* Moved "install to Deskbar" alert into the application.

* If you install ProcessController to the Deskbar after startup, its window
  is not opened anymore.
* When you install ProcessController, the Deskbar is only restarted if needed;
  this can probably be removed completely under Haiku.
* Renamed some menu items.
* Removed "Use Pulse's settings" menu item.
* Fixed remaining issues from bug #633 as far as ProcessController was concerned.
* Removed unused source files.
* Big cleanup, even though there could be done much much more.
* Compacted the source files a bit, merged PCView.cpp and PCView2.cpp to
  ProcessController.cpp to match the name of the class.
* Renamed PCUtils.{cpp|h} to Utilities.{cpp|h}


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17647 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2006-05-30 01:32:41 +00:00
parent c8882988b7
commit a12827f24d
40 changed files with 1285 additions and 2543 deletions
+35 -21
View File
@@ -1,9 +1,5 @@
/*
ThreadBarMenu.cpp
ProcessController
© 2000, Georges-Edouard Berenger, All Rights Reserved.
ProcessController © 2000, Georges-Edouard Berenger, All Rights Reserved.
Copyright (C) 2004 beunited.org
This library is free software; you can redistribute it and/or
@@ -19,28 +15,33 @@
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ThreadBarMenu.h"
#include "ThreadBarMenuItem.h"
#include "PriorityMenu.h"
#include "PCView.h"
#include "ProcessController.h"
#include "ThreadBarMenuItem.h"
#include <stdlib.h>
#include <stdio.h>
#define EXTRA 20
ThreadBarMenu::ThreadBarMenu(const char *title, team_id team, int32 thread_count):
BMenu(title), fThreadsRecCount(thread_count+EXTRA), fTeam(team)
ThreadBarMenu::ThreadBarMenu(const char *title, team_id team, int32 threadCount)
: BMenu(title),
fThreadsRecCount(threadCount + EXTRA),
fTeam(team)
{
SetFont(be_plain_font);
fThreadsRec = (ThreadRec*) malloc(sizeof(ThreadRec)*fThreadsRecCount);
fThreadsRec = (ThreadRec*) malloc(sizeof(ThreadRec) * fThreadsRecCount);
Init();
fRound = 0; // for syslog
AddNew();
}
ThreadBarMenu::~ThreadBarMenu()
{
free(fThreadsRec);
@@ -48,37 +49,47 @@ ThreadBarMenu::~ThreadBarMenu()
gCurrentThreadBarMenu = NULL;
}
void ThreadBarMenu::Init()
void
ThreadBarMenu::Init()
{
int k = 0;
int k = 0;
while (k < fThreadsRecCount)
fThreadsRec[k++].thread = -1;
fRound = 1;
}
void ThreadBarMenu::Reset(team_id team)
void
ThreadBarMenu::Reset(team_id team)
{
fTeam = team;
RemoveItems(0, CountItems(), true);
Init();
}
void ThreadBarMenu::AttachedToWindow()
void
ThreadBarMenu::AttachedToWindow()
{
BMenu::AttachedToWindow();
}
void ThreadBarMenu::Draw(BRect r)
void
ThreadBarMenu::Draw(BRect r)
{
gCurrentThreadBarMenu = this;
BMenu::Draw(r);
}
void ThreadBarMenu::AddNew()
void
ThreadBarMenu::AddNew()
{
thread_info info;
int32 cookie = 0;
int32 k = 0;
int32 cookie = 0;
int32 k = 0;
while (get_next_thread_info(fTeam, &cookie, &info) == B_OK) {
int lastk = k;
while (k < fThreadsRecCount && fThreadsRec[k].thread != info.thread)
@@ -118,12 +129,15 @@ void ThreadBarMenu::AddNew()
fRound++;
}
void ThreadBarMenu::Update()
void
ThreadBarMenu::Update()
{
AddNew();
int32 k, del;
int32 k, del;
del = -1;
ThreadBarMenuItem *item;
for (k = 0; (item = (ThreadBarMenuItem*) ItemAt(k)) != NULL; k++) {
item->BarUpdate();
item->DrawBar(false);