* rewrote ColorControl.h

* removed unused stuff.
* shuffled methods around in the source, so that you don't have to jump so far
  when working at a specific thing (ie. all draw functions are grouped together, ...)
* ResizeToPreferred() should now work as expected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14934 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2005-11-15 02:45:19 +00:00
parent a7ab4a2642
commit 9a1d68e4aa
2 changed files with 365 additions and 499 deletions
+77 -129
View File
@@ -1,169 +1,117 @@
/*******************************************************************************
/
/ File: ColorControl.h
/
/ Description: BColorControl displays a palette of selectable colors.
/
/ Copyright 1996-98, Be Incorporated, All Rights Reserved
/
*******************************************************************************/
/*
* Copyright 2005, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _COLOR_CONTROL_H
#define _COLOR_CONTROL_H
#include <BeBuild.h>
#include <Control.h>
class BBitmap;
/*------------------------------------------------------------*/
/*----- layout options for the color control -----------------*/
enum color_control_layout {
B_CELLS_4x64 = 4,
B_CELLS_8x32 = 8,
B_CELLS_16x16 = 16,
B_CELLS_32x8 = 32,
B_CELLS_64x4 = 64
B_CELLS_4x64 = 4,
B_CELLS_8x32 = 8,
B_CELLS_16x16 = 16,
B_CELLS_32x8 = 32,
B_CELLS_64x4 = 64,
};
class BTextControl;
/*----------------------------------------------------------------*/
/*----- BColorControl class --------------------------------------*/
class BColorControl : public BControl {
public:
BColorControl( BPoint start,
color_control_layout layout,
float cell_size,
const char *name,
BMessage *message = NULL,
bool use_offscreen = false);
virtual ~BColorControl();
public:
BColorControl(BPoint start, color_control_layout layout,
float cellSize, const char* name,
BMessage* message = NULL, bool useOffscreen = false);
BColorControl(BMessage* archive);
virtual ~BColorControl();
BColorControl(BMessage *data);
static BArchivable *Instantiate(BMessage *data);
virtual status_t Archive(BMessage *data, bool deep = true) const;
static BArchivable* Instantiate(BMessage* archive);
virtual status_t Archive(BMessage* archive, bool deep = true) const;
virtual void SetValue(int32 color_value);
void SetValue(rgb_color color);
rgb_color ValueAsColor();
virtual void SetValue(int32 color_value);
void SetValue(rgb_color color);
rgb_color ValueAsColor();
virtual void SetEnabled(bool state);
virtual void SetEnabled(bool state);
virtual void AttachedToWindow();
virtual void MessageReceived(BMessage *msg);
virtual void Draw(BRect updateRect);
virtual void MouseDown(BPoint where);
virtual void KeyDown(const char *bytes, int32 numBytes);
virtual void AttachedToWindow();
virtual void MessageReceived(BMessage* message);
virtual void Draw(BRect updateRect);
virtual void MouseDown(BPoint where);
virtual void KeyDown(const char* bytes, int32 numBytes);
virtual void SetCellSize(float size);
float CellSize() const;
virtual void SetLayout(color_control_layout layout);
virtual void SetCellSize(float size);
float CellSize() const;
virtual void SetLayout(color_control_layout layout);
color_control_layout Layout() const;
virtual void WindowActivated(bool state);
virtual void MouseUp(BPoint pt);
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg);
virtual void DetachedFromWindow();
virtual void GetPreferredSize(float *width, float *height);
virtual void ResizeToPreferred();
virtual status_t Invoke(BMessage *msg = NULL);
virtual void FrameMoved(BPoint new_position);
virtual void FrameResized(float new_width, float new_height);
virtual void WindowActivated(bool state);
virtual void MouseUp(BPoint point);
virtual void MouseMoved(BPoint point, uint32 code,
const BMessage* dragMessage);
virtual void DetachedFromWindow();
virtual void GetPreferredSize(float* _width, float* _height);
virtual void ResizeToPreferred();
virtual status_t Invoke(BMessage* message = NULL);
virtual void FrameMoved(BPoint newPosition);
virtual void FrameResized(float newWidth, float newHeight);
virtual BHandler *ResolveSpecifier(BMessage *msg,
int32 index,
BMessage *specifier,
int32 form,
const char *property);
virtual status_t GetSupportedSuites(BMessage *data);
virtual BHandler* ResolveSpecifier(BMessage* message, int32 index,
BMessage* specifier, int32 what,
const char* property);
virtual status_t GetSupportedSuites(BMessage* data);
virtual void MakeFocus(bool state = true);
virtual void AllAttached();
virtual void AllDetached();
virtual void MakeFocus(bool state = true);
virtual void AllAttached();
virtual void AllDetached();
private:
virtual status_t Perform(perform_code d, void *arg);
// this can be made public again if needed
/*----- Private or reserved -----------------------------------------*/
virtual status_t Perform(perform_code d, void *arg);
virtual void _ReservedColorControl1();
virtual void _ReservedColorControl2();
virtual void _ReservedColorControl3();
virtual void _ReservedColorControl4();
private:
BColorControl& operator=(const BColorControl &other);
virtual void _ReservedColorControl1();
virtual void _ReservedColorControl2();
virtual void _ReservedColorControl3();
virtual void _ReservedColorControl4();
void _InitData(color_control_layout layout,
float size, bool useOffscreen,
BMessage* archive = NULL);
void _LayoutView();
void _UpdateOffscreen(BRect update);
void _DrawColorArea(BView* target, BRect update);
void _ColorRamp(BRect rect, BView* target,
rgb_color baseColor, int16 flag,
bool focused);
BColorControl &operator=(const BColorControl &);
private:
float fCellSize;
int32 fRows;
int32 fColumns;
void LayoutView(bool calc_frame);
void UpdateOffscreen();
void UpdateOffscreen(BRect update);
void DrawColorArea(BView *target, BRect update);
void ColorRamp( BRect r,
BRect where,
BView *target,
rgb_color c,
int16 flag,
bool focused);
void KbAdjustColor(uint32 key);
bool key_down32(uint32 key);
bool key_down8(uint32 key);
static BRect CalcFrame( BPoint start,
color_control_layout layout,
int32 size);
void InitData( color_control_layout layout,
float size,
bool use_offscreen,
BMessage *data = NULL);
void DoMouseMoved(BPoint pt);
void DoMouseUp(BPoint pt);
BTextControl* fRedText;
BTextControl* fGreenText;
BTextControl* fBlueText;
float fCellSize;
int32 fRows;
int32 fColumns;
BBitmap* fBitmap;
BView* fOffscreenView;
struct track_state {
int32 orig_color;
int32 cur_color;
int32 prev_color;
int32 bar_index;
BRect active_area;
BRect r;
rgb_color rgb;
color_space cspace;
};
BTextControl *fRedText;
BTextControl *fGreenText;
BTextControl *fBlueText;
BBitmap *fBitmap;
BView *fOffscreenView;
color_space fLastMode;
float fRound;
int32 fFocusedComponent;
int32 fCachedIndex;
uint32 _reserved[3];
track_state *fTState;
bool fUnused; // fTracking;
bool fFocused;
bool fRetainCache;
bool fFastSet;
int32 fFocusedComponent;
uint32 _reserved[8];
};
/*------------------------------------------------------------*/
/*----- inline functions -------------------------------------*/
inline void BColorControl::SetValue(rgb_color color)
inline void
BColorControl::SetValue(rgb_color color)
{
/* OK, no private parts */
int32 c = (color.red << 24) + (color.green << 16) + (color.blue << 8);
SetValue(c);
}
/*-------------------------------------------------------------*/
/*-------------------------------------------------------------*/
#endif /* _COLOR_CONTROL_H */