AppServer.cpp: removed a memory leak from new_decorator

decorators now set appropriate fonts for their context
WinBorder: tweaked some debug output settings
Layer: tweaked some debug output settings
PicturePlayer: added some tentative code and notes for escapements in DrawString case for player
CursorManager: update to resemble OT style
RootLayer: removed testing-purposes-only Draw() function
	Implemented methods to read in workspace data
Workspace: Janitorial work
	Added methods for packing and unpacking settings
	Added some members for holding basic settings
Desktop: Moved workspace data functions to RootLayer
Other files: Janitorial work


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8172 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm
2004-06-26 02:15:48 +00:00
parent 557b47b2d0
commit a596e677c7
16 changed files with 1301 additions and 998 deletions
+3 -2
View File
@@ -42,8 +42,9 @@ ServerBitmap::ServerBitmap(BRect rect,color_space space, int32 flags,
_initialized=false;
_area=B_ERROR;
//!!! WARNING !!! '1' is added to the width and height. Same is done in FBBitmap
// subclass, so if you modify here make sure to do the same under FBBitmap::SetSize(...)
// WARNING: '1' is added to the width and height. Same is done in FBBitmap
// subclass, so if you modify here make sure to do the same under FBBitmap::SetSize(...)
_width=rect.IntegerWidth()+1;
_height=rect.IntegerHeight()+1;
_space=space;