* Split the slab allocator code into separate source files and C++-ified

things a bit.
* Some style cleanup.
* The object depot does now have a cookie that will be passed to the return
  hook.
* Fixed object_cache_return_object_wrapper() using the new cookie.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35174 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold
2010-01-19 19:13:25 +00:00
parent 6ff00ae7e5
commit 825566f82f
13 changed files with 1129 additions and 906 deletions
+18 -12
View File
@@ -10,13 +10,19 @@
#include <KernelExport.h>
typedef struct object_depot {
recursive_lock lock;
struct depot_magazine *full, *empty;
size_t full_count, empty_count;
struct depot_cpu_store *stores;
struct DepotMagazine;
void (*return_object)(struct object_depot *depot, void *object);
typedef struct object_depot {
recursive_lock lock;
DepotMagazine* full;
DepotMagazine* empty;
size_t full_count;
size_t empty_count;
struct depot_cpu_store* stores;
void* cookie;
void (*return_object)(struct object_depot* depot, void* cookie,
void* object);
} object_depot;
@@ -24,14 +30,14 @@ typedef struct object_depot {
extern "C" {
#endif
status_t object_depot_init(object_depot *depot, uint32 flags,
void (*returnObject)(object_depot *, void *));
void object_depot_destroy(object_depot *depot);
status_t object_depot_init(object_depot* depot, uint32 flags, void *cookie,
void (*returnObject)(object_depot* depot, void* cookie, void* object));
void object_depot_destroy(object_depot* depot);
void *object_depot_obtain(object_depot *depot);
int object_depot_store(object_depot *depot, void *object);
void* object_depot_obtain(object_depot* depot);
int object_depot_store(object_depot* depot, void* object);
void object_depot_make_empty(object_depot *depot);
void object_depot_make_empty(object_depot* depot);
#ifdef __cplusplus
}
+15 -14
View File
@@ -26,37 +26,38 @@ enum {
CACHE_DURING_BOOT = 1 << 31
};
typedef struct object_cache object_cache;
struct ObjectCache;
typedef struct ObjectCache object_cache;
typedef status_t (*object_cache_constructor)(void *cookie, void *object);
typedef void (*object_cache_destructor)(void *cookie, void *object);
typedef void (*object_cache_reclaimer)(void *cookie, int32 level);
typedef status_t (*object_cache_constructor)(void* cookie, void* object);
typedef void (*object_cache_destructor)(void* cookie, void* object);
typedef void (*object_cache_reclaimer)(void* cookie, int32 level);
#ifdef __cplusplus
extern "C" {
#endif
object_cache *create_object_cache(const char *name, size_t object_size,
size_t alignment, void *cookie, object_cache_constructor constructor,
object_cache* create_object_cache(const char* name, size_t object_size,
size_t alignment, void* cookie, object_cache_constructor constructor,
object_cache_destructor);
object_cache *create_object_cache_etc(const char *name, size_t object_size,
size_t alignment, size_t max_byte_usage, uint32 flags, void *cookie,
object_cache* create_object_cache_etc(const char* name, size_t object_size,
size_t alignment, size_t max_byte_usage, uint32 flags, void* cookie,
object_cache_constructor constructor, object_cache_destructor destructor,
object_cache_reclaimer reclaimer);
void delete_object_cache(object_cache *cache);
void delete_object_cache(object_cache* cache);
status_t object_cache_set_minimum_reserve(object_cache *cache,
status_t object_cache_set_minimum_reserve(object_cache* cache,
size_t objectCount);
void *object_cache_alloc(object_cache *cache, uint32 flags);
void object_cache_free(object_cache *cache, void *object);
void* object_cache_alloc(object_cache* cache, uint32 flags);
void object_cache_free(object_cache* cache, void* object);
status_t object_cache_reserve(object_cache *cache, size_t object_count,
status_t object_cache_reserve(object_cache* cache, size_t object_count,
uint32 flags);
void object_cache_get_usage(object_cache *cache, size_t *_allocatedMemory);
void object_cache_get_usage(object_cache* cache, size_t* _allocatedMemory);
#ifdef __cplusplus
}