From 8f90c77db91f4cfae126e1865df10833036c0b41 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stephan=20A=C3=9Fmus?= Date: Tue, 15 Nov 2005 11:18:33 +0000 Subject: [PATCH] a quick fix for offscreen layers drawing region, ie BitmapDrawing works again git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14937 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/servers/app/ServerWindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/servers/app/ServerWindow.cpp b/src/servers/app/ServerWindow.cpp index 30cee788f4..d0a742e9f3 100644 --- a/src/servers/app/ServerWindow.cpp +++ b/src/servers/app/ServerWindow.cpp @@ -512,7 +512,7 @@ ServerWindow::CreateLayerTree(BPrivate::LinkReceiver &link, Layer **_parent) // TODO: rework the clipping stuff to remove RootLayer dependency and then // remove this hack: if (fWinBorder->IsOffscreenWindow()) { - newLayer->fVisible.Set(newLayer->fFrame); + newLayer->fDrawingRegion.Set(newLayer->fFrame); } if (_parent) {