Reorganized sources a bit:
* Context got its own source and header files. * Syscall::GetSyscall() had little to do with the Syscall class itself; it's get_syscall() now. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20424 a95241bf-73f2-0310-859d-f6bbb57e9c96
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/*
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* Copyright 2007, Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Hugo Santos <[email protected]>
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* Ingo Weinhold <[email protected]>
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*/
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#ifndef STRACE_CONTEXT_H
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#define STRACE_CONTEXT_H
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#include "Syscall.h"
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class Context {
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public:
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enum {
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STRINGS = 1 << 0,
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ENUMERATIONS = 1 << 1,
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SIMPLE_STRUCTS = 1 << 2,
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COMPLEX_STRUCTS = 1 << 3,
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ALL = 0xffffffff
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};
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Context(Syscall *sc, char *data, MemoryReader &reader,
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uint32 flags, bool decimal)
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: fSyscall(sc), fData(data), fReader(reader),
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fFlags(flags), fDecimal(decimal) {}
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Parameter *GetSibling(int32 index) const {
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return fSyscall->ParameterAt(index);
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}
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const void *GetValue(Parameter *param) const {
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return fData + param->Offset();
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}
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MemoryReader &Reader() { return fReader; }
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bool GetContents(uint32 what) const { return fFlags & what; }
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string FormatSigned(int64 value, const char *modifier = "ll") const;
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string FormatUnsigned(uint64 value) const;
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string FormatFlags(uint64 value) const;
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private:
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Syscall *fSyscall;
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char *fData;
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MemoryReader &fReader;
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uint32 fFlags;
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bool fDecimal;
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};
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#endif // STRACE_CONTEXT_H
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