From 874abbdaafd361e7eb796b1c0828614c4b783ffe Mon Sep 17 00:00:00 2001 From: Rene Gollent Date: Sat, 27 Apr 2013 13:59:49 -0400 Subject: [PATCH] Remove unnecessary cast. --- src/apps/debugger/value/value_nodes/ArrayValueNode.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/apps/debugger/value/value_nodes/ArrayValueNode.cpp b/src/apps/debugger/value/value_nodes/ArrayValueNode.cpp index b0f7e486c1..6752c9b156 100644 --- a/src/apps/debugger/value/value_nodes/ArrayValueNode.cpp +++ b/src/apps/debugger/value/value_nodes/ArrayValueNode.cpp @@ -132,7 +132,7 @@ AbstractArrayValueNode::CreateChildrenInRange(int32 lowIndex, } // create children for the array elements - for (int32 i = lowIndex; i <= (int32)highIndex; i++) { + for (int32 i = lowIndex; i <= highIndex; i++) { BString name(Name()); name << '[' << i << ']'; if (name.Length() <= Name().Length())