AppServer.cpp: removed a memory leak from new_decorator
decorators now set appropriate fonts for their context WinBorder: tweaked some debug output settings Layer: tweaked some debug output settings PicturePlayer: added some tentative code and notes for escapements in DrawString case for player CursorManager: update to resemble OT style RootLayer: removed testing-purposes-only Draw() function Implemented methods to read in workspace data Workspace: Janitorial work Added methods for packing and unpacking settings Added some members for holding basic settings Desktop: Moved workspace data functions to RootLayer Other files: Janitorial work git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8172 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -215,14 +215,9 @@ ServerWindow::~ServerWindow(void)
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cl = NULL;
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STRACE(("#ServerWindow(%s) will exit NOW!!!\n", fTitle.String()));
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STRACE(("#ServerWindow(%s) will exit NOW\n", fTitle.String()));
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}
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//5700 - fara servo , fara cas
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//6300 - 1,4
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//6700 - 1,6
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//7100 - 1,4
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//7500 - 1,6
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//------------------------------------------------------------------------------
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//! Forces the window border to update its decorator
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void ServerWindow::ReplaceDecorator(void)
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{
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