AppServer.cpp: removed a memory leak from new_decorator

decorators now set appropriate fonts for their context
WinBorder: tweaked some debug output settings
Layer: tweaked some debug output settings
PicturePlayer: added some tentative code and notes for escapements in DrawString case for player
CursorManager: update to resemble OT style
RootLayer: removed testing-purposes-only Draw() function
	Implemented methods to read in workspace data
Workspace: Janitorial work
	Added methods for packing and unpacking settings
	Added some members for holding basic settings
Desktop: Moved workspace data functions to RootLayer
Other files: Janitorial work


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8172 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm
2004-06-26 02:15:48 +00:00
parent 557b47b2d0
commit a596e677c7
16 changed files with 1301 additions and 998 deletions
+2 -7
View File
@@ -215,14 +215,9 @@ ServerWindow::~ServerWindow(void)
cl = NULL;
STRACE(("#ServerWindow(%s) will exit NOW!!!\n", fTitle.String()));
STRACE(("#ServerWindow(%s) will exit NOW\n", fTitle.String()));
}
//5700 - fara servo , fara cas
//6300 - 1,4
//6700 - 1,6
//7100 - 1,4
//7500 - 1,6
//------------------------------------------------------------------------------
//! Forces the window border to update its decorator
void ServerWindow::ReplaceDecorator(void)
{