* Do not reserve memory when the area is too large. This fixes #7740 where the

reserved amount was simply too small, but also works around address space
  waste with many larger bitmaps.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42298 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2011-06-24 17:04:50 +00:00
parent ee918f6365
commit 8c5a0accf5
3 changed files with 15 additions and 11 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2006, Haiku, Inc. All Rights Reserved.
* Copyright 2006-2011, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
@@ -22,7 +22,7 @@ class ServerMemoryAllocator {
status_t InitCheck();
status_t AddArea(area_id serverArea, area_id& _localArea, uint8*& _base,
bool readOnly = false);
size_t size, bool readOnly = false);
void RemoveArea(area_id serverArea);
status_t AreaAndBaseFor(area_id serverArea, area_id& area, uint8*& base);