Finished unifying the Interface Kit headers:

* Fixed copyrights (puncuation and capitalization, removed authors from
  headers)
* Updated indentation style
* Unified pointer/reference style
* Re-ordered some methods for better grouping where it could be done
  (abd adopted source accordingly)
* Small coding style fixes here and there

No functional change intended.

+alphabranch


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32745 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2009-08-27 11:12:41 +00:00
parent 8bca36b1cd
commit 89208c77f1
77 changed files with 2373 additions and 2203 deletions
+24 -20
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2006-2009, Haiku, Inc. All Rights Reserved.
* Copyright 2006-2009, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _STRING_ITEM_H
@@ -11,33 +11,37 @@
class BStringItem : public BListItem {
public:
BStringItem(const char* text,
uint32 outlineLevel = 0, bool expanded = true);
BStringItem(BMessage* archive);
virtual ~BStringItem();
BStringItem(const char* text,
uint32 outlineLevel = 0,
bool expanded = true);
BStringItem(BMessage* archive);
virtual ~BStringItem();
static BArchivable* Instantiate(BMessage* archive);
virtual status_t Archive(BMessage* archive, bool deep = true) const;
static BArchivable* Instantiate(BMessage* archive);
virtual status_t Archive(BMessage* archive,
bool deep = true) const;
virtual void DrawItem(BView* owner, BRect frame,
bool complete = false);
virtual void SetText(const char* text);
const char* Text() const;
virtual void DrawItem(BView* owner, BRect frame,
bool complete = false);
virtual void SetText(const char* text);
const char* Text() const;
virtual void Update(BView* owner, const BFont* font);
virtual void Update(BView* owner, const BFont* font);
virtual status_t Perform(perform_code code, void* arg);
virtual status_t Perform(perform_code code, void* arg);
private:
virtual void _ReservedStringItem1();
virtual void _ReservedStringItem2();
// FBC padding and forbidden methods
virtual void _ReservedStringItem1();
virtual void _ReservedStringItem2();
BStringItem(const BStringItem& item);
BStringItem& operator=(const BStringItem& item);
BStringItem(const BStringItem& item);
BStringItem& operator=(const BStringItem& item);
char* fText;
float fBaselineOffset;
uint32 _reserved[2];
private:
char* fText;
float fBaselineOffset;
uint32 _reserved[2];
};
#endif // _STRING_ITEM_H