Added print debug code to a number of classes
SendMessage allows for target specification Included BMessage friend classes to allow building whilst they are absent from BMessage.cpp More window-related code added git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3004 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -40,6 +40,14 @@
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#include "DesktopClasses.h"
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#include "TokenHandler.h"
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//#define DEBUG_SERVERWINDOW
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//#define DEBUG_SERVERWINDOW_MOUSE
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//#define DEBUG_SERVERWINDOW_KEYBOARD
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#ifdef DEBUG_SERVERWINDOW
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#include <stdio.h>
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#endif
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//! Handler to get BWindow tokens from
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TokenHandler win_token_handler;
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@@ -85,11 +93,20 @@ ServerWindow::ServerWindow(BRect rect, const char *string, uint32 wlook,
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_token=win_token_handler.GetToken();
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AddWindowToDesktop(this,index);
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s:\n",_title->String());
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printf("\tFrame (%.1f,%.1f,%.1f,%.1f)\n",rect.left,rect.top,rect.right,rect.bottom);
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printf("\tPort: %ld\n",_receiver);
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printf("\tWorkspace: %ld\n",index);
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#endif
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}
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//!Tears down all connections with the user application, kills the monitoring thread.
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ServerWindow::~ServerWindow(void)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s:~ServerWindow()\n",_title->String());
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#endif
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RemoveWindowFromDesktop(this);
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if(_applink)
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{
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@@ -110,6 +127,9 @@ ServerWindow::~ServerWindow(void)
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*/
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void ServerWindow::RequestDraw(BRect rect)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Request Draw\n",_title->String());
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#endif
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_winlink->SetOpCode(AS_LAYER_DRAW);
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_winlink->Attach(&rect,sizeof(BRect));
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_winlink->Flush();
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@@ -124,12 +144,18 @@ void ServerWindow::RequestDraw(void)
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//! Forces the window border to update its decorator
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void ServerWindow::ReplaceDecorator(void)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Replace Decorator\n",_title->String());
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#endif
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_winborder->UpdateDecorator();
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}
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//! Requests that the ServerWindow's BWindow quit
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void ServerWindow::Quit(void)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Quit\n",_title->String());
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#endif
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_winlink->SetOpCode(B_QUIT_REQUESTED);
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_winlink->Flush();
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}
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@@ -155,6 +181,9 @@ ServerApp *ServerWindow::GetApp(void)
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//! Shows the window's WinBorder
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void ServerWindow::Show(void)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Show\n",_title->String());
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#endif
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if(_winborder)
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_winborder->Show();
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}
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@@ -162,6 +191,9 @@ void ServerWindow::Show(void)
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//! Hides the window's WinBorder
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void ServerWindow::Hide(void)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Hide\n",_title->String());
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#endif
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if(_winborder)
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_winborder->Hide();
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}
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@@ -184,6 +216,9 @@ bool ServerWindow::IsHidden(void)
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*/
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void ServerWindow::SetFocus(bool value)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Set Focus to %s\n",_title->String(),value?"true":"false");
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#endif
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if(_active!=value)
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{
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_active=value;
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@@ -207,6 +242,9 @@ bool ServerWindow::HasFocus(void)
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*/
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void ServerWindow::WorkspaceActivated(int32 workspace, bool active)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: WorkspaceActivated unimplemented\n",_title->String());
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#endif
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// TODO: implement
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}
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@@ -217,6 +255,9 @@ void ServerWindow::WorkspaceActivated(int32 workspace, bool active)
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*/
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void ServerWindow::WorkspacesChanged(int32 oldone,int32 newone)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: WorkspaceChanged unimplemented\n",_title->String());
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#endif
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// TODO: implement
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}
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@@ -226,6 +267,9 @@ void ServerWindow::WorkspacesChanged(int32 oldone,int32 newone)
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*/
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void ServerWindow::WindowActivated(bool active)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: WindowActivated unimplemented\n",_title->String());
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#endif
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// TODO: implement
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}
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@@ -236,6 +280,9 @@ void ServerWindow::WindowActivated(bool active)
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*/
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void ServerWindow::ScreenModeChanged(const BRect frame, const color_space cspace)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: ScreenModeChanged unimplemented\n",_title->String());
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#endif
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// TODO: implement
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}
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@@ -245,6 +292,10 @@ void ServerWindow::ScreenModeChanged(const BRect frame, const color_space cspace
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*/
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void ServerWindow::SetFrame(const BRect &rect)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Set Frame to (%.1f,%.1f,%.1f,%.1f)\n",_title->String(),
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rect.left,rect.top,rect.right,rect.bottom);
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#endif
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_frame=rect;
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}
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@@ -263,12 +314,18 @@ BRect ServerWindow::Frame(void)
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*/
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status_t ServerWindow::Lock(void)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Lock\n",_title->String());
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#endif
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return (_locker.Lock())?B_OK:B_ERROR;
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}
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//! Unlocks the window
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void ServerWindow::Unlock(void)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Unlock\n",_title->String());
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#endif
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_locker.Unlock();
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}
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@@ -303,6 +360,9 @@ void ServerWindow::DispatchMessage(int32 code, int8 *msgbuffer)
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// so the BView can identify itself
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Create_Layer unimplemented\n",_title->String());
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#endif
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break;
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}
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@@ -317,6 +377,9 @@ void ServerWindow::DispatchMessage(int32 code, int8 *msgbuffer)
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// 1) (int32) id of the removed view
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Delete_Layer unimplemented\n",_title->String());
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#endif
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break;
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}
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@@ -331,27 +394,173 @@ void ServerWindow::DispatchMessage(int32 code, int8 *msgbuffer)
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break;
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}
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case AS_SEND_BEHIND:
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case AS_ENABLE_UPDATES:
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case AS_DISABLE_UPDATES:
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case AS_NEEDS_UPDATE:
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case AS_WINDOW_TITLE:
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case AS_ADD_TO_SUBSET:
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case AS_REM_FROM_SUBSET:
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case AS_SET_LOOK:
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case AS_SET_FLAGS:
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case AS_SET_FEEL:
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case AS_SET_ALIGNMENT:
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case AS_GET_ALIGNMENT:
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case AS_GET_WORKSPACES:
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case AS_SET_WORKSPACES:
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case AS_WINDOW_RESIZEBY:
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case AS_WINDOW_RESIZETO:
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case B_MINIMIZE:
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case B_WINDOW_ACTIVATED:
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case B_ZOOM:
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case B_WINDOW_MOVE_TO:
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case B_WINDOW_MOVE_BY:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Send_Behind unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_ENABLE_UPDATES:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Enable_Updates unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_DISABLE_UPDATES:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Disable_Updates unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_NEEDS_UPDATE:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Needs_Update unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_WINDOW_TITLE:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Set_Title unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_ADD_TO_SUBSET:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Add_To_Subset unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_REM_FROM_SUBSET:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Remove_From_Subset unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_SET_LOOK:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Set_Look unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_SET_FLAGS:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Set_Flags unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_SET_FEEL:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Set_Feel unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_SET_ALIGNMENT:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Set_Alignment unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_GET_ALIGNMENT:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Get_Alignment unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_GET_WORKSPACES:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Get_Workspaces unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_SET_WORKSPACES:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Set_Workspaces unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_WINDOW_RESIZEBY:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Resize_By unimplemented\n",_title->String());
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#endif
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break;
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}
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case AS_WINDOW_RESIZETO:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Resize_To unimplemented\n",_title->String());
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#endif
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break;
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}
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case B_MINIMIZE:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Minimize unimplemented\n",_title->String());
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#endif
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break;
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}
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case B_WINDOW_ACTIVATED:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Window_Activated unimplemented\n",_title->String());
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#endif
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break;
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}
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case B_ZOOM:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Zoom unimplemented\n",_title->String());
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#endif
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break;
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}
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case B_WINDOW_MOVE_TO:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Move_To unimplemented\n",_title->String());
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#endif
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break;
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}
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case B_WINDOW_MOVE_BY:
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{
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// TODO: Implement
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Message Move_By unimplemented\n",_title->String());
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#endif
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break;
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}
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default:
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{
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printf("ServerWindow %s received unexpected code %lx",_title->String(),code);
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@@ -403,6 +612,9 @@ int32 ServerWindow::MonitorWin(void *data)
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{
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case B_QUIT_REQUESTED:
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s received Quit request\n",win->Title());
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#endif
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// Our BWindow sent us this message when it quit.
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// We need to ask its ServerApp to delete our monitor
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win->_applink->SetOpCode(AS_DELETE_WINDOW);
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@@ -440,6 +652,9 @@ int32 ServerWindow::MonitorWin(void *data)
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*/
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void ServerWindow::HandleMouseEvent(int32 code, int8 *buffer)
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{
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#ifdef DEBUG_SERVERWINDOW_MOUSE
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printf("ServerWindow::HandleMouseEvent unimplemented\n");
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#endif
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/* ServerWindow *mousewin=NULL;
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int8 *index=buffer;
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@@ -563,6 +778,9 @@ void ServerWindow::HandleMouseEvent(int32 code, int8 *buffer)
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*/
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void ServerWindow::HandleKeyEvent(int32 code, int8 *buffer)
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{
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#ifdef DEBUG_SERVERWINDOW_KEYBOARD
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printf("ServerWindow::HandleKeyEvent unimplemented\n");
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#endif
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/* ServerWindow *keywin=NULL;
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int8 *index=buffer;
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@@ -589,6 +807,9 @@ Workspace *ServerWindow::GetWorkspace(void)
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*/
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void ServerWindow::SetWorkspace(Workspace *wkspc)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ServerWindow %s: Set Workspace\n",_title->String());
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#endif
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_workspace=wkspc;
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}
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@@ -597,6 +818,9 @@ void ServerWindow::SetWorkspace(Workspace *wkspc)
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*/
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void ActivateWindow(ServerWindow *oldwin,ServerWindow *newwin)
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{
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#ifdef DEBUG_SERVERWINDOW
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printf("ActivateWindow: old=%s, new=%s\n",oldwin?oldwin->Title():"NULL",newwin?newwin->Title():"NULL");
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#endif
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if(oldwin==newwin)
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return;
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Reference in New Issue
Block a user