From 92f5c6a2f78a42d50533a9b4981c59101652c70d Mon Sep 17 00:00:00 2001 From: Philippe Houdoin Date: Tue, 3 Aug 2010 17:33:08 +0000 Subject: [PATCH] Display mode options should be set too before entering game mode! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37877 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/tests/kits/opengl/glut/game_mode/game_mode.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/tests/kits/opengl/glut/game_mode/game_mode.c b/src/tests/kits/opengl/glut/game_mode/game_mode.c index 8d1c23a250..1792702e2e 100644 --- a/src/tests/kits/opengl/glut/game_mode/game_mode.c +++ b/src/tests/kits/opengl/glut/game_mode/game_mode.c @@ -207,14 +207,13 @@ int main(int argc, char **argv) { glutInit(&argc, argv); + glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH); if (argc > 1) game_mode(argv[1]); if (!glutGameModeGet(GLUT_GAME_MODE_ACTIVE)) { printf("Using windowed mode.\n"); - - glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); glutCreateWindow(argv[0]); }