Added BScreen implementation, which uses BPrivateScreen (not yet implemented).
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4114 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#ifndef __PRIVATESCREEN_H
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#define __PRIVATESCREEN_H
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#include <Accelerant.h>
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#include <GraphicsDefs.h>
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struct screen_desc;
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class BApplication;
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class BWindow;
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class BPrivateScreen
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{
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// Constructor and destructor are private. Use the static methods
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// CheckOut() and Return() instead.
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public:
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static BPrivateScreen* CheckOut(BWindow *win);
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static BPrivateScreen* CheckOut(screen_id id);
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static void Return(BPrivateScreen *screen);
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status_t SetToNext();
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color_space ColorSpace();
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BRect Frame();
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screen_id ID();
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status_t WaitForRetrace(bigtime_t timeout);
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sem_id RetraceSemaphore();
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uint8 IndexForColor(uint8 red, uint8 green, uint8 blue, uint8 alpha);
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rgb_color ColorForIndex(const uint8 index);
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uint8 InvertIndex(uint8 index);
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const color_map *ColorMap();
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status_t GetBitmap(BBitmap **bitmap, bool drawCursor, BRect *bound);
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status_t ReadBitmap(BBitmap *bitmap, bool drawCursor, BRect *bound);
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rgb_color DesktopColor(uint32 index);
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void SetDesktopColor(rgb_color, uint32, bool);
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status_t ProposeMode(display_mode *target, const display_mode *low, const display_mode *high);
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status_t GetModeList(display_mode **mode_list, uint32 *count);
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status_t GetMode(uint32 workspace, display_mode *mode);
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status_t SetMode(uint32 workspace, display_mode *mode, bool makeDefault);
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status_t GetDeviceInfo(accelerant_device_info *info);
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status_t GetPixelClockLimits(display_mode *mode, uint32 *low, uint32 *high);
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status_t GetTimingConstraints(display_timing_constraints *dtc);
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status_t SetDPMS(uint32 dpmsState);
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uint32 DPMSState();
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uint32 DPMSCapabilites();
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void* BaseAddress();
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uint32 BytesPerRow();
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status_t get_screen_desc(screen_desc *desc);
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private:
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friend class BApplication;
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color_map *fColorMap;
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sem_id fRetraceSem;
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int32 fOwnsColorMap;
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static int32 sOpenCount;
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BPrivateScreen();
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~BPrivateScreen();
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};
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#endif // __PRIVATESCREEN_H
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