Fixed problem with some popup menus (check ticket #1679)
Moved GetMouse() calls near the check for exit conditions. Reorganized a bit the code, and hopefully simplified it in some places. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -182,8 +182,8 @@ private:
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void _UpdateStateOpenSelect(BMenuItem* item,
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bigtime_t& openTime, bigtime_t& closeTime);
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void _UpdateStateClose(BMenuItem* item,
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const BPoint& where, const uint32& buttons);
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void _UpdateStateClose(BMenuItem* item, const BPoint& where,
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const uint32& buttons);
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bool _AddItem(BMenuItem* item, int32 index);
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bool _RemoveItems(int32 index, int32 count,
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