From a0f06187395b2f33a2e9a0e96ff248b2d4e20b62 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stephan=20A=C3=9Fmus?= Date: Sun, 26 Jul 2009 23:41:56 +0000 Subject: [PATCH] Enlarge the OpenSound buffer size a bit to reduce the chance of skipping audio. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31787 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- .../media/media-add-ons/opensound/OpenSoundDeviceEngine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/add-ons/media/media-add-ons/opensound/OpenSoundDeviceEngine.cpp b/src/add-ons/media/media-add-ons/opensound/OpenSoundDeviceEngine.cpp index 53b5bc0279..4e26d27f8d 100644 --- a/src/add-ons/media/media-add-ons/opensound/OpenSoundDeviceEngine.cpp +++ b/src/add-ons/media/media-add-ons/opensound/OpenSoundDeviceEngine.cpp @@ -99,7 +99,7 @@ status_t OpenSoundDeviceEngine::Open(int mode) // set driver buffer size by using the "fragments" API // TODO: export this setting as a BParameter? uint32 bufferCount = 4; - uint32 bufferSize = 0x000a; // 512 bytes + uint32 bufferSize = 0x000b; // 1024 bytes v = (bufferCount << 16) | bufferSize; if (ioctl(fFD, SNDCTL_DSP_SETFRAGMENT, &v, sizeof(int)) < 0) { fInitCheckStatus = errno;