Rewrote BAlert button layout routine. Made it much simpler, and it's now
also font sensitive (really, it wasn't before). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17861 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
+67
-115
@@ -1,52 +1,24 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Alert.h
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// Author: Erik Jaesler ([email protected])
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// Description: BAlert displays a modal alert window.
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//------------------------------------------------------------------------------
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/*
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* Copyright 2001-2006, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Erik Jaesler ([email protected])
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*/
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#ifndef _ALERT_H
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#define _ALERT_H
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <BeBuild.h>
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#include <Window.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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class BBitmap;
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class BButton;
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class BInvoker;
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class BTextView;
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// enum for flavors of alert ---------------------------------------------------
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// enum for flavors of alert
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enum alert_type {
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B_EMPTY_ALERT = 0,
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B_INFO_ALERT,
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@@ -55,101 +27,81 @@ enum alert_type {
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B_STOP_ALERT
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};
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enum button_spacing {
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B_EVEN_SPACING = 0,
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B_OFFSET_SPACING
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};
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// BAlert class ----------------------------------------------------------------
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class BAlert : public BWindow
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{
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public:
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BAlert( const char *title,
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const char *text,
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const char *button1,
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const char *button2 = NULL,
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const char *button3 = NULL,
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button_width width = B_WIDTH_AS_USUAL,
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alert_type type = B_INFO_ALERT);
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BAlert( const char *title,
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const char *text,
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const char *button1,
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const char *button2,
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const char *button3,
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button_width width,
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button_spacing spacing,
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alert_type type = B_INFO_ALERT);
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virtual ~BAlert();
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// Archiving
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BAlert(BMessage *data);
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static BArchivable *Instantiate(BMessage *data);
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virtual status_t Archive(BMessage *data, bool deep = true) const;
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// BAlert guts
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void SetShortcut(int32 button_index, char key);
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char Shortcut(int32 button_index) const;
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class BAlert : public BWindow {
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public:
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BAlert(const char* title, const char* text,
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const char* button1, const char* button2 = NULL,
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const char* button3 = NULL,
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button_width width = B_WIDTH_AS_USUAL,
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alert_type type = B_INFO_ALERT);
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BAlert(const char *title, const char *text,
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const char *button1, const char *button2,
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const char *button3, button_width width,
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button_spacing spacing,
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alert_type type = B_INFO_ALERT);
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virtual ~BAlert();
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int32 Go();
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status_t Go(BInvoker *invoker);
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// Archiving
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BAlert(BMessage *data);
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static BArchivable *Instantiate(BMessage *data);
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virtual status_t Archive(BMessage *data, bool deep = true) const;
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virtual void MessageReceived(BMessage *an_event);
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virtual void FrameResized(float new_width, float new_height);
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BButton *ButtonAt(int32 index) const;
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BTextView *TextView() const;
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// BAlert guts
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void SetShortcut(int32 button_index, char key);
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char Shortcut(int32 button_index) const;
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virtual BHandler *ResolveSpecifier(BMessage *msg,
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int32 index,
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BMessage *specifier,
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int32 form,
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const char *property);
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virtual status_t GetSupportedSuites(BMessage *data);
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int32 Go();
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status_t Go(BInvoker *invoker);
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virtual void DispatchMessage(BMessage *msg, BHandler *handler);
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virtual void Quit();
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virtual bool QuitRequested();
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virtual void MessageReceived(BMessage *an_event);
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virtual void FrameResized(float new_width, float new_height);
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BButton* ButtonAt(int32 index) const;
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BTextView* TextView() const;
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static BPoint AlertPosition(float width, float height);
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virtual BHandler* ResolveSpecifier(BMessage* message, int32 index,
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BMessage* specifier, int32 form,
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const char* property);
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virtual status_t GetSupportedSuites(BMessage *data);
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// Private or reserved ---------------------------------------------------------
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virtual status_t Perform(perform_code d, void *arg);
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virtual void DispatchMessage(BMessage* message, BHandler* handler);
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virtual void Quit();
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virtual bool QuitRequested();
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private:
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friend class _BAlertFilter_;
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static BPoint AlertPosition(float width, float height);
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virtual void _ReservedAlert1();
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virtual void _ReservedAlert2();
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virtual void _ReservedAlert3();
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virtual status_t Perform(perform_code d, void *arg);
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void InitObject(const char *text,
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const char *button1,
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const char *button2 = NULL,
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const char *button3 = NULL,
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button_width width = B_WIDTH_AS_USUAL,
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button_spacing spacing = B_EVEN_SPACING,
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alert_type type = B_INFO_ALERT);
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BBitmap *InitIcon();
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private:
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friend class _BAlertFilter_;
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sem_id fAlertSem;
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int32 fAlertVal;
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BButton *fButtons[3];
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BTextView *fTextView;
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char fKeys[3];
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alert_type fMsgType;
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button_width fButtonWidth;
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BInvoker *fInvoker;
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uint32 _reserved[4];
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virtual void _ReservedAlert1();
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virtual void _ReservedAlert2();
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virtual void _ReservedAlert3();
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void _InitObject(const char* text, const char* button1,
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const char* button2 = NULL,
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const char* button3 = NULL,
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button_width width = B_WIDTH_AS_USUAL,
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button_spacing spacing = B_EVEN_SPACING,
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alert_type type = B_INFO_ALERT);
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BBitmap* _InitIcon();
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BButton* _CreateButton(int32 which, const char* label);
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sem_id fAlertSem;
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int32 fAlertValue;
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BButton* fButtons[3];
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BTextView* fTextView;
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char fKeys[3];
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alert_type fMsgType;
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button_width fButtonWidth;
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BInvoker* fInvoker;
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uint32 _reserved[4];
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};
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//------------------------------------------------------------------------------
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#endif // _ALERT_H
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/*
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* $Log $
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*
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* $Id $
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*
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*/
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