Massive reconfiguring to fix link problems with all things needing app_server so
urces git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3963 a95241bf-73f2-0310-859d-f6bbb57e9c96
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Decorator.h
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// Author: DarkWyrm <[email protected]>
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// Description: Base class for window decorators
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//
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//------------------------------------------------------------------------------
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#ifndef _DECORATOR_H_
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#define _DECORATOR_H_
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#include <SupportDefs.h>
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#include <Rect.h>
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#include <Region.h>
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#include <String.h>
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#include <Window.h>
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#include "LayerData.h"
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#include "ColorSet.h"
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class DisplayDriver;
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typedef enum { CLICK_NONE=0, CLICK_ZOOM, CLICK_CLOSE, CLICK_MINIMIZE,
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CLICK_TAB, CLICK_DRAG, CLICK_MOVETOBACK, CLICK_MOVETOFRONT, CLICK_SLIDETAB,
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CLICK_RESIZE, CLICK_RESIZE_L, CLICK_RESIZE_T,
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CLICK_RESIZE_R, CLICK_RESIZE_B, CLICK_RESIZE_LT, CLICK_RESIZE_RT,
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CLICK_RESIZE_LB, CLICK_RESIZE_RB } click_type;
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class Decorator
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{
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public:
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Decorator(BRect rect, int32 wlook, int32 wfeel, int32 wflags);
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virtual ~Decorator(void);
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void SetColors(const ColorSet &cset);
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void SetDriver(DisplayDriver *driver);
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void SetFlags(int32 wflags);
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void SetFeel(int32 wfeel);
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void SetLook(int32 wlook);
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void SetClose(bool is_down);
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void SetMinimize(bool is_down);
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void SetZoom(bool is_down);
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virtual void SetTitle(const char *string);
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int32 GetLook(void);
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int32 GetFeel(void);
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int32 GetFlags(void);
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const char *GetTitle(void);
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bool GetClose(void);
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bool GetMinimize(void);
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bool GetZoom(void);
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void SetFocus(bool is_active);
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bool GetFocus(void) { return _has_focus; };
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ColorSet GetColors(void) { return (_colors)?*_colors:ColorSet(); }
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virtual BRect SlideTab(float dx, float dy=0);
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virtual BRegion *GetFootprint(void);
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virtual click_type Clicked(BPoint pt, int32 buttons, int32 modifiers);
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virtual void MoveBy(float x, float y);
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virtual void MoveBy(BPoint pt);
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virtual void ResizeBy(float x, float y);
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virtual void ResizeBy(BPoint pt);
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virtual void Draw(BRect r);
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virtual void Draw(void);
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virtual void DrawClose(void);
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virtual void DrawFrame(void);
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virtual void DrawMinimize(void);
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virtual void DrawTab(void);
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virtual void DrawTitle(void);
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virtual void DrawZoom(void);
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protected:
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int32 _ClipTitle(float width);
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/*!
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\brief Returns the number of characters in the title
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\return The title character count
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*/
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int32 _TitleWidth(void) { return (_title_string)?_title_string->CountChars():0; }
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virtual void _DrawClose(BRect r);
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virtual void _DrawFrame(BRect r);
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virtual void _DrawMinimize(BRect r);
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virtual void _DrawTab(BRect r);
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virtual void _DrawTitle(BRect r);
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virtual void _DrawZoom(BRect r);
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virtual void _SetFocus(void);
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virtual void _DoLayout(void);
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virtual void _SetColors(void);
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ColorSet *_colors;
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DisplayDriver *_driver;
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LayerData _layerdata;
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int32 _look, _feel, _flags;
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BRect _zoomrect,_closerect,_minimizerect,_tabrect,_frame,
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_resizerect,_borderrect;
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private:
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bool _close_state, _zoom_state, _minimize_state;
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bool _has_focus;
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BString *_title_string;
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};
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typedef float get_version(void);
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typedef Decorator *create_decorator(BRect rect, int32 wlook, int32 wfeel, int32 wflags);
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#endif
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