new code. use diff to see differences

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4577 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Adi Oanca
2003-09-08 21:18:39 +00:00
parent 80d0dc75a6
commit 92e26ba96d
10 changed files with 378 additions and 363 deletions
+223 -154
View File
@@ -29,6 +29,7 @@
#include <string.h>
#include <stdio.h>
#include <View.h> // for B_XXXXX_MOUSE_BUTTON defines
#include <GraphicsDefs.h>
#include <PortLink.h>
#include "AppServer.h"
#include "Layer.h"
@@ -47,11 +48,29 @@
//#define DEBUG_SERVERWINDOW_MOUSE
//#define DEBUG_SERVERWINDOW_KEYBOARD
#ifdef DEBUG_SERVERWINDOW
#include <stdio.h>
# include <stdio.h>
# define STRACE(x) printf x
#else
# define STRACE(x) ;
#endif
//! Handler to get BWindow tokens from
#ifdef DEBUG_SERVERWINDOW_KEYBOARD
# include <stdio.h>
# define STRACE_KEY(x) printf x
#else
# define STRACE_KEY(x) ;
#endif
#ifdef DEBUG_SERVERWINDOW_MOUSE
# include <stdio.h>
# define STRACE_MOUSE(x) printf x
#else
# define STRACE_MOUSE(x) ;
#endif
//! TokenHandler object used to provide IDs for all windows in the system
TokenHandler win_token_handler;
//! Active winborder - used for tracking windows during moves, resizes, and tab slides
@@ -106,6 +125,7 @@ ServerWindow::ServerWindow(BRect rect, const char *string, uint32 wlook,
_look=wlook;
_feel=wfeel;
_handlertoken=handlerID;
cl = NULL;
_winborder=new WinBorder(_frame,_title->String(),wlook,wfeel,wflags,this);
@@ -124,6 +144,8 @@ ServerWindow::ServerWindow(BRect rect, const char *string, uint32 wlook,
ses->WriteData( &_receiver, sizeof(port_id) );
ses->Sync();
top_layer = NULL;
_active=false;
// Spawn our message monitoring _monitorthread
@@ -137,20 +159,16 @@ ServerWindow::ServerWindow(BRect rect, const char *string, uint32 wlook,
_token=win_token_handler.GetToken();
AddWindowToDesktop(this,index,ActiveScreen());
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s:\n",_title->String());
printf("\tFrame (%.1f,%.1f,%.1f,%.1f)\n",rect.left,rect.top,rect.right,rect.bottom);
printf("\tPort: %ld\n",_receiver);
printf("\tWorkspace: %ld\n",index);
#endif
STRACE(("ServerWindow %s:\n",_title->String() ));
STRACE(("\tFrame (%.1f,%.1f,%.1f,%.1f)\n",rect.left,rect.top,rect.right,rect.bottom));
STRACE(("\tPort: %ld\n",_receiver));
STRACE(("\tWorkspace: %ld\n",index));
}
//!Tears down all connections with the user application, kills the monitoring thread.
ServerWindow::~ServerWindow(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s:~ServerWindow()\n",_title->String());
#endif
STRACE(("ServerWindow %s:~ServerWindow()\n",_title->String()));
RemoveWindowFromDesktop(this);
if(_applink)
{
@@ -160,7 +178,9 @@ ServerWindow::~ServerWindow(void)
delete _winlink;
delete _winborder;
cl = NULL;
if ( top_layer )
delete top_layer;
delete ses;
ses = NULL;
}
@@ -175,9 +195,7 @@ ServerWindow::~ServerWindow(void)
*/
void ServerWindow::RequestDraw(BRect rect)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Request Draw\n",_title->String());
#endif
STRACE(("ServerWindow %s: Request Draw\n",_title->String()));
_winlink->SetOpCode(AS_LAYER_DRAW);
_winlink->Attach(&rect,sizeof(BRect));
_winlink->Flush();
@@ -192,18 +210,14 @@ void ServerWindow::RequestDraw(void)
//! Forces the window border to update its decorator
void ServerWindow::ReplaceDecorator(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Replace Decorator\n",_title->String());
#endif
STRACE(("ServerWindow %s: Replace Decorator\n",_title->String()));
_winborder->UpdateDecorator();
}
//! Requests that the ServerWindow's BWindow quit
void ServerWindow::Quit(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Quit\n",_title->String());
#endif
STRACE(("ServerWindow %s: Quit\n",_title->String()));
_winlink->SetOpCode(B_QUIT_REQUESTED);
_winlink->Flush();
}
@@ -229,9 +243,7 @@ ServerApp *ServerWindow::GetApp(void)
//! Shows the window's WinBorder
void ServerWindow::Show(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Show\n",_title->String());
#endif
STRACE(("ServerWindow %s: Show\n",_title->String()));
if(_winborder)
{
_winborder->Show();
@@ -243,9 +255,7 @@ void ServerWindow::Show(void)
//! Hides the window's WinBorder
void ServerWindow::Hide(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Hide\n",_title->String());
#endif
STRACE(("ServerWindow %s: Hide\n",_title->String()));
if(_winborder)
_winborder->Hide();
}
@@ -268,9 +278,7 @@ bool ServerWindow::IsHidden(void)
*/
void ServerWindow::SetFocus(bool value)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Set Focus to %s\n",_title->String(),value?"true":"false");
#endif
STRACE(("ServerWindow %s: Set Focus to %s\n",_title->String(),value?"true":"false"));
if(_active!=value)
{
_active=value;
@@ -295,9 +303,7 @@ bool ServerWindow::HasFocus(void)
*/
void ServerWindow::WorkspaceActivated(int32 workspace, bool active)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: WorkspaceActivated(%ld,%s)\n",_title->String(),workspace,(active)?"active":"inactive");
#endif
STRACE(("ServerWindow %s: WorkspaceActivated(%ld,%s)\n",_title->String(),workspace,(active)?"active":"inactive"));
_winlink->SetOpCode(AS_WORKSPACE_ACTIVATED);
_winlink->Attach<int32>(workspace);
_winlink->Attach<bool>(active);
@@ -311,9 +317,7 @@ void ServerWindow::WorkspaceActivated(int32 workspace, bool active)
*/
void ServerWindow::WorkspacesChanged(int32 oldone,int32 newone)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: WorkspacesChanged(%ld,%ld)\n",_title->String(),oldone,newone);
#endif
STRACE(("ServerWindow %s: WorkspacesChanged(%ld,%ld)\n",_title->String(),oldone,newone));
_winlink->SetOpCode(AS_WORKSPACES_CHANGED);
_winlink->Attach<int32>(oldone);
_winlink->Attach<int32>(newone);
@@ -326,9 +330,7 @@ void ServerWindow::WorkspacesChanged(int32 oldone,int32 newone)
*/
void ServerWindow::WindowActivated(bool active)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: WindowActivated(%s)\n",_title->String(),(active)?"active":"inactive");
#endif
STRACE(("ServerWindow %s: WindowActivated(%s)\n",_title->String(),(active)?"active":"inactive"));
_winlink->SetOpCode(AS_WINDOW_ACTIVATED);
_winlink->Attach<bool>(active);
_winlink->Flush();
@@ -341,9 +343,7 @@ void ServerWindow::WindowActivated(bool active)
*/
void ServerWindow::ScreenModeChanged(const BRect frame, const color_space cspace)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: ScreenModeChanged\n",_title->String());
#endif
STRACE(("ServerWindow %s: ScreenModeChanged\n",_title->String()));
_winlink->SetOpCode(AS_SCREENMODE_CHANGED);
_winlink->Attach<BRect>(frame);
_winlink->Attach(&cspace,sizeof(color_space));
@@ -356,10 +356,8 @@ void ServerWindow::ScreenModeChanged(const BRect frame, const color_space cspace
*/
void ServerWindow::SetFrame(const BRect &rect)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Set Frame to (%.1f,%.1f,%.1f,%.1f)\n",_title->String(),
rect.left,rect.top,rect.right,rect.bottom);
#endif
STRACE(("ServerWindow %s: Set Frame to (%.1f,%.1f,%.1f,%.1f)\n",_title->String(),
rect.left,rect.top,rect.right,rect.bottom));
_frame=rect;
}
@@ -378,18 +376,14 @@ BRect ServerWindow::Frame(void)
*/
status_t ServerWindow::Lock(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Lock\n",_title->String());
#endif
STRACE(("ServerWindow %s: Lock\n",_title->String()));
return (_locker.Lock())?B_OK:B_ERROR;
}
//! Unlocks the window
void ServerWindow::Unlock(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Unlock\n",_title->String());
#endif
STRACE(("ServerWindow %s: Unlock\n",_title->String()));
_locker.Unlock();
}
@@ -406,28 +400,64 @@ void ServerWindow::DispatchMessage( int32 code )
{
switch( code )
{
/********** BView Messages ***********/
case AS_SET_CURRENT_LAYER:
{
int32 token;
ses->ReadInt32( &token );
Layer *current = FindLayer( top_layer, token );
if (current)
cl = current;
else // hope this NEVER happens! :-)
printf("!Server PANIC: window %s: cannot find Layer with ID %ld\n", _title->String(), token);
STRACE(("ServerWindow %s: Message Set_Current_Layer: Layer ID: %ld\n", _title->String(), token));
break;
}
case AS_LAYER_CREATE:
{
// Received when a view is attached to a window. This will require
// us to attach a layer in the tree in the same manner and invalidate
// the area in which the new layer resides assuming that it is
// visible.
// Attached Data:
// 1) (int32) id of the parent view
// 2) (BRect) frame in parent's coordinates
// 3) (int32) resize flags
// 4) (int32) view flags
// 5) (uint16) view's hide level
Layer *oldCL = cl;
// This is a synchronous call, so reply immediately with the ID of the layer
// so the BView can identify itself
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Create_Layer unimplemented\n",_title->String());
#endif
int32 token;
BRect frame;
uint32 resizeMask;
uint32 flags;
int32 childCount;
char* name;
ses->ReadInt32( &token );
name = ses->ReadString();
ses->ReadRect( &frame );
ses->ReadInt32( (int32*)&resizeMask );
ses->ReadInt32( (int32*)&flags );
ses->ReadInt32( &childCount );
Layer *newLayer;
newLayer = new Layer(frame, name, token, resizeMask, flags, this);
// TODO: review Layer::AddChild
cl->AddChild( newLayer );
cl = newLayer;
int32 msgCode;
ses->ReadInt32( &msgCode ); // this is AS_LAYER_SET_STATE
DispatchMessage( msgCode );
for(int i = 0; i < childCount; i++){
ses->ReadInt32( &msgCode ); // this is AS_LAYER_CREATE
DispatchMessage( msgCode );
}
cl = oldCL;
STRACE(("ServerWindow %s: Message Create_Layer unimplemented\n",_title->String()));
break;
}
case AS_LAYER_DELETE:
@@ -441,21 +471,86 @@ void ServerWindow::DispatchMessage( int32 code )
// 1) (int32) id of the removed view
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Delete_Layer unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Delete_Layer unimplemented\n",_title->String()));
break;
}
case AS_LAYER_SET_STATE:
{
rgb_color highColor,
lowColor,
viewColor;
pattern patt;
int32 clippRegRects;
ses->ReadPoint( &(cl->_layerdata->penlocation) );
ses->ReadFloat( &(cl->_layerdata->pensize) );
ses->ReadData( &highColor, sizeof(rgb_color) );
ses->ReadData( &lowColor, sizeof(rgb_color) );
ses->ReadData( &viewColor, sizeof(rgb_color) );
ses->ReadData( &patt, sizeof(pattern) );
ses->ReadInt8( (int8*)&(cl->_layerdata->draw_mode) );
ses->ReadPoint( &(cl->_layerdata->coordOrigin) );
ses->ReadInt8( (int8*)&(cl->_layerdata->lineJoin) );
ses->ReadInt8( (int8*)&(cl->_layerdata->lineCap) );
ses->ReadFloat( &(cl->_layerdata->miterLimit) );
ses->ReadInt8( (int8*)&(cl->_layerdata->alphaSrcMode) );
ses->ReadInt8( (int8*)&(cl->_layerdata->alphaFncMode) );
ses->ReadFloat( &(cl->_layerdata->scale) );
ses->ReadBool( &(cl->_layerdata->fontAliasing) );
ses->ReadInt32( &clippRegRects );
cl->_layerdata->patt.Set( (int8*)&patt );
cl->_layerdata->highcolor.SetColor( highColor );
cl->_layerdata->lowcolor.SetColor( lowColor );
cl->_layerdata->viewcolor.SetColor( viewColor );
if( clippRegRects != 0 ){
if( cl->_layerdata->clippReg == NULL)
cl->_layerdata->clippReg = new BRegion();
else
cl->_layerdata->clippReg->MakeEmpty();
BRect rect;
for( int32 i = 0; i < clippRegRects; i++){
ses->ReadRect( &rect );
cl->_layerdata->clippReg->Include( rect );
}
}
else{
if ( cl->_layerdata->clippReg ){
delete cl->_layerdata->clippReg;
cl->_layerdata->clippReg = NULL;
}
}
STRACE(("ServerWindow %s: Message Layer_Set_State\n",_title->String()));
break;
}
/********** END: BView Messages ***********/
/********** BWindow Messages ***********/
case AS_LAYER_CREATE_ROOT:
{
// Received when a window creates its internal top view
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Create_Layer_Root unimplemented\n",_title->String());
#endif
int32 token;
BRect frame;
uint32 resizeMode;
uint32 flags;
char* name = NULL;
ses->ReadInt32( &token );
ses->ReadRect( &frame );
ses->ReadInt32( (int32*)&resizeMode );
ses->ReadInt32( (int32*)&flags );
name = ses->ReadString();
top_layer = new Layer( frame, name, token, resizeMode,
flags, this );
STRACE(("ServerWindow %s: Message Create_Layer_Root\n",_title->String()));
break;
}
case AS_LAYER_DELETE_ROOT:
@@ -463,183 +558,140 @@ void ServerWindow::DispatchMessage( int32 code )
// Received when a window deletes its internal top view
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Delete_Layer_Root unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Delete_Layer_Root unimplemented\n",_title->String()));
break;
}
case AS_SHOW_WINDOW:
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message AS_SHOW\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message AS_SHOW\n",_title->String()));
Show();
break;
}
case AS_HIDE_WINDOW:
{
STRACE(("ServerWindow %s: Message AS_HIDE\n",_title->String()));
Hide();
break;
}
case AS_SEND_BEHIND:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Send_Behind unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Send_Behind unimplemented\n",_title->String()));
break;
}
case AS_ENABLE_UPDATES:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Enable_Updates unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Enable_Updates unimplemented\n",_title->String()));
break;
}
case AS_DISABLE_UPDATES:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Disable_Updates unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Disable_Updates unimplemented\n",_title->String()));
break;
}
case AS_NEEDS_UPDATE:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Needs_Update unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Needs_Update unimplemented\n",_title->String()));
break;
}
case AS_WINDOW_TITLE:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Title unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Set_Title unimplemented\n",_title->String()));
break;
}
case AS_ADD_TO_SUBSET:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Add_To_Subset unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Add_To_Subset unimplemented\n",_title->String()));
break;
}
case AS_REM_FROM_SUBSET:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Remove_From_Subset unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Remove_From_Subset unimplemented\n",_title->String()));
break;
}
case AS_SET_LOOK:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Look unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Set_Look unimplemented\n",_title->String()));
break;
}
case AS_SET_FLAGS:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Flags unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Set_Flags unimplemented\n",_title->String()));
break;
}
case AS_SET_FEEL:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Feel unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Set_Feel unimplemented\n",_title->String()));
break;
}
case AS_SET_ALIGNMENT:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Alignment unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Set_Alignment unimplemented\n",_title->String()));
break;
}
case AS_GET_ALIGNMENT:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Get_Alignment unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Get_Alignment unimplemented\n",_title->String()));
break;
}
case AS_GET_WORKSPACES:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Get_Workspaces unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Get_Workspaces unimplemented\n",_title->String()));
break;
}
case AS_SET_WORKSPACES:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Workspaces unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Set_Workspaces unimplemented\n",_title->String()));
break;
}
case AS_WINDOW_RESIZE:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Resize unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Resize unimplemented\n",_title->String()));
break;
}
case B_MINIMIZE:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Minimize unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Minimize unimplemented\n",_title->String()));
break;
}
case B_WINDOW_ACTIVATED:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Window_Activated unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Window_Activated unimplemented\n",_title->String()));
break;
}
case B_ZOOM:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Zoom unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Zoom unimplemented\n",_title->String()));
break;
}
case B_WINDOW_MOVE_TO:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Move_To unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Move_To unimplemented\n",_title->String()));
break;
}
case B_WINDOW_MOVE_BY:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Move_By unimplemented\n",_title->String());
#endif
STRACE(("ServerWindow %s: Message Move_By unimplemented\n",_title->String()));
break;
}
default:
@@ -1207,9 +1259,7 @@ int32 ServerWindow::MonitorWin(void *data)
if ( rv != B_BAD_PORT_ID ){
switch( code ){
case B_QUIT_REQUESTED:{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s received Quit request\n",win->Title());
#endif
STRACE(("ServerWindow %s received Quit request\n",win->Title()));
// Our BWindow sent us this message when it quit.
// We need to ask its ServerApp to delete our monitor
win->_applink->SetOpCode(AS_DELETE_WINDOW);
@@ -1377,9 +1427,7 @@ void ServerWindow::HandleMouseEvent(PortMessage *msg)
*/
void ServerWindow::HandleKeyEvent(int32 code, int8 *buffer)
{
#ifdef DEBUG_SERVERWINDOW_KEYBOARD
printf("ServerWindow::HandleKeyEvent unimplemented\n");
#endif
STRACE_KEY(("ServerWindow::HandleKeyEvent unimplemented\n"));
/* ServerWindow *keywin=NULL;
// Dispatch the key event to the active window
@@ -1413,20 +1461,41 @@ Workspace *ServerWindow::GetWorkspace(void)
*/
void ServerWindow::SetWorkspace(Workspace *wkspc)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Set Workspace\n",_title->String());
#endif
STRACE(("ServerWindow %s: Set Workspace\n",_title->String()));
_workspace=wkspc;
}
Layer* ServerWindow::FindLayer(const Layer* start, int32 token) const
{
if( !start )
return NULL;
Layer *c = start->_topchild; //c = short for: current
if( c != NULL )
while( c != start ){
if( c->_view_token == token )
return c;
if( c->_topchild )
c = c->_topchild;
else
if( c->_lowersibling )
c = c->_lowersibling;
else
c = c->_parent;
}
return NULL;
}
//-----------------------------------------------------------------------
/*!
\brief Handles window activation stuff. Called by Desktop functions
*/
void ActivateWindow(ServerWindow *oldwin,ServerWindow *newwin)
{
#ifdef DEBUG_SERVERWINDOW
printf("ActivateWindow: old=%s, new=%s\n",oldwin?oldwin->Title():"NULL",newwin?newwin->Title():"NULL");
#endif
STRACE(("ActivateWindow: old=%s, new=%s\n",oldwin?oldwin->Title():"NULL",newwin?newwin->Title():"NULL"));
if(oldwin==newwin)
return;