IteratableSplayTree: Add FindClosest()

This commit is contained in:
Ingo Weinhold
2013-10-08 21:03:49 +02:00
parent e67f9c9bd1
commit 908ce69d6e
+5
View File
@@ -563,6 +563,11 @@ public:
return fTree.IsEmpty(); return fTree.IsEmpty();
} }
Node* FindClosest(const Key& key, bool greater, bool orEqual)
{
return fTree.FindClosest(key, greater, orEqual);
}
Node* FindMin() Node* FindMin()
{ {
return fTree.FindMin(); return fTree.FindMin();