First steps into on-demand font scanning. When you've installed lots of fonts, this

will speed up launching the app_server considerably (once it's done).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14720 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2005-11-06 18:58:09 +00:00
parent ac4f06c5c6
commit 86ad4b9c5e
4 changed files with 220 additions and 83 deletions
+24 -21
View File
@@ -35,55 +35,58 @@ class FontManager : public BLooper {
virtual ~FontManager();
status_t InitCheck() { return fInitStatus; }
void SaveRecentFontMappings();
virtual void MessageReceived(BMessage* message);
int32 CountFamilies() const;
int32 CountStyles(const char *family) const;
int32 CheckUpdate(uid_t user);
int32 CountFamilies();
int32 CountStyles(const char *family);
FontFamily* FamilyAt(int32 index) const;
FontFamily *GetFamily(uint16 familyID) const;
FontFamily *GetFamily(const char *name) const;
FontFamily *GetFamily(const char *name);
FontStyle *GetStyleByIndex(const char *family, int32 index) const;
FontStyle *GetStyleByIndex(const char *family, int32 index);
FontStyle *GetStyle(const char *family, const char *style, uint16 familyID = 0xffff,
uint16 styleID = 0xffff, uint16 face = 0);
FontStyle *GetStyle(const char *family, uint16 styleID);
FontStyle *GetStyle(uint16 familyID, uint16 styleID);
FontStyle *GetStyle(uint16 familyID, uint16 styleID) const;
FontStyle* FindStyleMatchingFace(uint16 face) const;
ServerFont* GetFont(const char *family, const char *style, float size);
ServerFont* GetFont(uint16 face, float size);
const ServerFont* DefaultFont() const;
bool FontsNeedUpdated() { return fNeedUpdate; }
/*!
\brief Called when the fonts list has been updated
*/
void FontsUpdated() { fNeedUpdate = false; }
void AttachUser(uid_t userID);
void DetachUser(uid_t userID);
private:
void _SetDefaultFont();
void _ScanSystemFonts();
struct font_directory;
struct font_mapping;
bool _LoadRecentFontMappings();
status_t _SetDefaultFont();
void _AddSystemPaths();
status_t _AddPath(const char* path);
status_t _AddPath(BEntry& entry);
status_t _AddPath(BEntry& entry, font_directory** _newDirectory = NULL);
void _RemoveFamily(const char *family);
FontFamily* _FindFamily(const char* family) const;
void _RemoveFamily(const char* family);
status_t _ScanDirectory(BEntry &entry);
void _AddFont(BPath& path);
void _ScanFontsIfNecessary();
void _ScanFonts();
status_t _ScanFontDirectory(font_directory& directory);
status_t _AddFont(BPath& path);
FT_CharMap _GetSupportedCharmap(const FT_Face &face);
private:
status_t fInitStatus;
BObjectList<node_ref> fFontDirectories;
BObjectList<font_directory> fDirectories;
BObjectList<font_mapping> fMappings;
BObjectList<FontFamily> fFamilies;
ServerFont *fDefaultFont;
bool fNeedUpdate;
bool fScanned;
int32 fNextID;
};