This fixes all "implicit typename" warnings when compiling with GCC 3.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8024 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -46,6 +46,7 @@ namespace VectorSetOrder {
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#define _VECTOR_SET_TEMPLATE_LIST template<typename Value, \
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typename ElementOrder>
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#define _VECTOR_SET_CLASS_NAME VectorSet<Value, ElementOrder>
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#define _VECTOR_SET_CLASS_TYPE typename VectorSet<Value, ElementOrder>
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/*!
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\class VectorSet
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@@ -186,7 +187,7 @@ _VECTOR_SET_CLASS_NAME::Remove(const Value &value)
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(in this case including End()).
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*/
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_VECTOR_SET_TEMPLATE_LIST
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_VECTOR_SET_CLASS_NAME::Iterator
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_VECTOR_SET_CLASS_TYPE::Iterator
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_VECTOR_SET_CLASS_NAME::Erase(const Iterator &iterator)
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{
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return fElements.Erase(iterator);
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@@ -236,7 +237,7 @@ _VECTOR_SET_CLASS_NAME::MakeEmpty()
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*/
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_VECTOR_SET_TEMPLATE_LIST
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inline
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_VECTOR_SET_CLASS_NAME::Iterator
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_VECTOR_SET_CLASS_TYPE::Iterator
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_VECTOR_SET_CLASS_NAME::Begin()
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{
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return fElements.Begin();
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@@ -252,7 +253,7 @@ _VECTOR_SET_CLASS_NAME::Begin()
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*/
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_VECTOR_SET_TEMPLATE_LIST
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inline
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_VECTOR_SET_CLASS_NAME::ConstIterator
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_VECTOR_SET_CLASS_TYPE::ConstIterator
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_VECTOR_SET_CLASS_NAME::Begin() const
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{
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return fElements.Begin();
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@@ -268,7 +269,7 @@ _VECTOR_SET_CLASS_NAME::Begin() const
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*/
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_VECTOR_SET_TEMPLATE_LIST
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inline
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_VECTOR_SET_CLASS_NAME::Iterator
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_VECTOR_SET_CLASS_TYPE::Iterator
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_VECTOR_SET_CLASS_NAME::End()
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{
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return fElements.End();
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@@ -284,7 +285,7 @@ _VECTOR_SET_CLASS_NAME::End()
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*/
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_VECTOR_SET_TEMPLATE_LIST
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inline
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_VECTOR_SET_CLASS_NAME::ConstIterator
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_VECTOR_SET_CLASS_TYPE::ConstIterator
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_VECTOR_SET_CLASS_NAME::End() const
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{
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return fElements.End();
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@@ -300,7 +301,7 @@ _VECTOR_SET_CLASS_NAME::End() const
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*/
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_VECTOR_SET_TEMPLATE_LIST
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inline
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_VECTOR_SET_CLASS_NAME::Iterator
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_VECTOR_SET_CLASS_TYPE::Iterator
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_VECTOR_SET_CLASS_NAME::Null()
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{
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return fElements.Null();
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@@ -316,7 +317,7 @@ _VECTOR_SET_CLASS_NAME::Null()
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*/
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_VECTOR_SET_TEMPLATE_LIST
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inline
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_VECTOR_SET_CLASS_NAME::ConstIterator
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_VECTOR_SET_CLASS_TYPE::ConstIterator
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_VECTOR_SET_CLASS_NAME::Null() const
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{
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return fElements.Null();
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@@ -330,7 +331,7 @@ _VECTOR_SET_CLASS_NAME::Null() const
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set doesn't contain any element with the given value.
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*/
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_VECTOR_SET_TEMPLATE_LIST
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_VECTOR_SET_CLASS_NAME::Iterator
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_VECTOR_SET_CLASS_TYPE::Iterator
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_VECTOR_SET_CLASS_NAME::Find(const Value &value)
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{
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bool exists = false;
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@@ -348,7 +349,7 @@ _VECTOR_SET_CLASS_NAME::Find(const Value &value)
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set doesn't contain any element with the given value.
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*/
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_VECTOR_SET_TEMPLATE_LIST
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_VECTOR_SET_CLASS_NAME::ConstIterator
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_VECTOR_SET_CLASS_TYPE::ConstIterator
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_VECTOR_SET_CLASS_NAME::Find(const Value &value) const
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{
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bool exists = false;
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@@ -382,7 +383,7 @@ _VECTOR_SET_CLASS_NAME::Find(const Value &value) const
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one according to \a less.
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*/
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_VECTOR_SET_TEMPLATE_LIST
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_VECTOR_SET_CLASS_NAME::Iterator
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_VECTOR_SET_CLASS_TYPE::Iterator
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_VECTOR_SET_CLASS_NAME::FindClose(const Value &value, bool less)
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{
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bool exists = false;
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@@ -423,7 +424,7 @@ _VECTOR_SET_CLASS_NAME::FindClose(const Value &value, bool less)
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one according to \a less.
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*/
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_VECTOR_SET_TEMPLATE_LIST
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_VECTOR_SET_CLASS_NAME::ConstIterator
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_VECTOR_SET_CLASS_TYPE::ConstIterator
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_VECTOR_SET_CLASS_NAME::FindClose(const Value &value, bool less) const
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{
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bool exists = false;
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