CharacterMap: avoid white outline around selected character
SetLowColor() to the highlighting colour before drawing a selected character to avoid blending with the regular white background.
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@@ -439,6 +439,7 @@ CharacterView::Draw(BRect updateRect)
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y + fCharacterHeight - fGap));
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y + fCharacterHeight - fGap));
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SetHighColor(color);
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SetHighColor(color);
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SetLowColor(highlight);
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}
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}
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// Draw character
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// Draw character
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