* book.dox Reformat according to the guidelines

* BufferIO.dox Reformat according to the guidelines
* DataIO.dox Reformat according to the guidelines
* Flattenable.dox New documentation.
* Locker.dox Finished documentation.
* SupportDefs.dox Reformat according to the guidelines

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20511 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Niels Sascha Reedijk
2007-04-02 11:39:10 +00:00
parent a36e40dcda
commit 9889ca4a68
6 changed files with 579 additions and 310 deletions
+3 -2
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@@ -9,9 +9,10 @@
\section notes General Notes and Information
- \ref compatibility
- \ref apidoc
*/
// Define main kits
///// Define main kits /////
/*!
\defgroup midi2 MIDI 2 Kit
@@ -23,7 +24,7 @@
\defgroup libroot (libroot.so)
*/
// Subgroups
///// Subgroups /////
/*!
\defgroup support_globals Global functions in the support kit
+37 -16
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@@ -1,3 +1,15 @@
/*
* Copyright 2007, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Documentation by:
* Niels Sascha Reedijk <[email protected]>
* Stefano Ceccherini ([email protected])
* Corresponds to:
* /trunk/headers/os/support/BufferIO.h rev 19972
* /trunk/src/kits/support/BufferIO.cpp rev 20510
*/
/*!
\file BufferIO.h
\brief Provides the BBufferIO class.
@@ -45,8 +57,10 @@ The constructor will create a buffer of the given size
and associate the object with the given BPositionIO stream.
\param stream A pointer to a BPositionIO object.
\param bufferSize The size of the buffer that the object will allocate and use.
\param ownsStream Specifies if the object will delete the stream on destruction.
\param bufferSize The size of the buffer that the object will allocate and
use.
\param ownsStream Specifies if the object will delete the stream on
destruction.
*/
/*!
@@ -66,7 +80,8 @@ deletes the stream associated with the BBufferIO object.
\param buffer A pointer to a buffer where to copy the read data.
\param size The amount of bytes to read.
\return The amount of bytes actually read, or an error code.
\retval B_NO_INIT The object is not associated with a valid BPositionIO stream.
\retval B_NO_INIT The object is not associated with a valid BPositionIO
stream.
\retval B_BAD_VALUE The \c buffer parameter is not valid.
*/
@@ -77,7 +92,8 @@ deletes the stream associated with the BBufferIO object.
\param buffer A pointer to a buffer which contains the data to write.
\param size The amount of bytes to write.
\return The amount of bytes actually written, or an error code.
\retval B_NO_INIT The object is not associated with a valid BPositionIO stream.
\retval B_NO_INIT The object is not associated with a valid BPositionIO
stream.
\retval B_BAD_VALUE The \c buffer parameter is not valid.
*/
@@ -91,18 +107,19 @@ deletes the stream associated with the BBufferIO object.
\param position The position where you want to seek.
\param seekMode Can have three values:
- \c SEEK_SET. The position passed is an offset from the beginning of the stream;
in other words, the current position is set to position.
- \c SEEK_SET. The position passed is an offset from the beginning of the
stream; in other words, the current position is set to position.
For this mode, position should be a positive value.
- \c SEEK_CUR. The position argument is an offset from the current position;
the value of the argument is added to the current position.
- \c SEEK_END. The position argument is an offset from the end of the stream.
In this mode the position argument should be negative (or zero).
- \c SEEK_END. The position argument is an offset from the end of the
stream. In this mode the position argument should be negative (or zero).
\return The current position as an offset in bytes
from the beginning of the stream.
\return The current position as an offset in bytes from the beginning of
the stream.
\retval B_NO_INIT The object is not associated with a valid BPositionIO stream.
\retval B_NO_INIT The object is not associated with a valid BPositionIO
stream.
*/
/*!
@@ -110,7 +127,8 @@ deletes the stream associated with the BBufferIO object.
\brief Return the current position in the stream.
\return The current position as an offset in bytes
from the beginning of the stream.
\retval B_NO_INIT The object is not associated with a valid BPositionIO stream.
\retval B_NO_INIT The object is not associated with a valid BPositionIO
stream.
*/
/*!
@@ -118,13 +136,15 @@ deletes the stream associated with the BBufferIO object.
\brief Call the SetSize() function of the assigned BPositionIO stream.
\param size The new size of the BPositionIO object.
\retval B_OK The stream is resized.
\retval B_NO_INIT The object is not associated with a valid BPositionIO stream.
\retval B_NO_INIT The object is not associated with a valid BPositionIO
stream.
*/
/*!
\fn status_t BBufferIO::Flush()
\brief Write pending modifications to the stream.
\return The amount of bytes written, or if it failed it will return an error code.
\return The amount of bytes written, or if it failed it will return an error
code.
*/
@@ -144,9 +164,10 @@ deletes the stream associated with the BBufferIO object.
/*!
\fn bool BBufferIO::OwnsStream() const
\brief Tell if the BBufferIO object "owns" the specified stream.
\retval true The object "owns" the stream and will destroy it upon destruction.
\retval true The object "owns" the stream and will destroy it upon
destruction.
\retval false The object does not own the stream.
\sa SetOwnsStream()
\see SetOwnsStream()
*/
/*!
+11 -13
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@@ -1,16 +1,14 @@
//
// Copyright 2007, Haiku Inc. All Rights Reserved.
//
// Distributed under the terms of the MIT License.
//
//
// Documentation by:
// Niels Sascha Reedijk <[email protected]>
// Stefano Ceccherini ([email protected])
// Corresponds to:
// /trunk/headers/os/support/DataIO.h rev 17981
// /trunk/src/kits/support/DataIO.cpp rev 17981
//
/*
* Copyright 2007, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Documentation by:
* Niels Sascha Reedijk <[email protected]>
* Stefano Ceccherini ([email protected])
* Corresponds to:
* /trunk/headers/os/support/DataIO.h rev 17981
* /trunk/src/kits/support/DataIO.cpp rev 20510
*/
/*!
\file DataIO.h
+171
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@@ -0,0 +1,171 @@
/*
* Copyright 2007, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Documentation written by:
* Niels Sascha Reedijk <[email protected]>
* Corresponds to:
* /trunk/headers/os/support/Flattenable.h rev 19972
* /trunk/src/kits/support/Flattenable.cpp rev 12963
*/
/*!
\file Flattenable.h
\brief Provides the BFlattenable interface
*/
/*!
\class BFlattenable
\ingroup support
\ingroup libbe
\brief Interface for classes that can flatten and unflatten themselves to
a stream of bytes.
It is convenient that objects can be stored as a flat stream of bytes. In
this way, they can be written to disk, exchanged between applications or send
over networks. This ability, which is known in many other programming
languages as marshalling, is not native in C++. The Haiku API has created a
universal interface that classes have if they are able to be flattened. This
class defines the interface. This class does nothing on its own, and
therefore contains pure virtuals. By inheriting this class and inmplementing
the methods in your own class, you will be able to use your objects as
flattenable objects throughout the Haiku API.
Flattened objects can be used for example when sending messages within an
application or between applications. The BMessage class uses the interface
to store and transmit custom classes.
If you want to be able to flatten your objects, you will need to implement
various methods. Flatten() and Unflatten() are where the magic happen. These
methods handle the actual flattening and unflattening. To identify flattened
data in for example BMessage, the object has a type_code. Type codes are
four byte long integers. You can choose to flatten to one of the existing
types, if you are certain that you are compatible to those, but you'll
usually define your own type. Your best option is by using a multicharacter
constant, such as 'STRI'. Implement TypeCode() to return the type you
support. Implement FlattenedSize() to make sure that other objects can
provide the right buffers. Implement IsFixedSize() to return whether your
objects always store to a fixed size.
See the following example:
\code
type_code CUSTOM_STRING_TYPE = 'CUST';
class CustomString : public BFlattenable
{
public:
char data[100];
// From BFlattenable
bool IsFixedSize() const { return false; };
type_code TypeCode() const { return CUSTOM_STRING_TYPE; };
ssize_t FlattenedSize() const { return strlen(data); };
status_t Flatten(void* buffer, ssize_t size) const
{
if ((strlen(data) + 1) < size)
return B_BAD_VALUE;
memcpy(buffer, data, size);
return B_OK;
};
status_t Unflatten(type_code code, const void* buffer, ssize_t size)
{
if (code != CUSTOM_STRING_TYPE)
return B_BAD_TYPE;
if (size > 100)
return B_NO_MEMORY;
memcpy(data, buffer, size);
return B_OK;
};
};
\endcode
Have a look at TypeConstants.h for a list of all the types that the Haiku
API defines.
The Haiku API has a second interface for storing objects, which is with
BArchivable. BArchivable is for more complex cases. Instead of one flat
datastream, it stores an object in a BMessage. In that way you can reflect
internals of a class better. It also provides an interface for instantiating
objects, that is, for objects to restore themselves from a BMessage. In
essence, BArchivable is more suitable for objects that are alive. In short
BFlattenable is for data objects, BArchivable is for 'live' objects.
Other classes in the API that support flattening and unflattening are for
example BMessage, which enables you to conveniently write flattened data
to disk. Another example is BPath. Because of that you can store paths and
send them over via messages. Throughout the Haiku API you will find classes
that provide the flattening interface.
*/
/*!
\fn virtual bool BFlattenable::IsFixedSize() const = 0
\brief Pure virtual that should return whether or not flattened objects of
this type always have a fixed size.
*/
/*!
\fn virtual type_code BFlattenable::TypeCode() const = 0
\brief Pure virtual that should return which type_code this class flattens
to.
\return Either one of the existing typecodes, found in TypeConstants.h,
<em>if your class actually is compatible to those formats</em>, or a custom
four byte integer constant.
*/
/*!
\fn virtual ssize_t BFlattenable::FlattenedSize() const = 0
\brief Pure virtual that should return the size of the flattened object in
bytes.
*/
/*!
\fn virtual status_t BFlattenable::Flatten(void* buffer, ssize_t size) const = 0
\brief Pure virtual that should flatten the object into the supplied
\a buffer.
Please make sure that you check that the supplied buffer is not a \c NULL
pointer. Also make sure that the size of the flattened object does isn't
larger than the size of the buffer.
\param buffer The buffer to flatten in.
\param size The size of the buffer.
\retval B_OK The object was flattened.
\retval B_NO_MEMORY The buffer was smaller than required.
\retval B_BAD_VALUE The buffer was a \c NULL pointer.
*/
/*!
\fn bool BFlattenable::AllowsTypeCode(type_code code) const
\brief Return whether or not the supplied type_code is supported.
This default implementation checks the \a code argument against the type_code
returned by TypeCode().
\param code The type_code constant you want to check for.
\retval true The type_code is supported.
\retval false The type_code is not supported.
*/
/*!
\fn virtual status_t BFlattenable::Unflatten(type_code code, const void* buffer, ssize_t size) = 0
\brief Pure virtual that should unflatten the buffer and put the contents
into the current object.
Make sure that the supplied buffer is not \c NULL and that you actually
support the typecode.
\param code The type_code this data is.
\param buffer The buffer to unflatten the data from.
\param size The size of the data.
\retval B_OK The object is unflattened.
\retval B_BAD_VALUE The \a buffer pointer is \c NULL or the data is invalid.
\retval B_BAD_TYPE You don't support data with this \a code.
*/
/*!
\fn virtual BFlattenable::~BFlattenable()
\brief Destructor. Does nothing.
*/
+84 -7
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@@ -1,3 +1,14 @@
/*
* Copyright 2007, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Documentation by:
* Niels Sascha Reedijk <[email protected]>
* Corresponds to:
* /trunk/headers/os/support/Locker.h rev 19972
* /trunk/src/kits/support/Locker.cpp rev 13826
*/
/*!
\file Locker.h
\brief Provides locking class BLocker.
@@ -27,7 +38,8 @@ most from it's speed.
The other feature of BLocker that improves basic semaphore handling is that
it allows for recursive locks. The following piece of code works with a
BLocker, but block inevitably with a semaphore. Let's pretend I call \c Water():
BLocker, but block inevitably with a semaphore. Let's pretend I call
\c Water():
\code
status_t
@@ -64,51 +76,111 @@ pair every Lock() with an Unlock() though, or you'll create a deadlock.
/*!
\fn BLocker::BLocker()
\brief Constructor.
Create a new BLocker with the default name of <tt>some BLocker</tt>. This
BLocker will use the benaphore-style locking.
\note For debugging purposes, it's extremely convenient to actually give a
name to the object. In case of a deadlock, it's easier to track down which
BLocker object might have caused the problems.
\see BLocker(const char* name, bool benaphoreStyle) for all the options.
*/
/*!
\fn BLocker::BLocker(const char* name)
\brief Constructor.
Create a new BLocker with benaphore-style locking.
\param name A NULL-terminated string that contains the name of the semaphore.
Note that the length of the names are limited to B_OS_NAME_LENGTH constant,
which includes the \c \\0 character.
\see BLocker(const char* name, bool benaphoreStyle) for all the options.
*/
/*!
\fn BLocker::BLocker(bool benaphoreStyle)
\brief Constructor.
Creates a BLocker with the default name of <tt>some BLocker</tt>.
\note For debugging purposes, it's extremely convenient to actually give a
name to the object. In case of a deadlock, it's easier to track down which
BLocker object might have caused the problems.
\param benaphoreStyle If you pass \c true, the locker will be in benaphore
style (which is the default option for other constructors). If you pass
\c false, the object will completely rely on semaphores for it's
functioning.
\see BLocker(const char* name, bool benaphoreStyle) if you also want to set a
name.
*/
/*!
\fn BLocker::BLocker(const char* name, bool benaphoreStyle)
\brief Constructor.
\param name A NULL-terminated string that contains the name of the semaphore.
Note that the length of the names are limited to B_OS_NAME_LENGTH constant,
which includes the \c \\0 character.
\param benaphoreStyle If you pass \c true, the locker will be in benaphore
style (which is the default option for other constructors). If you pass
\c false, the object will completely rely on semaphores for it's
functioning.
*/
/*!
\fn virtual BLocker::~BLocker()
\brief Destructor.
Release the internal semaphore. Because of this, any pending Lock() calls
from other threads be cancelled. The return code will be \c false for
those calls.
*/
/*!
\fn bool BLocker::Lock(void)
\fn bool BLocker::Lock()
\brief Add a lock request and block on it until we get it.
\retval true Lock acquired succesfully.
\retval false Failed to acquire the lock. Most probable cause is that the
object is deleted. This frees the semaphore and releases the pending Lock()
requests.
\see LockWithTimeout(bigtime_t timeout), Unlock()
*/
/*!
\fn status_t BLocker::LockWithTimeout(bigtime_t timeout)
\brief Add a lock request and block until we get it with a maximum time.
\brief Add a lock request and block until we get it or until it times out.
\param timeout This is a timeout in microseconds (one millionth of a second),
\e relative from now.
\see Lock(), Unlock()
*/
/*!
\fn void BLocker::Unlock(void)
\brief Give up the lock count.
\brief Release the lock that's currently held.
*/
/*!
\fn thread_id BLocker::LockingThread(void) const
\brief Return the \c thread_id of the thread that's currently holding the lock.
\brief Return the \c thread_id of the thread that's currently holding the
lock.
*/
/*!
\fn bool BLocker::IsLocked(void) const
\brief Check if your lock succeeded.
\brief Check if the calling thread is actually holding the lock.
\retval true The thread from which this method is called from is currently
holding the lock.
\retval false The object is unlocked or the lock is held by another thread.
*/
/*!
@@ -118,10 +190,15 @@ pair every Lock() with an Unlock() though, or you'll create a deadlock.
/*!
\fn nt32 BLocker::CountLockRequests(void) const
\brief Return the number of pending lock requests.
\brief Return the number of threads with a pending lock request.
*/
/*!
\fn sem_id BLocker::Sem(void) const
\brief Return the sem_id of the semaphore this object holds.
\warning Like any other internal objects that the Haiku API might expose,
this semaphore id should in general be left alone. You should not use any
of the public low-level semaphore functions on this semaphore, because it
will harm the internal consistency of the object.
*/
+2 -1
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@@ -174,7 +174,8 @@
/*!
\typedef typedef uint32 type_code
\brief Represents a type code. See TypeCode.h for possible values.
\brief Represents a certain type of data. See TypeConstants.h for possible
values.
*/
/*!