fClippingRegion cannot be NULL at this point (or at least is not supposed to be). CID 3167.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40883 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -154,7 +154,7 @@ Painter::AttachToBuffer(RenderingBuffer* buffer)
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buffer->Width(), buffer->Height(), buffer->BytesPerRow());
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buffer->Width(), buffer->Height(), buffer->BytesPerRow());
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fAttached = true;
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fAttached = true;
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fValidClipping = fClippingRegion
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fValidClipping = fClippingRegion != NULL
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&& fClippingRegion->Frame().IsValid();
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&& fClippingRegion->Frame().IsValid();
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// These are the AGG renderes and rasterizes which
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// These are the AGG renderes and rasterizes which
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@@ -1589,14 +1589,13 @@ Painter::InvertRect(const BRect& r) const
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CHECK_CLIPPING
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CHECK_CLIPPING
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BRegion region(r);
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BRegion region(r);
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if (fClippingRegion)
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region.IntersectWith(fClippingRegion);
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region.IntersectWith(fClippingRegion);
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// implementation only for B_RGB32 at the moment
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// implementation only for B_RGB32 at the moment
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int32 count = region.CountRects();
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int32 count = region.CountRects();
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for (int32 i = 0; i < count; i++) {
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for (int32 i = 0; i < count; i++)
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_InvertRect32(region.RectAt(i));
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_InvertRect32(region.RectAt(i));
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}
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return _Clipped(r);
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return _Clipped(r);
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}
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}
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