From 835a0aaf32d7983ee2ced63002696b0d00f472df Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stephan=20A=C3=9Fmus?= Date: Thu, 29 Dec 2005 19:31:43 +0000 Subject: [PATCH] prevent drawing bitmaps at fractional offsets git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15732 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/servers/app/drawing/Painter/Painter.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/servers/app/drawing/Painter/Painter.cpp b/src/servers/app/drawing/Painter/Painter.cpp index 5c1c3b4130..49fc3c28ee 100644 --- a/src/servers/app/drawing/Painter/Painter.cpp +++ b/src/servers/app/drawing/Painter/Painter.cpp @@ -1302,6 +1302,13 @@ void Painter::_DrawBitmap(const agg::rendering_buffer& srcBuffer, color_space format, BRect actualBitmapRect, BRect bitmapRect, BRect viewRect) const { + if (!fSubpixelPrecise) { + // round off viewRect (in a way avoiding too much distortion) + viewRect.OffsetTo(roundf(viewRect.left), roundf(viewRect.top)); + viewRect.right = roundf(viewRect.right); + viewRect.bottom = roundf(viewRect.bottom); + } + switch (format) { case B_RGB32: case B_RGBA32: