MenuWindow's look is now B_BORDERED_WINDOW_LOOK, so we can avoid drawing the border ourselves.
Now BMenu caches its windows instead of creating a new one every time. This last change could be reverted, though, as we could end up keeping around too many windows. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12782 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -51,17 +51,11 @@ public:
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{
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BRect bounds(Bounds());
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SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_DARKEN_4_TINT));
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StrokeRect(bounds);
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SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_DARKEN_2_TINT));
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StrokeLine(BPoint(bounds.left + 2, bounds.bottom - 1),
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BPoint(bounds.right - 1, bounds.bottom - 1));
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StrokeLine(BPoint(bounds.right - 1, bounds.top + 1),
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BPoint(bounds.right - 1, bounds.bottom - 1));
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SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_LIGHTEN_2_TINT));
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StrokeLine(BPoint(bounds.left + 1, bounds.top + 1),
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BPoint(bounds.right - 2, bounds.top + 1));
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StrokeLine(BPoint(bounds.right, bounds.top),
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BPoint(bounds.right, bounds.bottom - 1));
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StrokeLine(BPoint(bounds.left + 1, bounds.bottom),
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BPoint(bounds.right, bounds.bottom));
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};
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};
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@@ -70,7 +64,7 @@ public:
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BMenuWindow::BMenuWindow(const char *name)
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:
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// The window will be resized by BMenu, so just pass a dummy rect
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BWindow(BRect(0, 0, 0, 0), name, B_NO_BORDER_WINDOW_LOOK, kMenuWindowFeel,
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BWindow(BRect(0, 0, 0, 0), name, B_BORDERED_WINDOW_LOOK, kMenuWindowFeel,
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B_NOT_ZOOMABLE),
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fUpperScroller(NULL),
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fLowerScroller(NULL)
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