Licence.
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* Copyright 2011 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Axel Dörfler, [email protected]
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* John Scipione, [email protected]
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*
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* Documentation by:
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* Axel Dörfler <[email protected]>
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* John Scipione <[email protected]>
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* Corresponds to:
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* /trunk/headers/os/interface/Bitmap.h rev 42274
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* /trunk/src/kits/interface/Bitmap.cpp rev 42274
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*/
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/*!
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\file Bitmap.h
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\ingroup interface
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\ingroup libbe
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\brief Defines the BBitmap class and global operators and functions for
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handling bitmaps.
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*/
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@@ -34,10 +38,11 @@
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An example of creating a new 32x32 pixel BBitmap object and assigning the
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icon of the current application looks like this:
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\code
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\code
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BBitmap iconBitmap = new BBitmap(BRect(0, 0, 31, 31), B_RGBA32));
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appFileInfo.GetIcon(iconBitmap, B_LARGE_ICON);
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\endcode
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\endcode
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You can access the properties of a bitmap by calling the Bounds(),
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Flags(), ColorSpace(), Area(), Bits(), BitsLength(), BytesPerRow(),
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