* make the text view layouting more robust, draw the frame around the

text view, ignore the divider for this (application code could layout
  the textview itself, and fDivider might not be maintained)
* change Draw() and TextInput::MakeFocus() accordingly

this fixes the weird placement of text controls in Beam


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22134 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2007-09-01 12:51:59 +00:00
parent 06c88385e8
commit a431f44be8
3 changed files with 32 additions and 16 deletions
+1
View File
@@ -101,6 +101,7 @@ class BTextControl : public BControl {
void _InitData(const char* label, const char* initialText,
BMessage* archive = NULL);
void _ValidateLayout();
void _LayoutTextView();
void _UpdateFrame();
private: