* Fixed computation of the screen frame in case of multiple screens.

* Removed debug output.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32561 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2009-08-21 10:30:30 +00:00
parent 5ce919497d
commit 90ac66553e
+1 -2
View File
@@ -167,7 +167,7 @@ VirtualScreen::UpdateFrame()
// TODO: compute virtual size depending on the actual screen position! // TODO: compute virtual size depending on the actual screen position!
virtualWidth += width; virtualWidth += width;
virtualHeight += height; virtualHeight = max_c(virtualHeight, height);
} }
fFrame.Set(0, 0, virtualWidth - 1, virtualHeight - 1); fFrame.Set(0, 0, virtualWidth - 1, virtualHeight - 1);
@@ -239,7 +239,6 @@ VirtualScreen::_GetMode(Screen* screen, ScreenConfigurations& configurations,
return B_NAME_NOT_FOUND; return B_NAME_NOT_FOUND;
mode = configuration->mode; mode = configuration->mode;
debug_printf("found configuration! (%d x %d)\n", mode.virtual_width, mode.virtual_height);
configuration->is_current = true; configuration->is_current = true;
return B_OK; return B_OK;