AS_CREATE_WINDOW now also gets the actual frame width and size limits of
the window on server side - ie. if the app_server could not create a window of the size requested, BWindow::fFrame will still be correct (and the size limits will mirror actual decorator limits). Renamed fMinWindHeight and friends to fMinHeight and so on. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13302 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -410,10 +410,10 @@ private:
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sem_id fMenuSem;
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float fMaxZoomHeight;
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float fMaxZoomWidth;
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float fMinWindHeight;
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float fMinWindWidth;
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float fMaxWindHeight;
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float fMaxWindWidth;
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float fMinHeight;
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float fMinWidth;
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float fMaxHeight;
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float fMaxWidth;
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BRect fFrame;
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window_look fLook;
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ViewAttr *fCurDrawViewState; // not yet used
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