Remove a couple desktop-related files no longer needed

More specific TODO comments so we can use grep to understand in a general sense what still needs done


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8708 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm
2004-08-29 15:01:44 +00:00
parent a45aba16ed
commit 8436893ffd
7 changed files with 98 additions and 747 deletions
+67 -64
View File
@@ -341,7 +341,7 @@ void ServerWindow::Hide(void)
if (ws->FocusLayer() == fWinBorder)
ws->SearchAndSetNewFocus(fWinBorder);
else{
// TODO: RootLayer class should take care of this. (or Desktop)
// TODO: RootLayer or Desktop class should take care of invalidating
// ws->Invalidate();
}
}
@@ -520,8 +520,8 @@ void ServerWindow::SetLayerFontState(Layer *layer)
{
uint32 fontID;
fSession->Read<int32>((int32*)&fontID);
// TODO: implement later. Currently there is no SetFamAndStyle(uint32)
// in ServerFont class. DW, could you add one?
// TODO: Implement. ServerFont::SetFamilyAndStyle(uint32) is needed
//layer->fLayerData->font->
}
@@ -706,7 +706,7 @@ void ServerWindow::DispatchMessage(int32 code)
cl->fDriver->DrawBitmap(&region, sbmp, src, dst, cl->fLayerData);
}
// TODO: Adi -- shouldn't this sync with the client?
// TODO: Adi -- shouldn't AS_LAYER_DRAW_BITMAP_SYNC_AT_POINT sync with the client?
break;
}
case AS_LAYER_DRAW_BITMAP_ASYNC_AT_POINT:
@@ -753,7 +753,7 @@ void ServerWindow::DispatchMessage(int32 code)
cl->fDriver->DrawBitmap(&region, sbmp, srcRect, dstRect, cl->fLayerData);
}
// TODO: Adi -- shouldn't this sync with the client?
// TODO: Adi -- shouldn't AS_LAYER_DRAW_BITMAP_SYNC_IN_RECT sync with the client?
break;
}
case AS_LAYER_DRAW_BITMAP_ASYNC_IN_RECT:
@@ -886,7 +886,7 @@ void ServerWindow::DispatchMessage(int32 code)
vc = ld->viewcolor.GetColor32();
patt = ld->patt.GetInt64();
// TODO: DW implement such a method in ServerFont class!
// TODO: Implement when ServerFont::SetfamilyAndStyle(int32) exists
fSession->StartMessage(SERVER_TRUE);
// Attach font state
@@ -952,8 +952,7 @@ void ServerWindow::DispatchMessage(int32 code)
fSession->Read<float>(&newWidth);
fSession->Read<float>(&newHeight);
// TODO: check for minimum allowed. WinBorder should provide such
// a method, based on its decorator.
// TODO: Check for minimum size allowed. Need WinBorder::GetSizeLimits
cl->ResizeBy(newWidth, newHeight);
@@ -1033,10 +1032,7 @@ void ServerWindow::DispatchMessage(int32 code)
STRACE(("ServerWindow %s: Message AS_LAYER_SET_LINE_MODE: Layer: %s\n",fTitle.String(), cl->fName->String()));
int8 lineCap, lineJoin;
// TODO: DW: Shouldn't we lock before modifying certain memebers?
// Redraw code might use an updated value instead of one for which
// it was called. e.g.: different lineCap or lineJoin. Strange results
// would appear.
// TODO: Look into locking scheme relating to Layers and modifying redraw-related members
fSession->Read<int8>(&lineCap);
fSession->Read<int8>(&lineJoin);
@@ -1251,7 +1247,7 @@ void ServerWindow::DispatchMessage(int32 code)
{
STRACE(("ServerWindow %s: Message AS_LAYER_CLIP_TO_PICTURE: Layer: %s\n",fTitle.String(), cl->fName->String()));
// TODO: watch out for the coordinate system
// TODO: Watch out for the coordinate system in AS_LAYER_CLIP_TO_PICTURE
int32 pictureToken;
BPoint where;
@@ -1283,7 +1279,7 @@ void ServerWindow::DispatchMessage(int32 code)
{
//cl->clipToPicture = sp;
// TODO: increase that picture's reference count.(~ allocate a picture)
// TODO: Increase that picture's reference count.(~ allocate a picture)
break;
}
}
@@ -1326,7 +1322,7 @@ void ServerWindow::DispatchMessage(int32 code)
{
STRACE(("ServerWindow %s: Message AS_LAYER_CLIP_TO_INVERSE_PICTURE: Layer: %s\n",fTitle.String(), cl->fName->String()));
// TODO: watch out for the coordinate system
// TODO: Watch out for the coordinate system in AS_LAYER_CLIP_TO_INVERSE_PICTURE
int32 pictureToken;
BPoint where;
@@ -1346,7 +1342,7 @@ void ServerWindow::DispatchMessage(int32 code)
{
//cl->clipToPicture = sp;
// TODO: increase that picture's reference count.(~ allocate a picture)
// TODO: Increase that picture's reference count.(~ allocate a picture)
break;
}
}
@@ -1365,14 +1361,17 @@ void ServerWindow::DispatchMessage(int32 code)
case AS_LAYER_GET_CLIP_REGION:
{
STRACE(("ServerWindow %s: Message AS_LAYER_GET_CLIP_REGION: Layer: %s\n",fTitle.String(), cl->fName->String()));
// if this Layer is hidden, it is clear that its visible region is void.
if (cl->IsHidden()){
if (cl->IsHidden())
{
fSession->StartMessage(SERVER_TRUE);
fSession->Attach<int32>(0L);
fSession->Flush();
}
else{
// TODO: watch out for the coordinate system
else
{
// TODO: Watch out for the coordinate system in AS_LAYER_GET_CLIP_REGION
BRegion reg;
LayerData *ld;
int32 noOfRects;
@@ -1401,7 +1400,8 @@ void ServerWindow::DispatchMessage(int32 code)
case AS_LAYER_SET_CLIP_REGION:
{
STRACE(("ServerWindow %s: Message AS_LAYER_SET_CLIP_REGION: Layer: %s\n",fTitle.String(), cl->fName->String()));
// TODO: watch out for the coordinate system
// TODO: Watch out for the coordinate system in AS_LAYER_SET_CLIP_REGION
int32 noOfRects;
BRect r;
@@ -1432,7 +1432,8 @@ void ServerWindow::DispatchMessage(int32 code)
case AS_LAYER_INVAL_RECT:
{
STRACE(("ServerWindow %s: Message AS_LAYER_INVAL_RECT: Layer: %s\n",fTitle.String(), cl->fName->String()));
// TODO: watch out for the coordinate system
// TODO: Watch out for the coordinate system in AS_LAYER_INVAL_RECT
BRect invalRect;
fSession->Read<BRect>(&invalRect);
@@ -1444,7 +1445,8 @@ void ServerWindow::DispatchMessage(int32 code)
case AS_LAYER_INVAL_REGION:
{
STRACE(("ServerWindow %s: Message AS_LAYER_INVAL_RECT: Layer: %s\n",fTitle.String(), cl->fName->String()));
// TODO: watch out for the coordinate system
// TODO: Watch out for the coordinate system AS_LAYER_INVAL_REGION
BRegion invalReg;
int32 noOfRects;
BRect rect;
@@ -1479,7 +1481,7 @@ void ServerWindow::DispatchMessage(int32 code)
{
// Received when a window deletes its internal top view
// TODO: Implement
// TODO: Implement AS_LAYER_DELETE_ROOT
STRACE(("ServerWindow %s: Message Delete_Layer_Root unimplemented\n",fTitle.String()));
break;
}
@@ -1497,31 +1499,31 @@ void ServerWindow::DispatchMessage(int32 code)
}
case AS_SEND_BEHIND:
{
// TODO: Implement
// TODO: Implement AS_SEND_BEHIND
STRACE(("ServerWindow %s: Message Send_Behind unimplemented\n",fTitle.String()));
break;
}
case AS_ENABLE_UPDATES:
{
// TODO: Implement
// TODO: Implement AS_ENABLE_UPDATES
STRACE(("ServerWindow %s: Message Enable_Updates unimplemented\n",fTitle.String()));
break;
}
case AS_DISABLE_UPDATES:
{
// TODO: Implement
// TODO: Implement AS_DISABLE_UPDATES
STRACE(("ServerWindow %s: Message Disable_Updates unimplemented\n",fTitle.String()));
break;
}
case AS_NEEDS_UPDATE:
{
// TODO: Implement
// TODO: Implement AS_NEEDS_UPDATE
STRACE(("ServerWindow %s: Message Needs_Update unimplemented\n",fTitle.String()));
break;
}
case AS_WINDOW_TITLE:
{
// TODO: Implement
// TODO: Implement AS_WINDOW_TITLE
STRACE(("ServerWindow %s: Message Set_Title unimplemented\n",fTitle.String()));
break;
}
@@ -1575,43 +1577,43 @@ void ServerWindow::DispatchMessage(int32 code)
}
case AS_SET_LOOK:
{
// TODO: Implement
// TODO: Implement AS_SET_LOOK
STRACE(("ServerWindow %s: Message Set_Look unimplemented\n",fTitle.String()));
break;
}
case AS_SET_FLAGS:
{
// TODO: Implement
// TODO: Implement AS_SET_FLAGS
STRACE(("ServerWindow %s: Message Set_Flags unimplemented\n",fTitle.String()));
break;
}
case AS_SET_FEEL:
{
// TODO: Implement
// TODO: Implement AS_SET_FEEL
STRACE(("ServerWindow %s: Message Set_Feel unimplemented\n",fTitle.String()));
break;
}
case AS_SET_ALIGNMENT:
{
// TODO: Implement
// TODO: Implement AS_SET_ALIGNMENT
STRACE(("ServerWindow %s: Message Set_Alignment unimplemented\n",fTitle.String()));
break;
}
case AS_GET_ALIGNMENT:
{
// TODO: Implement
// TODO: Implement AS_GET_ALIGNMENT
STRACE(("ServerWindow %s: Message Get_Alignment unimplemented\n",fTitle.String()));
break;
}
case AS_GET_WORKSPACES:
{
// TODO: Implement
// TODO: Implement AS_GET_WORKSPACES
STRACE(("ServerWindow %s: Message Get_Workspaces unimplemented\n",fTitle.String()));
break;
}
case AS_SET_WORKSPACES:
{
// TODO: Implement
// TODO: Implement AS_SET_WORKSPACES
STRACE(("ServerWindow %s: Message Set_Workspaces unimplemented\n",fTitle.String()));
break;
}
@@ -1662,19 +1664,19 @@ void ServerWindow::DispatchMessage(int32 code)
}
case B_MINIMIZE:
{
// TODO: Implement
// TODO: Implement B_MINIMIZE
STRACE(("ServerWindow %s: Message Minimize unimplemented\n",fTitle.String()));
break;
}
case B_WINDOW_ACTIVATED:
{
// TODO: Implement
// TODO: Implement B_WINDOW_ACTIVATED
STRACE(("ServerWindow %s: Message Window_Activated unimplemented\n",fTitle.String()));
break;
}
case B_ZOOM:
{
// TODO: Implement
// TODO: Implement B_ZOOM
STRACE(("ServerWindow %s: Message Zoom unimplemented\n",fTitle.String()));
break;
}
@@ -1708,7 +1710,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
if (IsHidden())
return;
// TODO: fix!
// TODO: fix sibling-related clipping calculations in DispatchGraphicsMessage
/* WindowClipRegion.Set(fWinBorder->Frame());
sibling = fWinBorder->UpperSibling();
while (sibling)
@@ -1717,6 +1719,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
sibling = sibling->UpperSibling();
}
*/
if (!WindowClipRegion.Frame().IsValid())
return;
@@ -1728,7 +1731,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
code = read_from_buffer<int32>(&msgbuffer);
view_token = read_from_buffer<int32>(&msgbuffer);
//TODO: fix!
//TODO: fix code to find a layer based on a view token in DispatchGraphicsMessage
layer = NULL;//fWorkspace->GetRoot()->FindLayer(view_token);
if (layer)
@@ -1808,7 +1811,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_STROKE_ARC:
{
// TODO:: Add clipping
// TODO: Add clipping to AS_STROKE_ARC
if (sizeRemaining >= AS_STROKE_ARC_MSG_SIZE)
{
float left, top, right, bottom, angle, span;
@@ -1835,7 +1838,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_STROKE_BEZIER:
{
// TODO:: Add clipping
// TODO: Add clipping to AS_STROKE_BEZIER
if (sizeRemaining >= AS_STROKE_BEZIER_MSG_SIZE)
{
BPoint *pts;
@@ -1862,7 +1865,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_STROKE_ELLIPSE:
{
// TODO:: Add clipping
// TODO: Add clipping AS_STROKE_ELLIPSE
if (sizeRemaining >= AS_STROKE_ELLIPSE_MSG_SIZE)
{
float left, top, right, bottom;
@@ -1886,7 +1889,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_STROKE_LINE:
{
// TODO:: Add clipping
// TODO: Add clipping TO AS_STROKE_LINE
if (sizeRemaining >= AS_STROKE_LINE_MSG_SIZE)
{
float x1, y1, x2, y2;
@@ -1911,17 +1914,17 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_STROKE_LINEARRAY:
{
// TODO: Implement
// TODO: Implement AS_STROKE_LINEARRAY
break;
}
case AS_STROKE_POLYGON:
{
// TODO: Implement
// TODO: Implement AS_STROKE_POLYGON
break;
}
case AS_STROKE_RECT:
{
// TODO:: Add clipping
// TODO: Add clipping TO AS_STROKE_RECT
if (sizeRemaining >= AS_STROKE_RECT_MSG_SIZE)
{
float left, top, right, bottom;
@@ -1945,7 +1948,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_STROKE_ROUNDRECT:
{
// TODO:: Add clipping
// TODO: Add clipping AS_STROKE_ROUNDRECT
if (sizeRemaining >= AS_STROKE_ROUNDRECT_MSG_SIZE)
{
float left, top, right, bottom, xrad, yrad;
@@ -1971,12 +1974,12 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_STROKE_SHAPE:
{
// TODO: Implement
// TODO: Implement AS_STROKE_SHAPE
break;
}
case AS_STROKE_TRIANGLE:
{
// TODO:: Add clipping
// TODO:: Add clipping to AS_STROKE_TRIANGLE
if (sizeRemaining >= AS_STROKE_TRIANGLE_MSG_SIZE)
{
BPoint *pts;
@@ -2009,7 +2012,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_FILL_ARC:
{
// TODO:: Add clipping
// TODO:: Add clipping to AS_FILL_ARC
if (sizeRemaining >= AS_FILL_ARC_MSG_SIZE)
{
float left, top, right, bottom, angle, span;
@@ -2035,7 +2038,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_FILL_BEZIER:
{
// TODO:: Add clipping
// TODO:: Add clipping to AS_FILL_BEZIER
if (sizeRemaining >= AS_FILL_BEZIER_MSG_SIZE)
{
BPoint *pts;
@@ -2062,7 +2065,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_FILL_ELLIPSE:
{
// TODO:: Add clipping
// TODO:: Add clipping to AS_FILL_ELLIPSE
if (sizeRemaining >= AS_FILL_ELLIPSE_MSG_SIZE)
{
float left, top, right, bottom;
@@ -2086,7 +2089,7 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_FILL_POLYGON:
{
// TODO: Implement
// TODO: Implement AS_FILL_POLYGON
break;
}
case AS_FILL_RECT:
@@ -2123,12 +2126,12 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_FILL_REGION:
{
// TODO: Implement
// TODO: Implement AS_FILL_REGION
break;
}
case AS_FILL_ROUNDRECT:
{
// TODO: Add clipping
// TODO: Add clipping to AS_FILL_ROUNDRECT
if (sizeRemaining >= AS_FILL_ROUNDRECT_MSG_SIZE)
{
float left, top, right, bottom, xrad, yrad;
@@ -2154,12 +2157,12 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_FILL_SHAPE:
{
// TODO: Implement
// TODO: Implement AS_FILL_SHAPE
break;
}
case AS_FILL_TRIANGLE:
{
// TODO:: Add clipping
// TODO: Add clipping to AS_FILL_TRIANGLE
if (sizeRemaining >= AS_FILL_TRIANGLE_MSG_SIZE)
{
BPoint *pts;
@@ -2192,32 +2195,32 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
}
case AS_MOVEPENBY:
{
// TODO: Implement
// TODO: Implement AS_MOVEPENBY
break;
}
case AS_MOVEPENTO:
{
// TODO: Implement
// TODO: Implement AS_MOVEPENTO
break;
}
case AS_SETPENSIZE:
{
// TODO: Implement
// TODO: Implement AS_SETPENSIZE
break;
}
case AS_DRAW_STRING:
{
// TODO: Implement
// TODO: Implement AS_DRAW_STRING
break;
}
case AS_SET_FONT:
{
// TODO: Implement
// TODO: Implement AS_SET_FONT
break;
}
case AS_SET_FONT_SIZE:
{
// TODO: Implement
// TODO: Implement AS_SET_FONT_SIZE
break;
}
default: